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A ❄COOL❄ Update Hits Beta Branch

[h2]Hi everyone,[/h2]

[h3]Another big patch is ready for beta testing![/h3]

The focus of this upcoming update is to fill in gaps in the existing items, with 10 more skills and several new recipes alongside some item reworks!



[h2]New Skills[/h2]

We are adding 10 more skills, so the game now features 30 skills in total.



Only one of the new skills is class-specific - Heart of the Cards requires you to play Reaper and have a Deck of Cards. This is for testing the "Requires" keyword.



The new skills Just Stats and More Stats will be available in the same slot every run, and offer an alternative to rolling away the skills in case none of them fit your current build.
Of course, picking a fitting skill should still be the better option.


[h2]New Items[/h2]

The Wonky Snowman is a new shop item that breaks up into two Snowballs. Snowball is the new crafting ingredient for Ice items instead of the Spell Scroll: Frostbolt, which makes them accessible earlier and for all classes. This will of course come with adjustments to the Cryomancer subclass.

We reworked the Ripsaw Blade with a completely new mechanic: It removes temporary damage from opponent weapons. It also got its first crafting successor, the Katana!

The other new items are the Amulet of Darkness, a new variant of the Unidentified Amulet, and two recipes: You can now craft Stone Shoes and the Shepherd's Crook.

[h2]New Tooltips & Icons[/h2]

We gave item types an overhaul: Elemental types like Ice, Holy, etc. are now represented as icons.

We also added icons for different types of damage, you can find them on weapons and other damage-dealing items. The current damage types are Melee, Ranged, and Effect damage - with Effect damage collecting more indirect damage sources. We added several items to buff or counter Effect damage in this update.

We also revised all item texts and made some changes to improve tooltip readability! Please give yourself a moment to get used to the new tooltips.



You can now also filter for these types in the item library.



[h2]Build History[/h2]

The big quality-of-life feature for this patch is the Build History.

It keeps the full progression of your builds throughout your runs. And as a little bonus, you can start additional fights to find out how the build would have performed against different opponents.

This also means that you can send your round 18 backpack out to fight as often as you want, which was a commonly requested feature! Please use the beta branch to test the History thoroughly :)



[h2]The Beta Branch[/h2]

We have instructions on how to join the branch on our Discord server.
Please keep in mind that the goal of the beta branch is to find bugs and issues!
The update is planned to go live on November 7th, coming with balancing changes and some more surprises! 😊

[h2](Prelimilary) Changelog for 0.9.24[/h2]
  • NEW ITEM: Wonky Snowman / Snowball
  • NEW SKILL: Heavy Drinking
  • NEW SKILL: Buy the Holy Light
  • NEW SKILL: Girl Power
  • NEW SKILL: Blood Manipulation
  • NEW SKILL: Bagtacular
  • NEW SKILL: Uniquely Unique
  • NEW SKILL: Thornburst
  • NEW SKILL: Just Stats
  • NEW SKILL: More Stats
  • NEW SKILL (Reaper): Heart of the Cards
  • NEW RECIPE: Katana
  • NEW RECIPE: Stone Shoes
  • NEW RECIPE: Shepherd’s Crook
  • NEW FEATURE: Build History
Changed Effects
  • Stone Armor: Removed on-hit effect, now removes Spikes and Empower every 4s
  • Ripsaw Blade: Now removes gained damage from items and gains damage. No longer removes buffs
  • Piggy Piñata:
  • items now gain 5% crit chance, slightly reduced explosion gold value
  • Ice Dragon: Now also reduces effect damage
  • The Lovers: Now also gains 10% heal increase
  • White-Eyes Blue Dragon: Now also reduced incoming effect damage
  • Holo Fire Lizard: Now adds effect damage bonus
  • Jimbo: Four-of-a-kind bonus now activates 2 cards
  • All Weapon pets now deal “effect” damage, while still keeping their original damage type.




Backpack Battles Patch 0.9.23

[h3]Hi everyone,[/h3]

We are preparing the next big update that will focus on rounding out the Skill selection and more recipes! And of course, there will be some other goodies as well. It’s planned to come to the beta branch on 25th of October.

For now, we have another balance update. After that, we plan to let the meta settle for a bit until the new content comes to the main branch.

[h2]Changelog for 0.9.23[/h2]
[h3]Balancing[/h3]
Neutral
  • Wooden Buckler / Spiked Shield: Damage prevented 6 -> 7
  • Djinn Lamp: Cooldown 1.7s -> 1.6s
  • Poison Dagger: Cooldown 2.9s -> 2.7s
  • Spectral Dagger: Damage +1
  • Stone Golem: Damage +3
  • Prismatic Sword: Debuffs 3 -> 4
  • King Goobert: Heal 30 -> 35
  • Crossblades: Damage +2
  • Shielded: Armor trigger speed 40% -> 50%
  • Power of the Moon: Heal 40% -> 50%
  • Hardwood: Block 8 -> 10
  • Artifact Stone: Death: Cooldown 2.5s -> 2.3s
  • Leaf Badge: Cooldown 2.3s -> 2.2s
  • Blood Harvester: Damage +2
  • Cubert: Regeneration chance 30% -> 35%
Ranger
  • Rat Chef: Cooldown 6s -> 7s
  • Yggdrasil Leaf: Heal 13 -> 17
Reaper
  • Mushroom Farm: Speed Bonus 40% -> 50%
  • Doom Cap: Cooldown 3.4s -> 3.2s

Backpack Battles Patch 0.9.22

[h3]Hi everyone,[/h3]

We are doing some more adjustments reacting to the new items and their impact.
Also, we started a poll on our Discord about the type of content you would like to see most for future updates - this will help us prioritize what we work on next!

[h2]Changelog for 0.9.22[/h2]
[h3]Balancing[/h3]
Neutral
  • Piggy Piñata: Increased break value
  • It’s Slime Time!: Cooldown 4s -> 3.5s
  • Goobling: Heal 5 -> 4
  • Shielded: Armor speed bonus 35% -> 40%
  • Hardwood: Block 7 -> 8
  • Smithing for Dummies: Stamina reduction 18% -> 15%
  • Stoned: Block bonus 40% -> 45%
  • Mana Mastery: Bonus buffs 13 -> 17
  • Power of the Moon: Fatigue start speedup 3s -> 4s
  • Blood Amulet: Cost 9g -> 8g
  • Holy Armor: Block 60 -> 65
  • Vampiric Armor: Block 60 -> 65
  • Moon Armor: Block 45 -> 50
  • Corrupted Armor: Block 75 -> 85
  • Stone Armor: Block 35% -> 40%
  • Gloves of Power: Block 6 -> 7
  • Djinn Lamp: Cooldown 1.8s -> 1.7s
  • Fanfare: Cooldown 3.2s -> 3.0s
  • Strong Pestilence Flask: Delay 7s -> 6s
  • Stone Golem: Activated Cooldown 2.8s -> 2.6s
  • Platinum Customer Card: Buff Protection 15% -> 20%
  • Poison Dagger: Cooldown 3s -> 2.9s
  • Vampiric Potion: Vampirism 2 -> 3
  • Cubert: Chance to gain Regeneration 25% -> 30%
Pyromancer
  • Everburning: Stamina reduction 30% -> 40%
Ranger
  • Rat Chef: Cooldown 5s -> 6s
  • Squirrel Archer: Cooldown 3s -> 3.2s
  • Yggdrasil Leaf: Heal 10 -> 13
  • Carrot Goobert: Activations 5 -> 6, Empower duration 5s -> 6s
Reaper
  • Fly Agaric: Cooldown 4.5s -> 4.3s
  • Doom Cap: Cooldown 3.5s -> 3.4s
  • Strong Vampiric Potion: Vampirism 4 -> 5


[h3]Other[/h3]
  • Added lights behind all skills
  • Tooltips now show which class the items belong to

Backpack Battles Joins Multi-player & Fun Week on September 30th!

[h3]Hi everyone,[/h3]

We're thrilled to announce that Backpack Battles will be participating in the Multi-player & Fun Week event, starting on September 30th! The game will be available at a 10% discount for 7 days.



If you haven’t picked up Backpack Battles yet, this is the perfect opportunity. We also have several bundle deals with other games, where you can enjoy an additional 10% discount on top of the bundle price!

Check out the bundles here:

https://store.steampowered.com/bundle/38429/

https://store.steampowered.com/bundle/39016/

https://store.steampowered.com/bundle/39017/

https://store.steampowered.com/bundle/41415/

https://store.steampowered.com/bundle/41490/

https://store.steampowered.com/bundle/41491/

https://store.steampowered.com/bundle/43815/

https://store.steampowered.com/bundle/44489/

https://store.steampowered.com/bundle/44519/

https://store.steampowered.com/bundle/45039/

Backpack Battles Patch 0.9.21

[h3]Hi everyone,[/h3]

We're collaborating with PvP auto battler Claws & Chaos! They just announced their release date - October 22nd - and added an Endless mode called Rapture Mode that you can playtest now.

https://store.steampowered.com/app/2377230/Claws__Chaos/

This update adds two characters from Claws & Chaos as recipes: The Rat Chef and the Squirrel Archer! You can craft these cute critters when you have picked up the Big Bowl of Treats on Ranger, granting you access to the Friends of the Forest!





We are also making some balancing adjustments after adding the Skills last week. It was awesome to hear you like them a lot! We'll be doing a poll soon on our Discord about the next item sets.


[h2]Changelog for 0.9.21[/h2]
  • ADDED Ranger Recipes: Rat Chef and Squirrel Archer (It’s a collab with Claws & Chaos, go check them out!)


[h3]Balancing[/h3]
Neutral
  • Piggy Piñata: Increased break value
  • Superspacious: Bag sales chance 40% -> 30%
  • Investment Opportunity: Maximum health gain 2 -> 1.5
  • Smithing for Dummies: Stamina reduction 20% -> 18
  • Spectral Dagger: Cooldown 2.3s -> 2.1s
  • Holy Spear: Stamina cost 0.6 -> 0.4
  • Crossblades: Damage +2
  • Blood Harvester: Stamina cost 0.2 -> 0
  • Stable Recombobulator: Cooldown 3s -> 2.5s
  • Artifact Stone: Death: Crit bonus 5% -> 7%
Berserker
  • Dragon Set: Cooldown 1s -> 1.2s
Ranger
  • Big Bowl of Treats: Cooldown 3.5 -> 3.7
  • Rat: Cooldown 3.5s -> 3.3s
  • Yggdrasil Leaf: Heal 7 -> 10
  • Acorn Ace: Stamina reduction 10% -> 8%, stamina reduction for Critwood Staffs 50% -> 75%
Reaper
  • Fly Agaric: Cooldown 4.7s -> 4.5s
  • Mushroom Farm: Speed bonus 35% -> 40%
  • Dark Ritual: Delay 15s -> 17s


[h3]Fixes[/h3]
  • Fixed Box of Prosperity visual effect sometimes not showing up when using Ctrl + Z / Ctrl + Y
  • Fixed Artifact Stone: Death not updating crit rate correctly