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Tico Talks - July 2025

[p][/p][previewyoutube][/previewyoutube][p]What's up gamers! Welcome back to Tico Talks for the latest updates on all things THRONE AND LIBERTY. Learn more about how community feedback will continue to drive development decisions and priorities, our design philosophy behind Raid difficulty, recent changes to Guild versus Guild Portals, core PvP improvements, and more in this month's episode. [/p][p][/p][h3]Community Question[/h3][p]Given the complex nature of alliances – balancing server power, maintaining epic battles, and ensuring fair competition – what incremental changes do you think would most improve the alliance system?

Thanks for your support! We’ll see you in Solisium.
[/p]

Update 2.18.0

[p][/p][p]THRONE AND LIBERTY Update 2.18.0 downtime will begin at 10:30 p.m. PT (5:30 a.m. UTC) on July 9 and last approximately 4.5 hours. It includes the new 4-Star Dimensional Trial: Crypt of Augmentation. Find the full list of changes, including bug fixes, below.[/p][p][/p][h3]New 4-Star Dimensional Trial[/h3][p][/p][p][/p][p]Challenge Velentra in the latest addition to Dimensional Trials, the new 4-Star Dimensional Trial: Crypt of Augmentation.[/p]
  • [p]This update marks the end of Dimensional Trial Season 2. Strive for new personal bests alongside new seasonal score rewards, including a new Morph, Title, and Epic Chaos Runes when Season 3 starts after maintenance.[/p]
[p][/p][h3]New Arkeum Invasion Field Event[/h3][p]Fight back invaders from the Arkeum Legion for unique rewards, like an event gesture, Amitoi, and Morph after maintenance through July 23. Remember to exchange your event currency with special NPCs in town to reap your hard-earned spoils of war.[/p]
  • [p]The Arkeum Invasion field event will spawn 3x per day on weekdays and 4x per day on weekends, across multiple zones.[/p]
    • [p]Weekdays (UTC): 01:30, 05:30, 12:30.[/p]
    • [p]Weekends (UTC): 01:30, 05:30, 12:30, 21:30.[/p]
[p][/p][h3]Field Boss Guild Portals[/h3][p][/p][p][/p][p]Guild Portals for Field Bosses will now occur only twice per day at 20:30 and 23:30 local server time. The half-hour time offset is to allow players to participate in Peace/Dominion Field Bosses separately from guild portals.[/p]
  • [p]New Rune Box reward: Guild Field Bosses now offer a Rune box that guarantees a rune, plus the occasional Rare or Epic Chaos Rune. Both guilds will receive 1 million Weapon Mastery Experience per participant upon victory.[/p]
[p][/p][h3]Obsidian Fragment Adjustments[/h3]
  • [p]Obsidian Fragments have been added to the Arena reward shop for purchase.[/p]
  • [p]Obsidian Fragments now have a chance of dropping from mining nodes on Gigantrite.[/p]
[p][/p][h3]Raid: Altar of Calanthia[/h3][p][/p][p][/p]
  • [p]Items: Added two new earring drops to the second encounter in Altar of Calanthia.[/p]
  • [p]Items: Polished Crystals dropped during the Altar of Calanthia raid will now go directly to personal inventories and not into guild loot distribution.[/p]
  • [p]Calanthia: Fixed an issue where the Fury attack indicator for Chain Lightning appeared for the wrong players.[/p]
  • [p]Codex: Altar of Calanthia: Fixed an issue where the third stage of the Exploration Codex for the Altar of Calanthia raid didn't recognize completion.[/p]
[p][/p][h3]General[/h3]
  • [p]The Forbidden Ritual milestone end date has been extended by two weeks to August 21. This milestone will unlock the new Altar of Calanthia Nightmare difficulty.[/p]
  • [p]New Accessories have been added, including set bonus effects for four different sets.[/p]
    • [p]These accessories provide additional defensive stats that pair well with the increased offensive power gained through upgrading Heroic raid weapons.[/p]
    • [p]12 new Accessories can be acquired from each of the following sources:[/p]
      • [p]4-Star Dungeons and Dimensional Trials[/p]
      • [p]All Things Workshop[/p]
      • [p]Material Transmutation[/p]
      • [p]Nightmare difficulty Hall of Illusion[/p]
  • [p]14 new Accessories can be crafted from Crandace the Special Equipment Crafter, requiring a Lv. 12 version of their existing counterparts as material.[/p]
  • [p]Expanded the level cap for Runes to level 90.[/p]
  • [p]Rare quality Chaos Runes can now be obtained from a variety of gameplay sources.[/p]
  • [p]Nebula Island: Added a Nebula Accessory Chest purchasable at the Nebula Stone merchant for 350 Nebula Stones.[/p]
  • [p]Weekly Missions: For the following two weeks, Chaos Prisms can be obtained through Weekly Mission rewards. These replace the previously available Entropy Shards.[/p]
  • [p]Inter-Server Siege: The team with the most attempted throne captures will now properly determine results in the case of a tie between teams.[/p]
  • [p]Inter-Server Siege: Fixed an issue causing all participation rewards for Inter-Server Sieges to get sent to a single guild.[/p]
  • [p]Inter-Server Siege: Reduced the duration of the preparation time from 10 minutes to 4 minutes to reduce the overall wait time before matches.[/p]
  • [p]Field Boss events: Reduced the duration of the preparation time from 5 minutes to 3 minutes.[/p]
  • [p]Raid matchmaking: Your currently active raid progression is now selected by default when opening the Raid matchmaking or party board UI.[/p]
  • [p]Battle Pass: The "Use Recovery Crystals" Battle Pass mission will now progress when using Precious Recovery Crystals.[/p]
  • [p]Spectator Mode: Fixed players incorrectly entering a dungeon or raid as a spectator if they were invited to join the group after previously observing them as a spectator.[/p]
  • [p]Movement: Fixed abnormal rubberbanding at the top of waterfalls.[/p]
  • [p]Movement: The camera will no longer rotate on its own when teleporting while moving the camera.[/p]
  • [p]Settings: Fixed a variety of UI issues that occurred if a non-default Contrast setting was used.[/p]
  • [p]UI: Fixed an issue causing a placeholder string to be shown in the Matchmaking Success popup.[/p]
  • [p]UI: The search bar in the Party/Raid Board is no longer case-sensitive.[/p]
  • [p]Console: The Chatbox Settings menu is no longer empty.[/p]
[p][/p][h3]Combat[/h3]
  • [p]Wand: Vampiric Contract: Fixed an issue where the range for the passive effect was being determined by equipped weapon melee range.[/p]
  • [p]Wand: Calanthia's Doctrine of Chaos now animates appropriately.[/p]
  • [p]Longbow: Blitz can once again reset the cooldown of Swift Healing, Frenzied Sword Dance, and Valiant Brawl.[/p]
  • [p]Longbow: Flash Wave's visual indicator now properly matches the ability's range.[/p]
  • [p]Spear: Culling Arc will now automatically re-trigger when the respective Ability key is held down.[/p]
  • [p]Sword and Shield: The Mastery effect Roar Amplifier now only activates on melee damage.[/p]
[p][/p][h3]Items[/h3]
  • [p]Cordy's Warblade of Creeping Doom: Giant Cordy's Spore Poison effect now follows the victim of Death Blow.[/p]
  • [p]Deluzhnoa's Serrated Shard: Increased Rising Slash damage by 60% for the Deluzhnoa's Waves effect.[/p]
  • [p]Deluzhnoa's Arc of Frozen Death: Fixed an issue where Deluzhnoa's Cold effect would trigger even when blocking Arrow Vortex.[/p]
  • [p]Deluzhnoa's Arc of Frozen Death: Deluzhnoa's Cold effect has been changed to deal damage to the first enemy hit by Arrow Vortex, then deal damage and collision effects to targets within a 3m radius.[/p]
  • [p]Deluzhnoa's Edge of Eternal Frost: Replaced the Deluzhnoa's Annihilation effect with a new skill, Deluzhnoa's Touch.[/p]
  • [p]Deluzhnoa's Touch: Controlling Rake's hit area width increased to 4m and reduces movement speed of all enemies in the area by 60%. On hit, increases damage reduction by 3 for 5 seconds, stacks up to 10 times.[/p]
[p][/p][h3]Crypt of Augmentation[/h3]
  • [p]Velentra: Defense is reduced even further if Velentra is stunned.[/p]
  • [p]Velentra: Reduced the hit radius of Velentra's Phantom Bullet.[/p]
  • [p]Fixed icons and tooltips that appear when Velentra becomes charmed by players with the 'Echoes of Seduction' status.[/p]
  • [p]Fixed an issue where Velentra's charm status would occasionally not be removed after being charmed by players with the 'Echoes of Seduction' status.[/p]
[p][/p][p]Thanks for your support! We’ll see you in Solisium.[/p]

DaVinci's Favor

[p][/p][p]Claim the benefits of DaVinci’s Favor free for any 7 days from July 10 through July 31. DaVinci’s Favor bolsters rewards, weapon mastery, gear slots, and storage, plus additional bonuses, including Amitoi, Contracts, and Dimensional Tokens.[/p][p]The free version of DaVinci’s Favor offers one week of benefits upon activation. This limited time offer may only be applied once per character. Adventurers that want to bask in DaVinci’s Favor for extended periods of time can exchange 450 Lucent through the in-game Shop to receive an additional 28 days of buffs. Once the buffs expire, DaVinci’s Favor can be purchased again. How will you take advantage of these perks?[/p][p][/p][h2]Benefits[/h2][p]Here’s how these boons will help you throughout your quests in Solisium.[/p]
  • [p]Increased Dimensional Contract Token I and Dimensional Contract Token II.[/p]
  • [p]3 free additional preset slots for Equipment, Skills, Combat Settings, and Mastery.[/p]
  • [p]Remote NPC Summoning for Crafting, Merchants and Storage.[/p]
  • [p]Increased Amitoi pickup speed and range.[/p]
  • [p]Players will be able to open one additional reward chest after completing co-op dungeons. (Requires Dimensional Contract Token Availability.)[/p]
  • [p]Contracts will consume 2 for 1, granting double rewards for each contract completed.[/p]
  • [p]Current Storage capacity is increased by 100.[/p]
  • [p]90% teleport cost reduction.[/p]
  • [p]Increase maximum Abyss Point Capacity to 80,000.[/p]
  • [p]Ability to alter character appearance without using Appearance Change Tickets.[/p]
  • [p]Weapon Mastery experience gathered through Abyss Dungeons will be deposited into the Weapon Mastery UI, allowing players to distribute that experience to their weapon of choice.[/p]
  • [p]An additional Weapon Sync slot will be available for use. Unlocking other slots is not required to access this benefit.[/p]
  • [p]Players can now hold up to 7 contracts. This applies to both Contract Manager Contracts and Abyss Contracts.[/p]
  • [p]New and improved seamless animations for morph acceleration, transformations, and teleports.[/p]
[p]Thanks for your support and may DaVinci’s Favor bring you fortune on your next adventure![/p]

Battle Pass: Radiant Star

[p]Shine brighter than ever across Solisium with the Radiant Star Battle Pass, available now through July 31, 1 a.m. PT (8 a.m. UTC). It features the Radiant Dragoon armor, Autumn Leaves Hawthorne Amitoi, Ornate Chaise Lounge pose, Ebon Raven Glide Morph, and more.[/p][p]Want even more unique rewards for completing seasonal challenges? The Battle Pass is an optional seasonal purchase that can turn your accomplishments into new cosmetics, crafting materials, items, and various in-game currency. Each Battle Pass features a free track and a premium track that can be unlocked with Lucent. Look forward to new spoils every season.[/p][p]Learn more about the Radiant Star rewards below and then explore answers to your most common questions.[/p][p][/p][h2]Rewards[/h2][p][/p][p]There are desirable rewards at every level, but the most ambitious adventurers will strive to achieve max level (level 50) for the following loot.[/p]
  • [p]Level 1 (Premium Track): Ebon Raven Glide Morph[/p]
  • [p]Level 20 (Free Track): Pose - Flirty V[/p]
  • [p]Level 20 (Premium Track): Autumn Leaves Hawthorne Amitoi[/p]
  • [p]Level 31 (Premium Track): Pose - Ornate Chaise Lounge[/p]
  • [p]Level 45 (Premium Track): Radiant Dragoon headpiece[/p]
  • [p]Level 50 (Free Track): Illusion Scroll[/p]
  • [p]Level 50 (Premium Track): Radiant Dragoon outfit[/p]
[p]Don’t forget to use your Star Crystals for valuable items in the Radiant Star Point Shop. As you progress your Battle Pass, you’ll earn Star Crystals as free rewards at levels 5, 10, 15, 25, 30, 35, and 45. Additional Battle Pass experience upon reaching level 50 will be converted into Star Crystals. Be advised, at the end of the Battle Pass season, your Star Crystals will turn into Quality Recovery Crystals. Here are some of the featured items from the Radiant Star Point Shop.[/p]
  • [p](New) Skill Core Engraving Book[/p]
  • [p]Rare Rune Category Selection Chest[/p]
  • [p]Precious Ore Selection Chest[/p]
  • [p]Trait Extraction and Conversion Stones[/p]
  • [p]Nebula Charge Stones[/p]
  • [p]Rare Artifact Chance Chests[/p]
  • [p]Weapon Mastery Experience[/p]
  • [p]Skill Conversion Books[/p]
  • [p]Trait Unlock Stones[/p]
  • [p]Precious Parchment[/p]
  • [p]and more![/p]
[p]Want to learn more about how the Battle Pass works? Check out our FAQ.[/p][p]Thanks for your support and we’ll see you in Solisium![/p]

Update 2.17.0

[p][/p][p]THRONE AND LIBERTY Update 2.17.0 downtime will begin at 10:30 p.m. PT (5:30 a.m. UTC) on July 2 and last approximately 3.5 hours. Various improvements have been made to the Altar of Calanthia Raid. Find the full list of changes below.[/p][h2]Raid: Altar of Calanthia[/h2]
  • [p]Fixed an issue that allowed Dragaryle to be fought outside its intended area.[/p]
  • [p]The stairs leading to Calanthia during the third stage now always regenerate after wiping or exiting and re-entering the instance.[/p]
  • [p]Fixed an issue that blocked progression in the first stage if the Arkeum Shadowmancer was killed before the respective objective had started.[/p]
  • [p]Using Party Matchmaking to fill an empty slot no longer resets progress in the instance.[/p]
  • [p]Fixed an issue that caused players to be removed from the instance after another player joined via Party Matchmaking.[/p]
  • [p]Fixed an issue that caused players to get kicked when joining while a Spectator was present.[/p]
  • [p]Stage progress is no longer reset upon transferring servers.[/p]
  • [p]Fixed an issue where damage from Zairos' Shield Explosion mechanic could be blocked.[/p]
  • [p]Fixed an issue that caused a third player to be tethered during the Zairos/Vulkan chain mechanic on Difficult mode.[/p]
  • [p]Fixed an issue that caused the arena to not reset in stage 2 if the Vanguard wipes just before Zairos and Vulkan transform into Radeth on Difficult mode. If this occurs, the fight will now automatically reset after 30 seconds.[/p]
  • [p]Fixed 7/1: Players affected by Dragaryle’s Petrification cannot be healed after debuff expires.[/p]
  • [p]Fixed 7/1: Resolved an issue that prevented the use of Entropy Shards locked before the 2.16.0 release. If you have shards in storage, removing them from storage will put them into your currency tab.[/p]
  • [p]Fixed 7/1: Controller: Fixed the 'Select Role' popup issue that prevented matchmaking confirmation when role quotas weren't met.[/p]
  • [p]Fixed 7/1: Controller: Corrected an issue that caused the D-Pad interaction to require multiple right presses to accept matchmaking invitations.[/p]
[h3]General[/h3]
  • [p]Heroic Equipment: Dissolving Trait Extracts from Heroic Equipment now properly grants 40x Precious Magic Powder instead of Entropy Shards.[/p]
  • [p]Heroic Equipment: Weapon skills granted by Skill Cores are now shown in the Equipment Skills section of the Skills menu.[/p]
  • [p]Traits: Fixed an issue that caused a Heroic Trait to be displayed as the result of using Trait Chance Conversion with a Normal Trait on Heroic equipment.[/p]
  • [p]Auction House: Fixed an issue that caused various placeholder items to be shown in the Auction House.[/p]
  • [p]Items: The Windsheer Spear Lithograph can now be sold on the Auction House again.[/p]
  • [p]Codex: Getting knocked back by Velentra at the start of her dark/light phase no longer counts as being hit by a Fury attack for the sake of the Unhealthy Obsession Exploration Codex quest.[/p]
  • [p]Secret Dungeon: Scorpos will now appear correctly after tunneling underground then re-emerging.[/p]
  • [p]Mystic Portals: Fixed an issue that caused Mystic Portals to appear as Mystic Globes.[/p]
  • [p]Swamp of Silence: Fixed an issue that prevented players from interacting with the mud piles required for completing Contracts in the Swamp of Silence.[/p]
  • [p]Skills: Casting can now be canceled when the target moves out of range.[/p]
  • [p]Skills: Spear: Fixed an issue that caused the Heavy Attack Chance and Back Heavy Attack Chance values to be swapped in the description of Malice Surge.[/p]
  • [p]Arch Boss: Collision on various objects above Tevent has been adjusted to ensure they cannot be stood on.[/p]
  • [p]Arch Boss: The correct icons are now shown after signing up for an Ascended Arch Boss event portal.[/p]
  • [p]Localization: Korean text is no longer shown in the window displayed when a Vanguard Captain creates a Raid instance.[/p]
  • [p]Tutorial: Progress through Wisp Island is no longer blocked after relaunching at specific points.[/p]
[p]Thanks for your support! We’ll see you in Solisium[/p]