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Farm Together 2 News

Update #15 - Ticket Trader, Onions & much more!

[p]In today's update we're adding a new unlockable feature, the ticket trader! Tickets may show up when harvesting things on the farm. Collect a bunch of them and exchange them for resources at the trader![/p][p][/p][p][/p][p][/p][p]New content[/p]
  • [p]New unlockable feature: Ticket Trader[/p]
  • [p]Meadow Pack: Added a low fence variation.[/p]
  • [p]New crop: Onions (5 variations)[/p]
  • [p]Added some color variations to the standard Sprinkler[/p]
  • [p]New decoration: Pickup Truck[/p]
  • [p]New customizable decorations added to town.[/p]
[p]Improvements[/p]
  • [p]Improved CPU performance of animals on High model quality. Improved GPU performance when rendering Rabbits.[/p]
  • [p]Hill base terrain now uses the adjacent terrain type instead of its own tile. This avoids the square terrain change when the top has a different terrain type than the bottom.[/p]
  • [p]A dot is shown in the available shop slots on the Town map.[/p]
  • [p]Added a bind to directly travel to/from town without having to open the map. Bound to the T key by default on keyboard, not bound on controller.[/p]
  • [p]When internet connection is suddenly lost, the game will not throw the host directly to the main menu, but will ask the player and continue in offline mode.[/p]
  • [p]Added a few more options to the farm land images.[/p]
  • [p]You can now sort Farm lands in the Town hall.[/p]
  • [p]Increased range of most decorative lights in the farm.[/p]
  • [p]Xbox/PS5: Added a power saving option that limits the game to 1440p/60FPS to save on power and keep the system cool.[/p]
  • [p]Improved "Incorrect version" message to show more specific information on which client is outdated.[/p]
  • [p]Added a setting to automatically select the item we're standing on when opening the shop (disabled by default).[/p]
[p]Gameplay changes[/p]
  • [p]Standarized storage capacity for a bunch of resources so there's not as much difference between them.[/p]
  • [p]Increased Stock size of town shops. Restock speed remains the same, so they will take longer to be back to 100%, but overall it should mean fewer trips to the shop.[/p]
[p]Bugfixes[/p]
  • [p]Fixed icons changing size when zooming in/out the map.[/p]
  • [p]Fixed animal/fish animation progressively getting weirder on long sessions (over 1 hour).[/p]
  • [p]Fixed wrong times on the Recent Players list.[/p]
  • [p]Fixed "Invalid Location" when trying to customize looks of town decorations in specific points.[/p]
  • [p]Switch: Fixed train barrier having the wrong animation.[/p]
  • [p]Fixed "player joined" sound not being played when someone joins.[/p]
  • [p]Fixed Next Event countdown not being shown in the main menu when there's no internet connection available.[/p]
[p][/p][p]Today's Farm showcase: "My Duck Pond" by Vito[/p][p][/p]

Seasonal Event - Spooky Harvest

[p][/p][p]Get ready to spook and sparkle![/p][p]Plant oodles of Spooky Pumpkins and discover fantastic items that will make your spine tingle with delight![/p][p][/p][p]The event will last until November 5th (Wednesday), 17PM UTC.[/p][p][/p][p]It features plenty of errands to fulfill, and lots of rewards to unlock, including content from the past edition of the event and new content such as the Fruit Bat Tree or the Witch Hat![/p][p][/p][p]Have fun![/p][p][/p][p]Today's Farm showcase: "I'm in love with the Meadow Pack!" by ScottRodgers123[/p][p][/p]

Update #14 - Meadow Pack and more!

[p]In today's update we're adding our first big content pack, the Meadow pack! We're also adding more free content and improvements as usual.[/p][p][/p][p]Feel a breeze of fresh air with this customization pack for Farm Together 2![/p][p]This Content pack features a bunch of themed customization, decoration and harvestable items.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]Meadow Pack offers the following content:[/p][p]Avatar Customization:[/p]
  • [p]Meadow Pants (4 colours)[/p]
  • [p]Meadow Skirt (4 colours)[/p]
  • [p]Meadow Headscarf (2 variants, 4 colours)[/p]
  • [p]Meadow Beret (2 variants, 4 colours)[/p]
  • [p]Meadow hairdo.[/p]
[p]House:[/p]
  • [p]Half-Timbered House[/p]
[p]Farm Items:[/p]
  • [p]Crop: Parsnip (3 variants)[/p]
  • [p]Flower: Edelweiss[/p]
  • [p]Meadow Oven[/p]
  • [p]Meadow Well[/p]
[p]Farm Decorations:[/p]
  • [p]Meadow Fence[/p]
  • [p]Meadow lights[/p]
  • [p]Axe on Stump[/p]
  • [p]Meadow bench[/p]
  • [p]Meadow Sauna[/p]
[p]House Decorations:[/p]
  • [p]Meadow Interior Set.[/p]
[p][/p][p]Changelog for this update:[/p][p]New content:[/p]
  • [p]New Content Pack - Meadow Pack[/p]
  • [p]New Production Building: Tofu Factory[/p]
[p]Improvements:[/p]
  • [p]Added a Map to the Mine[/p]
  • [p]Improved rendering of item icons in the Farm Map (they should be more defined now)[/p]
  • [p]Improved "Category" sorting of the Building tab in the shop so buildings with the same function are placed together.[/p]
  • [p]Production buildings show their production resource in their button on the shop.[/p]
  • [p]Prestige level is now shown when choosing a recipe, painting, etc.[/p]
[p]Bugfixes:[/p]
  • [p]Fixed wrong timestamps of guestbook signatures caused by timezones (will only fix future signatures)[/p]
  • [p](Probably) Fixed softlock when trying to open details for a player that just left.[/p]
  • [p]Fixed visual issue with the ground in the mine.[/p]
  • [p]Fixed farm not being saved when leaving it by accepting an invite.[/p]
  • [p]Fixed rice not showing up on quests.[/p]
[p][/p][p]Today's Farm Showcase: "Crystal Garden and map" by redtaboo[/p][p][/p]

Update #13 - Small update

[p]This small update brings a few fixes and minor content additions:[/p][p][/p][p]New content:[/p]
  • [p]Added Donkey Bush[/p]
  • [p]Added Colored sprinklers that can have both the sprinkler and glowstick functionality at the same time.[/p]
[p]Improvements:[/p]
  • [p]Mine cart now connects to train tracks on both sides.[/p]
[p]Bugfixes:[/p]
  • [p]Fixed visual glitch on Horseshoes[/p]
  • [p]Fixed being able to place more than one restricted building.[/p]
  • [p]Fixed Metal Torches separating paths[/p]
  • [p]Fixed Autotractor issues[/p]
  • [p]Fixed Polish language softlock in Prestige shop.[/p]

Update #12 - New decoration and fixes

[p]In today's update we're adding a few decorations for your farm, a new set of emotes, and a bunch of fixes and minor improvements.[/p][p][/p][p]New content:[/p]
  • [p]New decorations: Mine cart, barbeque, grill, swing chair.[/p]
  • [p]New fences: Crystal separator and Metal torches.[/p]
  • [p]New unlockable emotes.[/p]
[p]Improvements:[/p]
  • [p]Done a bunch of memory optimizations that should reduce overall memory usage (not a big problem on PC).[/p]
  • [p]Added a new window when recycling the farm where you can choose to keep quick travel spots, and tile addons (sprinklers and glowsticks).[/p]
  • [p]Changed farm land selection screen so they're shown on a grid.[/p]
  • [p]Added some checks, both on client and host, to prevent speed hacks.[/p]
  • [p]"Upgrade" button text is now changed when the shop is at max level.[/p]
[p]Bugfixes:[/p]
  • [p]Fixed some distances not properly updating when changing Draw Distance settings while playing.[/p]
  • [p]Fixed a memory leak every time the main menu scene was loaded.[/p]
  • [p]Fixed floating pet bug after interacting with a pet decoration.[/p]
  • [p]Fixed incorrect number of resources/money granted on the Collaboration Hub on Mac.[/p]
  • [p]Fixed wall frames becoming fully white when deselecting a painting.[/p]
  • [p](Probably) Fixed tags being shown on text input dialogs when using full-width characters.[/p]
  • [p]Fixed issue on Dutch language causing a softlock when there's an error while creating or joining an online session.[/p]
[p]Today's Farm Showcase: "Can't stop taking pics" by LibraJoy (Invite Code GACRCV)[/p][p][/p]