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Duck Life 9 News

Update 1.3: Director's Cut



Hey ducks! It’s been a little while!

Since the last update, we’ve been hard at work on the Switch version of the game. After a few days of development it became clear that it was going to be a much bigger job than we expected. I’m going to put it simply - the Switch is so outdated performance-wise that its toaster-class hardware could be beaten by a modern $50 smart phone. If we were ever going to get this game running at 60fps it was clear that a lot of the game systems would have to be rebuilt from scratch and almost every single part of the game would need to be modified.

Now, many developers would see this as an enormous headache (which, to be fair, it is), but I saw it as an opportunity. A chance to go through every part of the game and make all those little changes I wish we could have made the first time. The best part of all, all of these updates will be made to every version of the game, not just the Switch version. This is no ordinary update, this is Duck Life 9: Directors Cut!

You’re probably thinking “Okay, so what’s changed then?”. It’s a fair question, but not one that’s easy to answer because we have made literally thousands of changes! If you’ve been waiting for a reason to replay the game, this is a perfect opportunity to see what’s changed for yourself. Below is just a small sample of some of the things that I can remember updating:

- New cutscenes
- New music (19 new tracks!)
- Improved controller support
- Improved sound effects
- Improved performance
- New outline and highlighting system
- New alerts system
- Better shadows
- New training centre
- New museum
- New arcade
- New button selection effects
- Different music for day/night
- Improved lighting
- Improved salon / tattoo shop / dye shop UI
- Improved overworld area mouse control
- Wider duck selector
- Upgraded dialogue system
- Added new grass, flowers and mushrooms
- Training game balancing
- New improved flock info popup
- You can now select items on the prize reveal scene to see their descriptions
- New animations
- Ducks now have voices in the flock
- Improved flock cursor for gamepad control
- Added rarity levels for equipment and meals
- New cooking pot system
- Custom colour grading system per scene
- Price balancing changes
- Sped up jelly coin machine
- Bug fixes

Let us know what you think about the new update by leaving us a review :)

Update 1.2: The Wizard Duck is here!

[h2]Hey there, fellow Ducks,[/h2]



This update introduces the wizards tower into the flock. In this mysterious building you’ll find the Wizard Duck. If you donate him enough materials, he can transform the look of your flock's environment! Bored of the grassy pastures? Why not turn your flock into a beach? Or how about a volcano area with a lava river? Your flock will never look the same again!

That’s everything for now. Don’t forget to leave a review if you haven’t yet, and wishlist the game.

Follow us on Socials and stay up to date

Catch you soon on the island!✌️

~Wix Games

Get Duck Life 9 at -20% DISCOUNT

[h2]Gather up Ducks! [/h2]

We're taking part in the Steam Summer Sale from June 27 till July 11, you can get your friends and soon-to-be fellow ducks in for -20% off.
You heard right: Duck Life 9 will be on sale from now until the Steam Summer sale ends.

https://store.steampowered.com/app/2416880/Duck_Life_9_The_Flock/


[h3]⚠️ Don’t forget to check our Duck Life collection.👇 [/h3]


If you're still keeping Duck Life 9 on the wishlist, now is the time to buy it for an incredible value. Grab a copy for yourself & let your friends know about it!

Catch you soon on the island! ~Wix Games

Update 1.1: Enter The Cave

[h2]Hey there, fellow Ducks,[/h2]


You might have wondered what is in the cave, and I am happy to let you know that it’s now available in our latest Update 1.1 Enter the Cave.

But before that, we want to take a moment to thank our amazing community for their continuous support.

Alright, let's dive into the notes and see what this update is all about!

[h3]Update Notes [/h3]
  • Post-game content (we won’t spoil it here! 😉)
  • Added the Arcade, a place where you can play any training game you want and go for highscores! You can build this in your flock after you have beaten the game
  • New flock decorations.
  • You can now rotate flock decorations with the Q and E keys
  • Fixed bug that stopped slow ducks being able to escape water in races


With that said, I am happy to also announce our first Village Decorating Contest.

▶️ For more information about the event, check out our Discord Server.

That’s everything for now. Don’t forget to leave a review if you haven’t yet, and wishlist the game.

Follow us on Socials and stay up to date

Catch you soon on the island!✌️

~Wix Games

Day 3 update

- Fixed bug that caused your meal count to double every time you put one in your bag
- Fixed bug in the Sunflower Ravine tournament race which made your duck never climb to the top of the wall
- Fixed broken tightrope in a Toadstool Towers race
- Tenzing will now be added to your recruit queue when transferring completed save data over from the demo version
- Fixed issue in Jumping Pro minigame where flumes would spawn too far away for you to reach
- Fixed issue in Jumping Pro where chest contents would not match the item image appearing on the chest speech bubble
- Fixed wall clip in Sunflower Ravine
- Fixed duck sorting options
- Fixed a rare bug that prevented the game from starting