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  3. DevNews #1 - New menus, game mechanics, and the arrival of bots!

DevNews #1 - New menus, game mechanics, and the arrival of bots!

[h3]Hey Pingheros! 🐧[/h3]

We're starting our DevNews series, aiming to introduce you to our team and share the latest updates and our progress as we develop the game! 🪅🌶️

[h2]Menu[/h2]

You will be able to access the tutorial directly from the main game menu! This allows players to get warmed up before jumping into the battle. 😈



Keyboard and mouse players haven't been forgotten. They'll have a guide for their controls directly in the settings menu.



Pinghero customizations can be inspected in the menus, so you will be able to admire your collection even when you're not in a match.



[h2]Game[/h2]

Important gameplay change: the dash will now need to be charged before use. This leads to more anticipation of opponents' actions rather than just spamming dash combos.



The Pinghero's slap will now be able to deflect slides as well as snowballs.



You will now be able to perform actions while carrying an item, making it less punishing to have one in your wings!



[h2]Features[/h2]

Bots are coming to Mexico soon! We're working hard on their behavior to provide you with the best partners for your games or training sessions.
(Don't worry, they'll fall into the water from time to time too 💧🐧).

[h2]Other[/h2]

We launched our first stream on Twitch! 🥳

While we prepare more game content for you, we thought you'd enjoy a behind-the-scenes look at our development process. Romain, gameplay developer at Hectiq, worked on Los Pingheros for several hours, discussing their coding work.