1. Nova Roma
  2. News
  3. Update 2 - Fixes and Tuning

Update 2 - Fixes and Tuning

[p]Hi Everyone![/p][p]We're appreciating all the bug reports and feedback and working hard on knocking those out! Here are the notes for the latest build - these cover all the hot-patches we did today.[/p][p][/p][p]Version 0.7.1802[/p][h3]Improvements[/h3]
  • [p]Made it so gods don't appear immediately after exiting terrain editing/dam planning[/p][p][/p]
[h3]Fixes[/h3]
  • [p]Retuned large theater happiness and amount of filth it can cause[/p]
  • [p]Fixed construct ui not properly representing terrain projects[/p]
  • [p]Fixed being able to click the gods in dam planning or terrain editing[/p]
  • [p]Fixed carts picking up too many resources[/p]
  • [p]Fixed case where job priority ui wasn't synced with the actual priorities[/p]
  • [p]Preview Event[/p][p]Attempt fix for input devices (like flight sticks) stealing the mouse control[/p]
  • [p]Attempt fix for some macs not able to find demo saves in main game[/p]
  • [p]Fixed case of gods being too needy especially after building them a temple[/p]
  • [p]Fixed flickering mason thought bubble[/p]
  • [p]Fixed villagers freezing in some cases
    [/p]
[h3]Steam Reviews: Your Feedback Matters[/h3][hr][/hr][p]If you haven't already, please consider leaving a Steam review. Even if it's a few sentences on how you feel about Nova Roma, we'd appreciate hearing your thoughts! [/p][p][/p][h3]Join the Nova Roma Community[/h3][hr][/hr][p]You can find us on Discord, Twitch, Twitter, YouTube, Facebook, Instagram, TikTok, and Reddit for discussions, updates, and feedback.
[/p][p]Thanks for all your support![/p][p]-Pete, Michael, & Sam[/p]