Demo Update - Governors
[p]Hi Everyone,[/p][p][/p][p]We're feeling excited and nervous - Early Access launch is just a few days away! In the meantime, we've got a little demo update for you. [/p][p][/p][h3]Governors[/h3][p]Once you reach a large enough population, you'll need to choose a governor for your citizens. You can select from three candidates, they'll each have pros and cons. They'll serve for 3 years, then you can choose a new one or re-appoint the old one, but the longer they stay in power the more corrupt they can become![/p][p]
[/p][h3]Diagonal Walls[/h3][p]You can now build diagonal walls![/p][p]
[/p][p][/p][h3]Other Improvements/Fixes[/h3]
- [p]Improved water simulation evaporation mechanics[/p]
- [p]Changed save data format (old saves should still work, they will be automatically converted)[/p]
- [p]Tune tax yields/impact on happiness[/p]
- [p]Increase amount of gold temples can hold[/p]
- [p]Performance optimizations across the game[/p]
- [p]Fixed the mass death bug[/p]
- [p]Fixed visual gaps in dams[/p]
- [p]Fixed bug with temple bonuses not loading correctly[/p]
- [p]Fixed notification log not arranging chronologically consistently[/p]
- [p]Fixed case of raiders not leaving if they couldn't unload[/p]
- [p]Various dam and spillway fixes[/p]
- [p]Tons of other small fixes[/p]