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Backpack Battles Patch 1.0.1

[h3]Hi everyone,[/h3][p][/p][p]It's been almost a week since the 1.0 release! Thank you so much for all the super nice messages you have sent us - we are so glad you enjoy Mage and Adventurer ❤[/p][p]Thanks also for all the great reviews - if you haven't already, it would be amazing if you could leave one, too![/p][p][/p][p]And now it’s time for some early adjustments right after the 1.0 release.[/p][p]Of course, there are many things that need more time to be figured out, so expect more adjustments in the following weeks.[/p][p]Don’t worry, we will make sure the new classes will neither be too strong nor too weak ;)[/p][p][/p][p]An especially interesting build that arose is the one centered around Ukulele with Turbo-Shelly. We think it’s a build worth preserving, but currently goes a bit hard. [/p][p][/p][h2]Changelog for 1.0.1[/h2][p]Ranger[/p]
  • [p]Red Orchid Collar: Crit rate per Vampirism 5% -> 4%[/p]
[p]Berserker[/p]
  • [p]Spiked Wall: Spikes generated 1 (up to 5) -> 2 (up to 6)[/p]
[p]Mage[/p]
  • [p]Wand of Equilibrium: Cooldown 3s -> 3.3s[/p]
  • [p]Prismatic Wand: Cooldown 7s -> 6.5s[/p]
  • [p]Cupcake: Cooldown 5.5s -> 6.2s[/p]
  • [p]Cupcake Staff: Buffs gained 5 -> 4[/p]
  • [p]Spirit Bells: Buffs gained 50% -> 35%, damage reduction duration 3s -> 2s[/p]
  • [p]Devouring Sphere: Cooldown 5s -> 4.5s[/p]
  • [p]Ice Flower: Shield activates trigger chance 30% -> 40%[/p]
  • [p]Lantern Berry: Buff protection chance 10% -> 15%[/p]
  • [p]Spell Scroll: Blessing of Purity: Cooldown 2.2s -> 2.4s[/p]
[p]Adventurer[/p]
  • [p]Ukulele: Cooldown advance 50% -> 30%[/p]
  • [p]Turtle: Cooldown 10s -> 11s[/p]
  • [p]Hero Shield: Damage prevention 10 -> 12[/p]