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Soulslinger demo update #3: revamped AI, widened maps, and more! 🔥



Hey there fellow gunslingers! 🤠

we received so much valuable feedback since the Steam Next Fest: October begun, that it led to the third update for the Soulslinger: Envoy of Death demo! This one is basically a huge map and AI update, with the more detailed fixes and improvements listed below:

  • Widened most maps and cleaned up collisions so the player and enemies don't get stuck
  • Completely revamped the AI of ranged enemies (i.e. archer, fire thrower), they should behave in a much more logical way and pose more of a threat
  • Changed the AI of the basic Swarmer enemy, instead of their unfair dash attack, they will now use a much more telegraphed teleportation to quickly catch up to you
  • Fixed a bug where using abilities in quick succession prevented some abilities from activating while still wasted their cooldown
  • Fixed various jumping-related bugs which should result in enemies performing way less unnecessary jumps
  • Various additional map fixes and improvements

We are happy and grateful for any feedback you share with us, because we want to make Soulslinger: Envoy of Death the best possible gaming experience! Please let us know in the comments, in the Steam Community Hub or in our little online survey - linked HERE.

And if you're having a good time, please do us a favor and click on "Follow" as well as on "Add To Your Wishlist". That would really help us a lot. ❤️

Happy Steam Next Fest to all of you!
Ede out!


https://store.steampowered.com/app/2429240/Soulslinger_Envoy_of_Death/