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Backpack Battles News

More New Items on the Beta Branch NOW!!

[h3]Hi everyone,[/h3]

The 5 more items we teased last time are now ready to be tested and are freely available on the beta branch!



The whole Summer Update, including all the items is planned to go to the main branch on Friday 28th of this month (that’s in one week).

So, to the new items!
Shiny Shell is a cheap Holy item that heals once, with increasing efficiency based on adjacent Holy items. It can be crafted into the Shell Totem, which is a source of healing and Empower that uses stamina.

The Oil Lamp is an Epic shop item that scales an affected weapon’s damage and accuracy.

Then, there is the new Legendary item, the Maneki Neko: When the combined gold value of surrounding items is high enough it increases sales chance, prevents crits and increases the speed of Godly and Unique items!

And finally, there is the first craftable bag with the Box of Prosperity, which keeps part of the functionality of a Box of Riches, while adding space to your inventory.

[h2]Combat Log[/h2]
We have also been working away on the combat log, adding many visual improvements, logging more combat stuff (resisted debuffs, nullified buffs, protected buffs, reflected debuffs...), and counting (like misses, activations, …). With that, we plan to move on to the next big feature soon. The patch also has a set of quality-of-life improvements and UI polish.

[h2]Rainbow Goobert Plush[/h2]
You can still order the plushie! We need to reach 200 sold plushies for them to be made. And it's only available for a limited time, so order your own Rainbow Goob now!



[h2]The Beta Branch[/h2]
On our Discord server, you can find instructions on how to join the beta. Also, it's the perfect place to let us know when you encounter bugs or crashes. The new items and combat log changes are expected to have some bugs, so please test everything thoroughly! The beta branch has a separate progress from the main branch, and you can switch back any time.

Anyway, have fun testing all the new things, and stay tuned for our biggest update yet next Friday! :)

New Items & More Now on the Beta Branch!

[h2]Hi everyone,[/h2]
we have lots of news!

There are many things to talk about, so before we get into detail, here is a short summary:
  • You can order Rainbow Goobert on makeship NOW!
  • The beta branch is up! You can access and test all the items teased in the previous post.
  • Also on the beta branch, the combat log now tracks cooldowns and many other things, and we finally have an auto-advance mode! (That will get more and more similar to the actual fight with future updates)
  • And (surprise!!), there are more item teasers! So the next update will be a big one.


[h2]Rainbow Goobert Plush[/h2]
You can now order the plushie! We need to reach 200 sold plushies for them to be made. And it's only available for a limited time, so order your own Rainbow Goob now!



[h2]The Beta Branch[/h2]
On our Discord server, you can find instructions on how to join the beta. Also, it's the perfect place to let us know when you encounter bugs or crashes. The new items and combat log changes are expected to have some bugs, so please test everything thoroughly! The beta branch has a separate progress from the main branch, and you can switch back any time.

[h2]New Items[/h2]
The new items you can test on the beta branch right now are:
The Prismatic Orb is a Godly item that is Vampiric, Magic, Holy, and Dark, and synergizes with all these types! You can use it to make the Prismatic Sword, which uses the same synergies, but …well, to punch people.

Then there are the new Amulets: Rare items that reveal their effect only after you buy them, and synergize with different build paths. Currently, there are 6 different effects it can gain!

Then, as promised, there is the Toad, to give Reaper another pet to choose from. It synergizes with gaining and using different buffs!

And finally, there is the Stone Golem, a strong fellow that can attack, gain Empower, and stun your opponents! You can craft him on any class.



[h2]Combat Log[/h2]
We are still working our way towards feature completeness of the combat log, so we try to get as many of the requested features in as we can! With the beta update, it can now finally track the states of items like potions, playing cards etc., as well as their current cooldowns. We also added a feature to automatically advance, so you can view the fight again.



There are a few more improvements we want to get in before we go on to the next major feature.

[h2]More Items Coming Soon![/h2]
And a surprise for you guys! The next update will have 5 more items in it, stay tuned for more teasers on our X page. It won’t be too long until you can try them out as well! :)



We often get questions on whether we want to add more items, and the answer is clear: Of course! We have several more sets planned during the early access.

Backpack Battles Patch 0.9.11

[h3]Hey everyone,[/h3]

Time for another Backpack Battles patch!

[h2]Coming Soon: Item Update![/h2]

We have been working intensely on more content, and here is a first little teaser for the things coming up. Follow us to stay tuned for more info soon!



[h2]New in 0.9.11: Combat Log Update[/h2]

Also it’s time for another patch!

This week, we have more improvements to the combat log, which now allows you to filter for different things. This includes the commonly requested text search. You can also click on "You" and "Opponent" to filter the log.

You can now also see stamina used, gained and removed in the damage meter, we will probably add more metrics soon!

[h2]Coming Soon: Backpack Battles Plushie![/h2]

And there is another thing in the works: We are teaming up with Makeship to bring you guys a plushie! You may already be able to guess who this could be - stay tuned for more info! You can subscribe to the Makeship page to get notified when the plushie can be preordered.



[h2]Full Changelog for 0.9.11[/h2]
  • Combat log can now be filtered by character and using a text search. (The text search field is placed in a new widget above the combat log, currently it’s lonely there but it will soon get company)
  • Added Stamina meter to the combat log (showing which items used, gained and removed stamina from opponent)

[h3]Fixes:[/h3]
  • Drop-down lists can now be closed by reselecting the active selection
  • Fixed damage meter plots sometimes being in the wrong order
  • Fixed some points in the plots being placed at the wrong x position
  • Fixed combat log appearing at unexpected places (let us know if it still happens!)


Backpack Battles Patch 0.9.10

[h3]Hey everyone,[/h3]

We just started to focus our attention on the combat log. Over the last months, many requests came in, and we will now start working through a lot of them! In this patch, we add one of the bigger ones: Plots for the damage meter. These will give you an overview of how, for example, your damage output developed during the fight.



You can even hide lines by clicking the item entries in the damage meter. Keep in mind that we will probably iterate upon this feature in the future.
Now is the perfect time to let us know what you would like to see in the combat log! Some features we consider are: Showing activations, a search function, tracking more properties, and much more.

We also decided to do another balance adjustment, bringing up some of the underperforming items and subclasses again.

[h2]Full Changelog for 0.9.10[/h2]
  • Added plots to the damage meter!
  • Added hotkeys for battle speed: Left Arrow slows, right arrow speeds up, down arrow pauses, and up arrow resumes.

[h3]Balancing[/h3]
Neutral
  • Thornbloom: Empower chance 35% -> 40%, damage +1
  • Stone Helm: Block 25 -> 30
  • Stone Armor: Block 80 -> 90
  • King Crown: Invulnerability duration 2s -> 2.5s
  • King Goobert: Invulnerability duration 1.0s -> 1.2s
  • Protective Purse: Block 10 -> 12
  • Hammer: Damage -1
Pyromancer
  • Friendly Fire: Heat threshold for 100 damage: 70 -> 60
Berserker
  • Spiked Staff: Mana cost 5 -> 4, damage 8-10 -> 6-8
  • Power Puppy: Cooldown 3.5s -> 3.2s
  • Armored Power Puppy: Cooldown 3.0s -> 2.8s
Ranger
  • Piercing Arrow: Luck chance 50% -> 55%
  • Big Bowl of Treats: Cooldown 4.0s -> 3.5s, food speed increase 20% -> 25%
  • Fortuna’s Grace: Luck 2 -> 3
Reaper
  • Mr. Struggles: Speed bonus 120% -> 140%
  • Snake: Cooldown 2.4s -> 2.3s
  • Cauldron: Mana 5 -> 6
  • Staff of Unhealing: Heal 18 -> 20