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Farm Together 2 News

Early Access Update #76 - Town customization!

In today's update we're adding a new shop to the town, the Carpenter shop, that allows you to customize the looks of the town decorations.





While the amount of content in some of the categories is still limited, we'll keep adding new items over time.

New content:
  • Carpenter Shop, that allows you to customize town decoration. Decorations can be changed globally from the carpenter shop, or individually by interacting with specific items.
  • Added Rabbit bush decoration
  • Added 3 New Minerals to the Mine: Sandstone, Jasper and Calcite.
  • Added experimental Arabic language support, and partial community translation.There can be issues when mixing english and arabic texts in the same group, but it should work overall. Please report any issue that you find, but we can't guarantee to be able to fix all of them.


Improvements:
  • You can now place glowsticks on water tiles.
  • Slightly decreased fish cannery collision so it's easier to walk between two of them.
  • Shop sorting preferences are now saved between sessions.
  • You can now change farmhands' configuration without having to pay their wages, by using the Shop button while on their tile.
  • Upgraded networking engine to the latest version. Might help with disconnections.


Bugfixes:
  • Adjusted resource requirements for some flower paintings, to match their unlock level and looks.
  • Changed minimum level required for shop upgrades to request specific flower resources, such as poinsettias being asked way before they can be harvested.
  • Planters should now properly remember the last selected item when changing several of them one after the other.
  • Fixed mushroom outline not showing up when they can't be placed, and error prompt not showing up either.


Today's Farm Showcase: Big Red Farm | Town Showcase by sharks

Early Access Update #75 - Rabbits!

In today's update, we're adding a new animal type, rabbits!



New content:
  • New Animal type: Rabbits (6 variants)


Improvements:
  • Quest progress for minerals will show how many of them are available.


Bugfixes:
  • Fixed softlock when a guest tries to sit on a chair in a house while the host is elsewhere.
  • Fixed "Start Jobs" permission not working properly.


Today's Farm showcase: "Just waiting for the train" by minimamba

Early Access Update #74 - Small update

In this update we fix a few issues found in the last update:

New Content:
  • Added Railroad Crossing Decoration.


Improvements:
  • Added a button to Add/Remove Favorites in the pause menu. Also added a Heart besides the Farm Name when it's favorited.
  • Added a direction arrow while placing fences.
  • Added a check to avoid spending money when flattening a farm that's already 100% flat.
  • You can now use the map to travel to Train Stations. Added a limit of 20 stations per farm.


Bugfixes:
  • Fixed floating fish and sprinklers after flattening the farm.
  • Fixed Planter/Sign window not remembering last item.
  • Fixed softlock when travelling to town from the train.
  • Fixed train model not disappearing when a player leaves while using the train.
  • Fixed Security booth raising the flag when not intended.

Early Access Update #73 - Choo choo hotfix!

In this update we fix a few issues found in the last update:

Improvements:
  • Railroad tracks no longer connect with other roads.


Bugfixes:
  • Fixed yellow train station not working properly.
  • Fixed invisible train station bench.

Early Access Update #72 - Choo, choo!

In today's update we're adding the Train Station and train tracks, so you can create a beatiful scenic ride showcasing your whole farm!



We've improved the looks and behavior of the train compared with the first game, with the main difference being that you can now control the train's direction on corners.

We're also adding a bunch of train-related decorative items to the farm and house, as well as a number of QoL improvements.

New content:
  • New Decorations: Train Station, Classic Bench & Lamp, train signage, luggage & bag for the house.


Improvements:
  • You can now wear nose rings and earrings at the same time.
  • Decorative signs & Planters now use the shop UI to choose the item. This means you can see a preview of the item, their name and price, etc.
  • You can now flatten your farm from the landscaping agency for a fixed price.
  • Added a "None" button to the mineral shop so it's easier to clear priority in a specific table.
  • You can now harvest mushrooms while in Plant mode, so you don't need to cancel and re-select them.


Bugfixes:
  • (Hopefully) Fixed some sounds stopping when changing audio device.
  • (Hopefully) Fixed timing issues in rare cases when playing online.


Today's Showcase: Town L'Amour by Syllie