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weekly summary of updates

[burden]

Equipment can also change the character's weight limit.

Leather products, handbags, briefcases, wallets, keybags, and other equipment have different weight limit bonuses



[Logistics storage]

Added some storage categories

The storage configuration page can be cleared, and single item low priority or single item high priority can be set.



[NPC]

When mastering creative skills beyond 100 points through professional experience, select or generate a work corresponding to the type of skill and master it. (The total number of these preset works does not exceed 10)

A water tower has been placed at the location where the village releases water to avoid flooding the golden mountains



[Environment]

Added a flame item, belonging to the trap category, with 20 damage and 10000 durability, causing burning damage that lasts for 10 minutes and transforms into a trace of ash.

The combustion damage that does not generate an explosion will generate one flame in place, resulting in not only instantaneous burning damage, but also sustained damage for 10 minutes due to the generated flame.



[Move]

Adjusted the priority of thin plate barriers and stairs, with higher priority for stairs. When both exist simultaneously, it is considered that the stairs have holes punched in the thin plate.



[Blueprint]

A mandatory filling flag for delayed placement has been added. When implementing filling rules for blueprints with this flag, even if the corresponding grid has already been filled by other blueprints, it will be forcibly covered.

The blueprint filling rule can be set to add tags, so that even if it is not a solid fill, tags will be added, avoiding the placement of solid fills from other blueprints where this rule takes effect. It should be noted that this setting is not only effective for the blueprints placed after it, but also for the filling rules after it within the blueprint.




[Other]

Right clicking on the grid with robot items will provide alternative charging commands, which will charge and activate all robots in that grid as much as possible at 10 battery levels per robot.

The area can also be occupied now




[Optimization]

Optimized some recent additions to make skip faster



[UI]

The character details have added a character preference page, which will display the degree of preference of the character for various items

When recording events in a manuscript or book, the corresponding coordinates will be recorded. In addition to displaying the coordinates of its location, the item also displays the coordinates of these books and manuscripts, and can jump, go, and transfer to these coordinates




[Interaction]

Right clicking will prompt for the order tasks in the grid

When a character is trapped in a trap, their name will display restricted movement. If the trap does not cause damage, the text of 0 damage will not be displayed, and the struggling failure will be displayed.

Sprint has increased speed multiple, and the sprint shortcut key has been changed from r to x