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Farm Together 2 News

Early Access Update #85 - Woof!

In today's update we're bringing a bunch of changes and we're approaching the final stages of the early access period!




The main feature is the addition of Pets (Doggos only for now, but don't worry, cats will be coming soon!).

Our furry friend will accompany us through the farm, carefully watching over us (or just lazily sleeping!) while we do our thing.



You can customize your pet with several body types, sizes and collar tags. And you can pet them if you do an emote near them!

We're also adding Cloud Saves as an experimental feature. Although it's intended to be used for Cross-Platform save support once the game is available on consoles, this can also act as an additional way to store a backup of your farm.

It's designed to be as unintrusive as possible, and will never overwrite any data without your consent, but you can get warnings depending on the behavior. It should work fine when using Steam Cloud at the same time, but we'll be on the lookout for potential issues.

There's a bunch of quality of life and new items as well, so check the full changelog for more details!

New content:
  • Added customizable Pets (Dogs for now, 8 different dog types).
  • New tree: Dragonfruit tree (2 variants)
  • New production building: Tomato Canning Machine


Improvements:
  • Decreased vibration strength when walking on plowed land with sprinklers.
  • A warning is shown when trying to load a save with an older version of the game.
  • You can now go back to the title screen from the main menu. This is useful if you want to change the main controller for split screen.
  • When chat is disabled, a pop-up is shown when trying to use it.
  • You can now mute specific players, so you won't see their chat entries.
  • Decoration event rewards for different events are now better sorted in shops, instead of clumped together.
  • Added loading screen tips.
  • Important confirmation messages (such as recycle or delete farm, etc) now require a long button press to confirm.
  • Added a special UI while placing glowsticks that should help when drawing pixel art.


Gameplay changes:
  • Increased Quest rewards for high level farms.
  • Decreased price and rewards of Easter Rabbits. The difference in price will be refunded for each rabbit placed on the farm. They were never intended to be a main source of diamonds, and more of a small bonus to the main sources. However, we want them to be affordable for low level farms during events, so we're also reducing their price.
  • Adjusted Mushroom duration and income.


Bugfixes:
  • Fixed wrong look of balloon harvest.
  • Fixed full width character preview not shown in the chat box.
  • Fixed some issues with Steam Deck and text chat (hopefully).
  • Fixed wrong details in house jobs UI in specific cases.


Today's Farm showcase: All decked out in Easter cuteness! by EvelynVelna

Early Access Update #84 - Small update

In today's update we address a bunch of bugs and inconsistencies. We're also adding a new Easter Fountain reward.

New content:
  • Added Bunny bonanza fountain reward as a decoration for the farm.
  • Added Easter Rabbit as a reward for the event.


Improvements:
  • Lowered permission level required to pay farmhands from the Union to "Build".
  • Added a way to close access to specific shops in Farm Settings->Custom Permissions (only while in-game). These settings will affect every visitor except the ones with Full permission level.
  • Added per-language thousand and decimal separators.Most languages haven't been changed yet.


Gameplay changes:
  • Decreased diamond reward of Easter Rabbits.


Bugfixes:
  • Fixed very specific situation where item level UI wasn't being updated properly.
  • Fixed bug when moving sprinklers visiting a farm with high ping.
  • Fixed menu lighting colors being wrong after exiting a farm.
  • "ServiceUnavailable" errors are now re-attempted before kicking the player back to the main menu.

Seasonal Event - Bunny Bonanza



Join the Easter Rabbits in a parade of delight!
Harvest lots of Painted Eggs and celebrate the arrival of spring with pastel-colored decorations to spruce up your farmland!


The event will last until April 23th (Wednesday), 17PM UTC.

This event will be available for two week, featuring plenty of errands to fulfill, and lots of rewards to unlock.

Have fun!

Early Access Update #83 - New songs & new road

Today's update brings a couple new songs to compose on the piano, and a new road to decorate your farm with.

New content:
  • New songs: Sleeping Beauty, Nutcracker
  • New road: Elegant road


Improvements:
  • Added Season sort mode to the crop/tree shops. While sorting just by season isn't possible due to multiple seasons for many items, this mode allows to see allowed seasons for all items at a glance, which should help when looking for items with specific seasons.


Bugfixes:
  • Fixed a minor bug that could cause players to slightly slide in random directions when performing tasks. We're not sure if this is what caused the "getting stuck on the mine" bug, but we believe it was.


Today's showcase: My Christmas Village by Kentosh

Early Access Update #82 - Small update

This update adds a new tree, the Fig tree, and changes the Quest UI to increase readability.

New content:
  • New tree: Fig tree (2 variants).


Improvements:
  • Adjusted Quest UI looks a bit:
    • Completed quest subtasks are now hidden instead of greyed out. These lines can still be seen in the Quest Log.They were purposelly greyed out, but it could cause confusion and reduce readability of the important ones.
    • Slightly increased font weight.
    • Slightly reduced transparency of background on longer item names, and changed color background to brown.
  • Decreased thickness of the Cocoa Tree.