Game Update: Two mini-updates and two nice screenshots!
Updates
This week we have released two small updates for Verdun (and Tannenberg). These come hot on the heels of an earlier update, which we are pleased to say has given users on average a 9% improvement in FPS, and more stable framerates. Of particular note is that the issue where you could be removed from a game 'disconnected due to ServerLogic' should be fixed. Please let us know if you encounter the issue after updating!
As well as the things listed below, we are still actively working on some issues such as grenades hanging around in the first person view and medals sometimes not being awarded. When these are solved we'll let you know - many thanks to all of you who have reported issues to us!
Read below for a summary of both updates, or check the changelog for the full list.
- Fixed 'ServerLogic' issues
- Firearms now correctly animate melee attacks whilst sprinting
- Fixed esc sometimes not working.
- 'Do you even Die' should now be achievable for all users
- 'Extreme Headhunter' should now be achievable for all users
- Fixed some squad points not being awarded
- Fixed running from crouch/prone sometimes not working
- When using a controller, you can now go through custom match option by tapping A/X on it
- Fixed shiny square blood decals
- Added check to prevent duplicate maps in map-vote
- Fixed footsteps sometimes being silent
- Optimised bandwidth usage
Two screenshots that caught our eye...

