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  3. Backpack Battles Patch 0.9.17

Backpack Battles Patch 0.9.17

[h3]Hi everyone,[/h3]

Here are the first few adjustments after introducing the new starting bags. Expect more adjustments next week when we have seen them in action for longer!

We are currently doing a campaign for this super cute Ranger plushie made by Makeship. We need 200 orders, so
help us get the plushie funded!



[h2]Changelog for 0.9.17[/h2]
[h3]Balancing[/h3]
Neutral
  • Slightly increased the average value generated by Sack of Surprises
  • Shell Totem: Cooldown 3.2s -> 3.3s
  • Broom: Blind Chance 35% -> 33%
  • Wooden Buckler: Damage prevention 4 -> 5
  • Spiked Shield: Damage prevention 4 -> 5
  • Leather Boots: Block 8 -> 10
  • Fanfare: Cooldown 3.8s -> 3.6s
  • Holy Spear: Mana cost 14 -> 10
  • Artifact Stone: Death: Cost 10g -> 9g
  • Pumpkin: Cost 9g -> 8g
  • Dancing Dragon: Cost 12g -> 11g
  • Pineapple: Cooldown 3.5s -> 3.3s
  • Amulet of Steel: Block needed 45 -> 40
  • Prismatic Orb: Cooldown 7s -> 8s
  • Maneki-neko: Speed bonus 20% -> 15%, now has “Holy” type
  • Platinum Customer Card: Buff protection chance 10% -> 15%
  • Divine Potion: Cost 8g -> 7g
Pyromancer
  • Molten Dagger: Damage -1
Berserker
  • Utility Pouch: Lifesteal 25% -> 30%
Ranger
  • Carrot: Cooldown 3.5s -> 3.4s
  • Vineweave Basket: Heal amplification 10% + 2% per Nature item -> 8% + 3% per Nature item
Reaper
  • Relic Case: Cooldown 2.2s -> 2.6s


[h3]Fixes[/h3]
  • Tooltips now round stamina usage
  • Class pick buttons are now in foreground when wardrobe is open
  • Fixed Pyromancer / Berserker not jumping when clicked
  • Fixed error in crit calculation of Artifact Stone: Death
  • Fixed rare tooltip scaling issue
  • Fixed parts of the translation not applying to combat log/item library when switching language
  • Amulet of the Wild now works with dragon eggs, dragon eggs now all activate start of battle