Game Update - A bit of everything

We have released an update with a wide range of changes and improvements. There are performance tweaks, bug fixes, map adjustments to Douaumont, an update to a new version of Unity, and more! Read the highlights below:
Unity version updated to 2018.3.
Various new UI updates, performance optimisations and fixes.
Bots: Artillery call-in will now target a player that's clearly in sight (or was recently in sight) and with an extra random offset.
Improved gasmask checking on spawn, which should resolve the 'spawning in gas' issues.
Third person character now matches the first person vision more closely when a player goes prone. Reduces invisible prone issues when not deploying.
Walking over a prone player will no longer slow you down
Less chance of floating prone people.
Some boundaries on Flanders shifted to include sections of trench.
Fixed incorrect "Your NCO called in..." message for actions of other squads (now only display for your own squad call-ins).
Improved gasmask checking on spawn. This should resolve the 'spawning in gas' issues.
Fixed Tirailleurs not having Phosgene call-in.
Network bandwidth optimisations.
Douaumont adjustments Douaumont updated with: less entrances for Entente Powers, tweaks to trenches, walls and gun positions.
Fixed bots getting stuck against the bunker in Douaumont.
As always, check out the full changelog on the forums.
Tannenberg Teaser Trailer!
https://youtu.be/fhSr9ZMtk6kSay hello to the Bulgarians!
The countdown has started - thirteen days to go until the release of Tannenberg on February 13th!
Cheers!