Alpha & Demo Patch Notes - V. 0.0.7.4
We’re less than 2 weeks out from the launch of King of Retail 2 into Early Access, and there’s a few more tweaks and updates I had in the pipe for both the Alpha & Demo builds, so, today we’re looking at version 0.0.7.4, which is now available to play!
As always, don’t forget to wishlist King of Retail 2 on Steam, and save the date, May 22nd, for the grand opening.
Right, let’s take a look at the latest update:
[h2]Major[/h2]

[h2]Minor[/h2]
[h2]Balancing[/h2]
[h2]Bugs[/h2]
[h2]Visuals[/h2]
As a reminder, King of Retail 2 enters Early Access on May 22nd, and I’m so excited to see the empires you cook up when it arrives. Also, remember to hop into the King of Retail Discord for all the latest updates, where you can also share your creations and chat with your fellow entrepreneurs.
Take care, and have a great sale!
As always, don’t forget to wishlist King of Retail 2 on Steam, and save the date, May 22nd, for the grand opening.
Right, let’s take a look at the latest update:
[h2]Major[/h2]
- Lamps! Fully tintable, this new addition allows you to tweak the atmosphere of your store and dictate the lighting directly.

[h2]Minor[/h2]
- You can now see the number of units held on a single spot per shelf, and increase the order value by this number.
- Improved wiki visuals.
- You are now asked if you would like to schedule a delivery after completing an order; streamlining the process.
- Added a disclaimer when buying a second store.
- Removed roles that had no actual tasks assigned to them.
- Specific decoration units can now be placed on surfaces,
- Shelves can now be added underneath another shelf.
- Displays with hanging items now have shelves, starting at the top.
- Adding, removing and refilling articles now have 3D elements connected to them.
- Added additional keybinds, and menu incorporation for the cheat menu.
- Updated segments to have names, rather than simply colours, and they now display their icons in the radar chart.
- Adjusted the display use screen to be center top of the display instead of center right.
- Adjusted priority, text and icons in various radial menus.
- Updated tutorials to not have the "Best friend" part.
- Added more visual tutorials.
- Build mode is now introduced before the ‘Set Up Store’ part of the tutorials.
- You can now switch back and forth freely in City mode, even if the tutorials are not fully completed at this point.
- Added a new Store UI category to the radial wheel.
- Added a jukebox.
- Added ambient sound to the City.
- Added sounds to build mode.
[h2]Balancing[/h2]
- Removed the 2 second start delay at cash registers.
[h2]Bugs[/h2]
- Radial and top menus now close when you check out a customer.
- You can no longer open top bar menus when busy.
- You now both sell buildings, and vacate rented ones; not the other way around.
- Buying empty property now reloads the instance.
- You can now move and sell HQ rooms properly.
- Deleting walls and elements in build mode automatically opens the Select tool again.
- Properties can only expand if next to a store.
- Fixed a bug where a Standing Display with clothes and small bags would not autofit when clicked.
- Standing displays will no longer add products in the display designer if they don't fit.
- Glasses adjusted to fit better.
- Players will no longer get stuck when trying to unpack a box if the storage is already full.
- Refrigerated podiums (Freezers) no longer have shelf controls.
- Product detail screen now displays names correctly.
- Fixed a severe bug that allowed the manager to leave an interactable twice, resulting in unforeseen behavior.
- Fixed a big where pressing ESC while selling to customers could lock you in place.
- Fixed a big where selling inventory could lock you in place.
- Fixed a bug when pressing ESC whilst moving items, and then using them again, could lock you in place.
- Various interaction and menu communication bugs.
- Branding and uniform designer menu now closes properly upon pressing ESC.
- The whistle has returned.
[h2]Visuals[/h2]
- Fixed sidewalk normals.
- Adjusted walls and floors to allow for more colours.
As a reminder, King of Retail 2 enters Early Access on May 22nd, and I’m so excited to see the empires you cook up when it arrives. Also, remember to hop into the King of Retail Discord for all the latest updates, where you can also share your creations and chat with your fellow entrepreneurs.
Take care, and have a great sale!