SWAT Commander: Prologue v.0.7.7.5 — Features & Fixes
[p]🚨 Officers,[/p][p][/p][p]We're updating SWAT Commander's co-op prologue to version 0.7.7.5![/p][p][/p][p]The update features a number of fixes and improvements that are already available in the Early Access version of the game, including the headcam mode that lets you play the game in a special, realistic view through your offcers' helmet-mounted cameras.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]Remember that the Early Access version is already available and you can enjoy SWAT Commander there both in single player 'and' co-op, along with five more missions, plus additional ones that will be added to it in the course of the game's development![/p][p][/p][h3]The Early Access version also receives a new Advanced Game Modes update and a 20% discount right now![/h3][p][/p][p]
Remember that you can find the Headcam view that lets you observe the game from the SWAT officer's helmet-mounted camera in the gameplay settings[/p][p][/p][p]SWAT Commander: Prologue v.0.7.7.5 - Patch Notes:[/p][p]AI[/p]
- [p]Adjusted reaction time of suspects and their decision to start shooting depending on the difficulty level[/p]
- [p]Fixed issues with the suspect's shield behavior during combat[/p]
- [p]Added head camera view mode. Disabled by default, it can be enabled using the Y key, or via the gameplay settings menu[/p]
- [p]Fixed an issue where the mission would not complete correctly if you scored only 0 points on 'Easy' difficulty[/p]
- [p]Added impact effect for all surfaces when using the battering ram[/p]
- [p]Added additional animations of weapon movement towards and away from the player when walking[/p]
- [p]Added randomization of attachments when using the randomize current equipment button on the equipment screen[/p]
- [p]Fixed issues with the display order of tutorial stages.[/p]
- [p]Added ability to bind scroll wheel to inputs contained in the menu tab[/p]
- [p]Added gamepad support for HUD chat, updated gamepad input[/p]
- [p]Fixed an issue with the player names setting in the pause menu not working[/p]
- [p]Fixed an issue with input settings not initializing correctly on clients[/p]
- [p]Updated effects of bullets hitting unprotected parts of the body[/p]
- [p]Updated bullet flight effect and tracer[/p]
- [p]Fixed issues with injury effects not spawning on some character models[/p]