Backpack Battles Patch 0.9.17
[h3]Hi everyone,[/h3]
Here are the first few adjustments after introducing the new starting bags. Expect more adjustments next week when we have seen them in action for longer!
We are currently doing a campaign for this super cute Ranger plushie made by Makeship. We need 200 orders, so
help us get the plushie funded!

[h2]Changelog for 0.9.17[/h2]
[h3]Balancing[/h3]
Neutral
[h3]Fixes[/h3]
Here are the first few adjustments after introducing the new starting bags. Expect more adjustments next week when we have seen them in action for longer!
We are currently doing a campaign for this super cute Ranger plushie made by Makeship. We need 200 orders, so
help us get the plushie funded!

[h2]Changelog for 0.9.17[/h2]
[h3]Balancing[/h3]
Neutral
- Slightly increased the average value generated by Sack of Surprises
- Shell Totem: Cooldown 3.2s -> 3.3s
- Broom: Blind Chance 35% -> 33%
- Wooden Buckler: Damage prevention 4 -> 5
- Spiked Shield: Damage prevention 4 -> 5
- Leather Boots: Block 8 -> 10
- Fanfare: Cooldown 3.8s -> 3.6s
- Holy Spear: Mana cost 14 -> 10
- Artifact Stone: Death: Cost 10g -> 9g
- Pumpkin: Cost 9g -> 8g
- Dancing Dragon: Cost 12g -> 11g
- Pineapple: Cooldown 3.5s -> 3.3s
- Amulet of Steel: Block needed 45 -> 40
- Prismatic Orb: Cooldown 7s -> 8s
- Maneki-neko: Speed bonus 20% -> 15%, now has “Holy” type
- Platinum Customer Card: Buff protection chance 10% -> 15%
- Divine Potion: Cost 8g -> 7g
- Molten Dagger: Damage -1
- Utility Pouch: Lifesteal 25% -> 30%
- Carrot: Cooldown 3.5s -> 3.4s
- Vineweave Basket: Heal amplification 10% + 2% per Nature item -> 8% + 3% per Nature item
- Relic Case: Cooldown 2.2s -> 2.6s
[h3]Fixes[/h3]
- Tooltips now round stamina usage
- Class pick buttons are now in foreground when wardrobe is open
- Fixed Pyromancer / Berserker not jumping when clicked
- Fixed error in crit calculation of Artifact Stone: Death
- Fixed rare tooltip scaling issue
- Fixed parts of the translation not applying to combat log/item library when switching language
- Amulet of the Wild now works with dragon eggs, dragon eggs now all activate start of battle