Update 2 - Fixes and Tuning
[p]Hi Everyone![/p][p]We're appreciating all the bug reports and feedback and working hard on knocking those out! Here are the notes for the latest build - these cover all the hot-patches we did today.[/p][p][/p][p]Version 0.7.1802[/p][h3]Improvements[/h3]
[/p][p]Thanks for all your support![/p][p]-Pete, Michael, & Sam[/p]
- [p]Made it so gods don't appear immediately after exiting terrain editing/dam planning[/p][p][/p]
- [p]Retuned large theater happiness and amount of filth it can cause[/p]
- [p]Fixed construct ui not properly representing terrain projects[/p]
- [p]Fixed being able to click the gods in dam planning or terrain editing[/p]
- [p]Fixed carts picking up too many resources[/p]
- [p]Fixed case where job priority ui wasn't synced with the actual priorities[/p]
- [p]Preview Event[/p][p]Attempt fix for input devices (like flight sticks) stealing the mouse control[/p]
- [p]Attempt fix for some macs not able to find demo saves in main game[/p]
- [p]Fixed case of gods being too needy especially after building them a temple[/p]
- [p]Fixed flickering mason thought bubble[/p]
- [p]Fixed villagers freezing in some cases
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[/p][p]Thanks for all your support![/p][p]-Pete, Michael, & Sam[/p]