
The New UI is live!
It’s been a long time coming, but the new UI is here. Thank you so much to everyone who tested it out on the open beta branch and gave feedback.
The new UI is here!It comes with a suite of customization options for your in-game HUD, allowing you to control how much information you get while fighting!
Just some of the new HUD options available.Tutorials
We have also implemented a series of tutorials which will help new players learn how the game works. They will appear in the menus and in battles themselves to illustrate key game mechanics, how squads work, and how NCOs can use their abilities.
A tutorial in battle.Along with the new system, we have also updated the Frontlines tutorial video:
https://youtu.be/tIeGf5JF2ZQ
Custom Match Settings
To make life easier on folks setting up custom matches, we have now added menu UI for some gameplay options which were previously only available via console commands, including bot difficulty!

Other Updates
This update also brings some other tweaks and fixes. A few key features from
the full changelog:
Death animations are enabled again.
Update to Vauquois fixing sector outlines.
Fixed melee lock-on getting stuck when switching weapons during melee.
Fixed full match filtering.
Console update on the way
Reminder that there is also a big update on the way for the Xbox One and PlayStation 4 versions of Verdun. This will implement all the new content that has been added to the PC version recently, as well as bringing in the new UI and a raft of other improvements to gameplay and performance. As a nice bonus, we are also close to having full controller support in the Steam version of Verdun.
Stay sharp out there!