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SWAT Commander: Prologue News

SWAT Commander: Prologue – v.0.7.8.4

[p]🚨 Officers,[/p][p][/p][p]SWAT Commander receives a new regular update, bringing its current version to 0.7.8.4. The update comes with a discount, giving you the temporary chance to snag our Early-Access version for a bargain with its additional missions and both single-player and co-op modes![/p][p][/p][p][dynamiclink][/dynamiclink][/p][h3]New Window Command[/h3][p][/p][p]The changes in this patch tweak gameplay to make some tool use faster, give you the option to switch firing modes on handguns while using the Ballistic Shield, and let you adjust sights in headcam mode.[/p][p][/p][h3]However, we're also updating our Early Access version to 0.7.8.4 and we're including a brand new command for single player mode there. [/h3][p][/p][p]in an effort to reinforce our officers' tactical repertoire, the new command we're introducing there should make building entries easier by allowing you to issue a command to throw grenades through first-floor windows. This is configured for all of our current and future missions.[/p][p]Remember to adjust your choice of grenade to how quickly you can make an entry and that tossing grenades through windows outside of commands is a viable approach in co-op and for yourself as the squad commander in single player, too.[/p][p]Patch notes below.[/p][p][/p][p][/p][p]Fig. 1 β€” Window grenade deployment in action in EA version of SWAT Commander[/p][p][/p][p]SWAT Commander Prologue v.0.7.8.4 - Patch Notes[/p][p]GAMEPLAY[/p]
  • [p]Reduced lock-picking time for player's multitool by 50%.[/p]
  • [p]Updated the door ramming system: while hit location still matters, striking the door near the lock area with a battering ram now breaks doors much faster.[/p]
[p]EQUIPMENT[/p]
  • [p]Added the ability to switch pistol firing modes while using a shield, for pistols that support multiple firing modes.[/p]
[p]UI[/p]
  • [p]Added new virtual sight settings for Headcam mode, allowing the interaction sight and shooting sight to be toggled independently.[/p]
[p][/p][p]We're taking note of further suggestions you've been making about available commands as well as feedback related to other areas of the game, so as always, we appreciate them and we'll see what can be done about incorporating them into our update. More on those, including new missions, coming soon.[/p][p][/p][p]Over and out,[/p][p]SWAT Commander Team[/p]

SWAT Commander v.0.7.8.3 – Weapon Handling Update

[p]🚨 Officers,[/p][p][/p][p]2025 is steadily drawing to a close, so we'd like to take this opportunity to thank you for another year of SWAT Commander! Our work on the game continues thanks to your feedback and support of the Early Access version, so we're hoping to see more of you in 2026. Best wishes to you and your loved ones, many happy returns! πŸŽ…[/p][p][/p][p][/p][p]And now, on to business at the headquarters.[/p][p][/p][h3]2025 Steam Winter Sale[/h3][p][/p][p]If you'd like to support our work on the game, now is a great opportunity as the Early Access version of SWAT Commander is participating in the Steam Winter Sale right now! Secure the objective in many more missions with a 20% discount![/p][p][/p][p][dynamiclink][/dynamiclink][/p][h3]Weapon Handling Update β€” Available in the Prologue and EA Version![/h3][p][/p][p]What's new in the game this time? We're doing what we can to enhance your experience with SWAT Commander on various levels and now we've taken the core functioning of weapons in our sights. This means a, now available, modification of various mechanics that govern the firing and handling of guns.[/p][p]A detailed list is available in the patch notes below, but to make a long report short, here's the rundown of what we've modified:[/p][p][/p][p]Canted Sight[/p][p]In many circumstances, a greater versatility to aiming with your guns is very welcome, particularly when your weapon utilizes long-range sights that obstruct your view. A quick switch to an alternative form of aiming may just save your officer's life under this drawback while allowing him to maintain a focused ADS mode. We've introduced this mode of aiming to SWAT Commander in the form of canted sight for rifles and handguns. Use the related hotkey to switch your aim to a view on canted sight.[/p][p]Try it out and remember to check the keybind for it in your settings.[/p][p][/p][p][/p][p][/p][p]Figs. 1–2 β€” Canted sight is now available in the game, check your keybind (default \[M]).[/p][p][/p][p]Recoil Revamp[/p][p]This one is rather self-explanatory. Enough said, we've adjusted the parameters of weapon recoil extensively with the goal of offering greater variety and realism in weapon behavior. As you may expect, this is going to be most tangible when using auto fire. Practice and adapt to make the best use of your weapons.[/p][p][/p][p][/p][p][/p][p]Figs. 3–5 β€” Weapon recoil behaves differently in the automatic fire of different weapons.[/p][p][/p][p]Bullet Ballistics[/p][p]Thanks to a new bullet flight system based on muzzle raycast instead of view raycast, SWAT Commander wll become more closely engaged in realistic ballistics β€” the bullets will come flying out of the muzzle of your selected weapon, which will allow you to work with your positioning more instinctively as well as improve the general immersion of all gunfights.[/p][p]Have a look at some comparisons of how bullet ballistics worked before vs. how they work now:[/p][p][/p][p][/p][p][/p][p][/p][p][/p][p]Figs. 6–9 β€” A comparison of different weapons performing under the old and new ballistics systems.[/p][p][/p][p]SWAT Commander: Prologue v.0.7.8.3 Patch Notes:[/p][p]AI[/p]
  • [p]Fixed an issue where suspects could hit the player before fully raising and aiming their weapon.[/p]
[p]EQUIPMENT[/p]
  • [p]Added canted sight view for primary and secondary weapons (toggle with the M key).[/p]
  • [p]Added new high fire rate gun to the suspect weapon pool.[/p]
[p]GAMEPLAY[/p]
  • [p]Updated bullet ballistics so shots now originate from the weapon’s muzzle instead of the camera view, improving shot consistency.[/p]
  • [p]Improved recoil calculation and bullet dispersion for more accurate shooting behavior.[/p]
  • [p]Updated recoil parameters for all weapons.[/p]
  • [p]Reduced shotgun buckshot spread.[/p]
[p]ANIMATIONS[/p]
  • [p]Updated idle animations for pistols.[/p]
  • [p]Updated lowered weapon positions for all weapons.[/p]
  • [p]Updated suspect animation of reaction to the darkness.[/p]
[p]Check out a short video presentation of these changes down below! πŸ‘‡[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]More updates on their way together with an extended roadmap of our future work on the Early Access version, so stand by for further news![/p][p][/p][p]Over and out,[/p][p]SWAT Commander Team[/p][p][/p][p][/p]

Single Player Event Ending Soon!

[p]🚨 Officers,[/p][p][/p][p]New reports are in, and the word is that the Single Player Event will only continue for two more days, until November 12, 10 AM PT (19:00 CET).[/p][p][/p][p]So, take advantage of the opportunity to check out how the singleplayer mode works in SWAT Commander's Early Access version while there's still time! If you'd like to check out the EA version, you can always find its page right here. πŸ‘‡[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]Stand by for more news on the main game, too, as we're planning further updates there. Such as our latest one that allows you to modify your mission playthroughs extensively:[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]Over and out,[/p][p]SWAT Commander Team[/p]

Single Player Event Continues / EA Update

[p]🚨 Officers,[/p][p][/p][p]Our intel indicates that the Single Player event is going to continue for now. Stand by for further updates.[/p][p][/p][p]In other news, we're updating the main Early Access version of the game V.0.7.8.0, featuring the brand new Customization Update, and to celebrate, we're making it available at a 20% discount! This is a great opportunity to support our ongoing Early Access development if you haven't yet, and it'll be worth it, as more updates are on their way! [/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]For more information about the Customization Update and how now you can configure the missions you will be playing in Early Access more broadly, check out this news post we made about it here: [dynamiclink][/dynamiclink][/p][p][/p][p]You can also check it out in action in our new trailer here! πŸ‘‡[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]Over and out,[/p][p]SWAT Commander Team[/p]

Single Player Event Update

[p]🚨 Officers,[/p][p][/p][p]You report, we copy.[/p][p][/p][p]So now, our Single Player Event features the Hot Reception mission in both single player and cooperative modes! Even with our event in progress, you can still enjoy the SWAT Commander prologue by trying out what it's like in single player and with your squadmates, as previously![/p][p][/p][p]As always, we're very grateful for your feedback to our project. If you enjoyed playing the free prologue, remember to check out our game's Early Access version with 7 missions currently available (more to come), an upcoming mission customization update, and more new content on its way![/p][p]The full version is a great way to enjoy more results of our work so far and to support our future efforts in improving the game! Thanks again, Officers.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]Over and out,[/p][p]SWAT Commander Team[/p]