Soulslinger demo update #3: revamped AI, widened maps, and more! 🔥

Hey there fellow gunslingers! 🤠
we received so much valuable feedback since the Steam Next Fest: October begun, that it led to the third update for the Soulslinger: Envoy of Death demo! This one is basically a huge map and AI update, with the more detailed fixes and improvements listed below:
- Widened most maps and cleaned up collisions so the player and enemies don't get stuck
- Completely revamped the AI of ranged enemies (i.e. archer, fire thrower), they should behave in a much more logical way and pose more of a threat
- Changed the AI of the basic Swarmer enemy, instead of their unfair dash attack, they will now use a much more telegraphed teleportation to quickly catch up to you
- Fixed a bug where using abilities in quick succession prevented some abilities from activating while still wasted their cooldown
- Fixed various jumping-related bugs which should result in enemies performing way less unnecessary jumps
- Various additional map fixes and improvements
We are happy and grateful for any feedback you share with us, because we want to make Soulslinger: Envoy of Death the best possible gaming experience! Please let us know in the comments, in the Steam Community Hub or in our little online survey - linked HERE.
And if you're having a good time, please do us a favor and click on "Follow" as well as on "Add To Your Wishlist". That would really help us a lot. ❤️
Happy Steam Next Fest to all of you!
Ede out!
https://store.steampowered.com/app/2429240/Soulslinger_Envoy_of_Death/