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Chronicles of Vaeltaja: In Search of the Great Wanderer News

Chronicles of Vaeltaja Update v.0.6.2.2

- Added descriptions for Mage, Priest and Witch spells for shops.
- Fixed a bug that prevented two levers from showing in the 2nd floor of the Old Tower
- Fixed a bug that prevented from entering into a short corridor in the 3rd floor of the Old Tower

Chronicles of Vaeltaja v.0.6.2.1 Hot Fix

Fixed a bug that prevented using the stairs in the second floor of Halls of Onkalo.

Chronicles of Vaeltaja Update v.0.6.2

Even though Wizard's Tower update is delayed to January, there are other things happening that should get you excited. This update brings some requested features, improved assets and finally a new character class: Knight! But beware, you need to have some positive reputation before he is willing to join you. Knight can be found in the Castle Town Cathedral.

There are other new improvements in the party system: 1. When hiring a Hunter or a Shadow, you have the opportunity to choose gender for the character. 2. Female Mage and male Priest are also available, which means you can hire two mages and two priests to your party. 3. Every party member can be renamed when hiring them.

The Castle Library is also open in the East Wing of the Castle and that's where you find the female Mage.

But that's not all! There's also some graphical improvement in some places and three enemies have improved battle sprites with attack and damage animations.

I hope you enjoy and have a Merry Christmas!

Best regards,
Jani/Witchgrove Games

[h3]PATCH NOTES[/h3]

  • New character class: Knight
  • Female Mage, male Priest
  • Ability to choose Hunter's and Shadow's gender
  • Ability to name party members when hiring them
  • Castle Library added
  • Loot added to Lighthouse's secret areas
  • New enemy battle animations for Bats, Nikarus and Bandits
  • Improved interiors: Castle Town Magic Shop, Nine Sister's Shop, Hearth of the Gods Inn
  • New shelves
  • New sand textures
  • Auto battle can be set to use skills also
  • Added road signs to some places
  • Moved the project to latest version of RPG Maker and updated nwjs
  • Some optimization

Chronicles of Vaeltaja Update v.0.6

Welcome traveler,

to enjoy the first content update of Chronicles of Vaeltaja: In Search of the Great Wanderer: The Halls of Onkalo update, which changes the game to version 0.6.

It took a while, but I hope it was worth the wait, because this update brings more content than was originally planned. Halls of Onkalo is not the only new place you get to visit, as you will now have the chance to visit other new areas in the Great Forest and Pramea region. There's also some new side-quest content, shops and new items and equipment for you to try. Some items that you already might have found have now purpose. But that's not all! Twin Falls has gone through some changes as it is now shaped to match the original vision.

Even though this update brings lots of new stuff and changes, I wasn't able to include everything I wanted. I didn't want to delay the update any further. Therefore I might bring some of the stuff with smaller updates before the next major update. The next major update will focus on Wizard's Tower at Lake Road and some other things.

To access Halls of Onkalo dungeon, you must first solve the situation in Pramea. After that you should pay a visit to the old Hermit living in Marsh of Condemned, he just might have something to say about the evil forces nesting in Halls of Onkalo. But beware, this is the most challenging dungeon so far. Also if you haven't visited Witch Grove, which can be found at the Twin Falls Beach, now is a good time to see what's going on in there - 'Nature Speech' will come in handy.

You can read about all the changes in patch notes below, I just hope I haven't forgotten something.

Thank you for your patience, I hope you will enjoy your adventures in Twin Falls!

[h3]Patch notes:[/h3]

CONTENT:

  • Halls of Onkalo, a brand new dungeon in the northern part of the Great Forest.
  • Forest labyrinth, which can be accessed from the southern part of the Great Forest.
  • Smuggler's Cave, which can be found in Pramea's Shore.
  • Smuggler's Cove, which can be reached through the Smuggler's Cave.
  • Nine Sisters' Shop in the northern part of the Castle Town.
  • Shop in the Hidden Village.
  • New weapons and armors.
  • New items, such as Hour Glass which tells the hour of the day (Item Shops).
  • New healing items to remove status ailments.
  • Tome of Growth, which grants one 'stat point' to user (Nine Sisters' Shop, Hidden Village Shop).
  • Tome of Learning, which grants one 'skill point' to user (Nine Sisters' Shop, Hidden Village Shop).
  • New quest items, also some old quest items now have a purpose.
  • Loot for all the secret areas in the Great Forest and Pramea Jungle.
  • New enemies: Zombie Warrior, Possessed Wraith.
  • New side-quests.
  • New ore deposits.
  • Ore can now be delivered to the blacksmith, once you reach the part of the main quest where he opens his shop again.
  • Paths to main points of interest, so that navigating would be easier.
  • Clouds.


CHANGES:

  • Some parts of Twin Falls are now slightly more open: Castle Area, Cemetery Area, Riverside North, Forest Area.
  • Reduced 'skill points' back to three when leveling up, as now there are Tomes.
  • Zanis (Warrior) has now proper portrait.
  • Changed some of the Pramea Jungle's enemy mobs (changes happen after dealing with the situation in Pramea)
  • Changed some item descriptions.


BUG FIXES:

  • Witch Grove's exit now leads back to the Twin Falls Beach, not out of boundaries.
  • Battle backgrounds should now be chosen by the time of day.

Chronicles of Vaeltaja Hot Fix v.0.5.8.4

Fixed a bug caused by previous hot fix that didn't show right battle backgrounds depending on the time of day.

Known issues:
- Lake road still has old battle backgrounds that doesn't change depending on the time of day.