1. THRONE AND LIBERTY
  2. News

THRONE AND LIBERTY News

DaVinci's Favor

[p][/p][p]Claim the benefits of DaVinci’s Favor free for any 7 days from July 10 through July 31. DaVinci’s Favor bolsters rewards, weapon mastery, gear slots, and storage, plus additional bonuses, including Amitoi, Contracts, and Dimensional Tokens.[/p][p]The free version of DaVinci’s Favor offers one week of benefits upon activation. This limited time offer may only be applied once per character. Adventurers that want to bask in DaVinci’s Favor for extended periods of time can exchange 450 Lucent through the in-game Shop to receive an additional 28 days of buffs. Once the buffs expire, DaVinci’s Favor can be purchased again. How will you take advantage of these perks?[/p][p][/p][h2]Benefits[/h2][p]Here’s how these boons will help you throughout your quests in Solisium.[/p]
  • [p]Increased Dimensional Contract Token I and Dimensional Contract Token II.[/p]
  • [p]3 free additional preset slots for Equipment, Skills, Combat Settings, and Mastery.[/p]
  • [p]Remote NPC Summoning for Crafting, Merchants and Storage.[/p]
  • [p]Increased Amitoi pickup speed and range.[/p]
  • [p]Players will be able to open one additional reward chest after completing co-op dungeons. (Requires Dimensional Contract Token Availability.)[/p]
  • [p]Contracts will consume 2 for 1, granting double rewards for each contract completed.[/p]
  • [p]Current Storage capacity is increased by 100.[/p]
  • [p]90% teleport cost reduction.[/p]
  • [p]Increase maximum Abyss Point Capacity to 80,000.[/p]
  • [p]Ability to alter character appearance without using Appearance Change Tickets.[/p]
  • [p]Weapon Mastery experience gathered through Abyss Dungeons will be deposited into the Weapon Mastery UI, allowing players to distribute that experience to their weapon of choice.[/p]
  • [p]An additional Weapon Sync slot will be available for use. Unlocking other slots is not required to access this benefit.[/p]
  • [p]Players can now hold up to 7 contracts. This applies to both Contract Manager Contracts and Abyss Contracts.[/p]
  • [p]New and improved seamless animations for morph acceleration, transformations, and teleports.[/p]
[p]Thanks for your support and may DaVinci’s Favor bring you fortune on your next adventure![/p]

Battle Pass: Radiant Star

[p]Shine brighter than ever across Solisium with the Radiant Star Battle Pass, available now through July 31, 1 a.m. PT (8 a.m. UTC). It features the Radiant Dragoon armor, Autumn Leaves Hawthorne Amitoi, Ornate Chaise Lounge pose, Ebon Raven Glide Morph, and more.[/p][p]Want even more unique rewards for completing seasonal challenges? The Battle Pass is an optional seasonal purchase that can turn your accomplishments into new cosmetics, crafting materials, items, and various in-game currency. Each Battle Pass features a free track and a premium track that can be unlocked with Lucent. Look forward to new spoils every season.[/p][p]Learn more about the Radiant Star rewards below and then explore answers to your most common questions.[/p][p][/p][h2]Rewards[/h2][p][/p][p]There are desirable rewards at every level, but the most ambitious adventurers will strive to achieve max level (level 50) for the following loot.[/p]
  • [p]Level 1 (Premium Track): Ebon Raven Glide Morph[/p]
  • [p]Level 20 (Free Track): Pose - Flirty V[/p]
  • [p]Level 20 (Premium Track): Autumn Leaves Hawthorne Amitoi[/p]
  • [p]Level 31 (Premium Track): Pose - Ornate Chaise Lounge[/p]
  • [p]Level 45 (Premium Track): Radiant Dragoon headpiece[/p]
  • [p]Level 50 (Free Track): Illusion Scroll[/p]
  • [p]Level 50 (Premium Track): Radiant Dragoon outfit[/p]
[p]Don’t forget to use your Star Crystals for valuable items in the Radiant Star Point Shop. As you progress your Battle Pass, you’ll earn Star Crystals as free rewards at levels 5, 10, 15, 25, 30, 35, and 45. Additional Battle Pass experience upon reaching level 50 will be converted into Star Crystals. Be advised, at the end of the Battle Pass season, your Star Crystals will turn into Quality Recovery Crystals. Here are some of the featured items from the Radiant Star Point Shop.[/p]
  • [p](New) Skill Core Engraving Book[/p]
  • [p]Rare Rune Category Selection Chest[/p]
  • [p]Precious Ore Selection Chest[/p]
  • [p]Trait Extraction and Conversion Stones[/p]
  • [p]Nebula Charge Stones[/p]
  • [p]Rare Artifact Chance Chests[/p]
  • [p]Weapon Mastery Experience[/p]
  • [p]Skill Conversion Books[/p]
  • [p]Trait Unlock Stones[/p]
  • [p]Precious Parchment[/p]
  • [p]and more![/p]
[p]Want to learn more about how the Battle Pass works? Check out our FAQ.[/p][p]Thanks for your support and we’ll see you in Solisium![/p]

Update 2.17.0

[p][/p][p]THRONE AND LIBERTY Update 2.17.0 downtime will begin at 10:30 p.m. PT (5:30 a.m. UTC) on July 2 and last approximately 3.5 hours. Various improvements have been made to the Altar of Calanthia Raid. Find the full list of changes below.[/p][h2]Raid: Altar of Calanthia[/h2]
  • [p]Fixed an issue that allowed Dragaryle to be fought outside its intended area.[/p]
  • [p]The stairs leading to Calanthia during the third stage now always regenerate after wiping or exiting and re-entering the instance.[/p]
  • [p]Fixed an issue that blocked progression in the first stage if the Arkeum Shadowmancer was killed before the respective objective had started.[/p]
  • [p]Using Party Matchmaking to fill an empty slot no longer resets progress in the instance.[/p]
  • [p]Fixed an issue that caused players to be removed from the instance after another player joined via Party Matchmaking.[/p]
  • [p]Fixed an issue that caused players to get kicked when joining while a Spectator was present.[/p]
  • [p]Stage progress is no longer reset upon transferring servers.[/p]
  • [p]Fixed an issue where damage from Zairos' Shield Explosion mechanic could be blocked.[/p]
  • [p]Fixed an issue that caused a third player to be tethered during the Zairos/Vulkan chain mechanic on Difficult mode.[/p]
  • [p]Fixed an issue that caused the arena to not reset in stage 2 if the Vanguard wipes just before Zairos and Vulkan transform into Radeth on Difficult mode. If this occurs, the fight will now automatically reset after 30 seconds.[/p]
  • [p]Fixed 7/1: Players affected by Dragaryle’s Petrification cannot be healed after debuff expires.[/p]
  • [p]Fixed 7/1: Resolved an issue that prevented the use of Entropy Shards locked before the 2.16.0 release. If you have shards in storage, removing them from storage will put them into your currency tab.[/p]
  • [p]Fixed 7/1: Controller: Fixed the 'Select Role' popup issue that prevented matchmaking confirmation when role quotas weren't met.[/p]
  • [p]Fixed 7/1: Controller: Corrected an issue that caused the D-Pad interaction to require multiple right presses to accept matchmaking invitations.[/p]
[h3]General[/h3]
  • [p]Heroic Equipment: Dissolving Trait Extracts from Heroic Equipment now properly grants 40x Precious Magic Powder instead of Entropy Shards.[/p]
  • [p]Heroic Equipment: Weapon skills granted by Skill Cores are now shown in the Equipment Skills section of the Skills menu.[/p]
  • [p]Traits: Fixed an issue that caused a Heroic Trait to be displayed as the result of using Trait Chance Conversion with a Normal Trait on Heroic equipment.[/p]
  • [p]Auction House: Fixed an issue that caused various placeholder items to be shown in the Auction House.[/p]
  • [p]Items: The Windsheer Spear Lithograph can now be sold on the Auction House again.[/p]
  • [p]Codex: Getting knocked back by Velentra at the start of her dark/light phase no longer counts as being hit by a Fury attack for the sake of the Unhealthy Obsession Exploration Codex quest.[/p]
  • [p]Secret Dungeon: Scorpos will now appear correctly after tunneling underground then re-emerging.[/p]
  • [p]Mystic Portals: Fixed an issue that caused Mystic Portals to appear as Mystic Globes.[/p]
  • [p]Swamp of Silence: Fixed an issue that prevented players from interacting with the mud piles required for completing Contracts in the Swamp of Silence.[/p]
  • [p]Skills: Casting can now be canceled when the target moves out of range.[/p]
  • [p]Skills: Spear: Fixed an issue that caused the Heavy Attack Chance and Back Heavy Attack Chance values to be swapped in the description of Malice Surge.[/p]
  • [p]Arch Boss: Collision on various objects above Tevent has been adjusted to ensure they cannot be stood on.[/p]
  • [p]Arch Boss: The correct icons are now shown after signing up for an Ascended Arch Boss event portal.[/p]
  • [p]Localization: Korean text is no longer shown in the window displayed when a Vanguard Captain creates a Raid instance.[/p]
  • [p]Tutorial: Progress through Wisp Island is no longer blocked after relaunching at specific points.[/p]
[p]Thanks for your support! We’ll see you in Solisium[/p]

Update 2.16.0

[p]THRONE AND LIBERTY Update 2.16.0 downtime will begin at 10:30 p.m. PT (5:30 a.m. UTC) on June 25 and last approximately 5.5 hours. It includes the first 12-player Raid, Ascended Arch Bosses, and more. Find the full list of changes below.[/p][p][/p][previewyoutube][/previewyoutube][h2]Altar of Calanthia: 12-Player Raid[/h2][p]Vanquish Calanthia before her dream becomes a nightmare for all of Solisium. Fearsome bosses will attempt to stop you on your way to the altar. Upon your arrival, you’ll face the Command Marshal General of the Arkeum Legion.[/p]
  • [p]Complete the Two Wings of Sylvaeth Codex part I and II to enter Altar of Calanthia. Entry portals and related crafting NPCs can be found in the north end of Herba Village.[/p]
  • [p]Party Matchmaking and Party Board listings for the Altar of Calanthia can be accessed through the Raid UI at the entry portal. The standard Party Matchmaking UI will not show the raid. Matchmaking can only be used to enter Normal difficulty.[/p]
  • [p]The Raid matchmaking system will form two parties consisting of one tank, one healer, and four DPS roles. Pre-formed Vanguards do not have role restrictions on party formation. Teams can structure their Raid group as they prefer.[/p]
  • [p]Normal mode requires players to be at least 5,000 Combat Power.[/p]
  • [p]Difficult mode requires players to be at least 6,000 Combat Power. Difficult mode has increased boss stats, mechanics, and phases.[/p]
  • [p]Players can complete and receive rewards from both Normal and Difficult mode each week.[/p]
  • [p]Checkpoints: Defeating a boss in Altar of Calanthia counts as a checkpoint. Groups will be able to re-enter and pick up from checkpoints at a later time within the week. Players are not locked to specific group progress and can join multiple groups in a week. Defeating previous bosses again will not offer additional rewards until the week resets.[/p]
  • [p]When a team is fully defeated on any boss in Normal Mode, all players will receive a damage and HP buffs for additional attempts. This buff stacks up to 10 times and can only be applied once every 3 minutes.[/p]
  • [p]Rewards: Each week, killing Calanthia on any difficulty guarantees a Heroic Armor or Weapon. Difficult mode offers higher chances for Weapon drops or Selection Chests instead of random drops. Heroic Accessories will be available alongside an even more difficult version of the Raid in the future.[/p]
  • [p]Altar of Calanthia introduces two new materials: Entropy Shards and Chaos Prisms. These materials are used to make Heroic enhancement materials, Heroic Skill Core management items, and Heroic gear.[/p]
[h3]Solisium Style Pack[/h3][p]Transform your look with our biggest style update yet when the Solisium Style Pack comes to the Shop on June 26! Discover new hairstyles, hats, helmets, plus Dye and Sewing Thread to further personalize your favorite outfit.[/p][p][/p][p]The Solisium Style Pack includes:[/p]
  • [p]30x Illusion Scroll[/p]
  • [p]100x Dye[/p]
  • [p]40x Sewing Thread[/p]
  • [p]Hairstyles: Polished, Free Spirit[/p]
  • [p]Hats: Leather Bush Hat, Admiral’s Bicorne[/p]
  • [p]Helmets: Crested Centurion, Basic Bruiser[/p]
[h3]Heroic Gear[/h3]
  • [p]The Altar of Calanthia raid introduces a new grade of equipment drops: Heroic grade.[/p]
  • [p]Characters may only equip one Weapon and one Armor of Heroic grade at a time.[/p]
  • [p]Heroic grade is a higher grade than existing Epic gear. A base powered Heroic item is equivalent to a max enhanced Tier 2 Epic item.[/p]
  • [p]Heroic items have primary and secondary stats as well as three slots for traits, similar to other gear grades. They also have a Heroic Trait that enhances one of the 5 base stats.[/p]
  • [p]Heroic Weapons do not come with passive skills. Instead, you can extract the passive skill as a Skill Core from any Tier 1 Arch Boss Weapon or any Epic Tier 2 weapon and apply it to your Heroic weapon.[/p]
  • [p]Craft Skill Core items at the Skill Core NPC near the Altar of Calanthia Raid portal.[/p]
  • [p]Heroic gear is leveled using the new craftable Heroic Growthstones as materials.[/p]
[h3]Ascended Arch Bosses: Queen Bellandir and Tevent[/h3]
  • [p]New upgraded difficulty versions of arch bosses Tevent and Queen Bellandir are now on the weekly schedule:[/p]
    • [p]Ascended Arch Bosses take place at 4:00pm local server time on Tuesdays and Saturdays. The regular Queen Bellandir previously scheduled on Saturdays will now take place on Friday.[/p]
    • [p]These new Arch Boss versions drop materials used to upgrade your existing Arch Boss weapons.[/p]
    • [p]Tier 2 versions of the Tevent and Bellandir Arch Boss Weapons can now be crafted at any Weapon Crafter.[/p]
    • [p]Crafting a Tier 2 Arch Boss weapon requires a Tier 1 Arch Boss weapon of the same type as crafting material.[/p]
    • [p]For the consumed Tier 1 Arch Boss weapon, all traits will be reset and do not carry over to the Tier 2 weapon.[/p]
    • [p]Tier 2 Arch Boss weapons have an enhanced weapon skill compared to their Tier 1 counterparts.[/p]
[h3]Arena Season 2[/h3]
  • [p]Arena Season 2 will end at the start of maintenance.[/p]
  • [p]A month-long 6v6 Arena event season will begin after maintenance completes.[/p]
[h3]General[/h3]
  • [p]Markers: Ground markers can now be placed in the world to indicate tactical locations for your party.[/p]
    • [p]By default, the Party Leader has access to place ground markers, but permissions may be managed through the Party UI.[/p]
  • [p]Observer Mode expansion: Observer Mode can now be activated on PvE content such as Raids, Guild Raids, Dimensional Trials, and more. Manage Observer mode settings through the Party Management UI.[/p]
  • [p]UI: Item Quickslots have been expanded from 4 slots to 8 slots.[/p]
  • [p]Weapon Mastery: Tooltips for Weapon Mastery nodes now show the current stat benefit applied from the node, the value gained by the next level, and the value gained at max level.[/p]
  • [p]Siege: Tax Delivery and Castle Siege now take place back-to-back on the same day instead of split across 2 weeks. The alternate week is now scheduled for Interserver Siege battles. These 2 events will cycle on a biweekly schedule.[/p]
  • [p]Siege: Increased the duration of Fonsine's Blessing spawn protection provided when spawning during Sieges.[/p]
  • [p]Chat: A variety of pre-set chat messages have been added that can be assigned to the ring menu for quick selection.[/p]
  • [p]Chat: Message triggers may now be set to send pre-written chat messages based on activity triggers, like logins or party joins.[/p]
  • [p]Riftstones and Boonstones: Increased the stat bonuses provided by Riftstone and Boonstone owner buffs.[/p]
  • [p]Riftstones and Boonstones: Decreased the preparation timer at the start of Riftstone and Boonstone battles from 5 to 2 minutes.[/p]
  • [p]Nebula Island: Adjusted the portal location for the boss portal in Seal Sanctuary to be further south.[/p]
  • [p]Nebula Island: Grimturg: Adjusted some cases where Grimturg unexpectedly moved during mechanics.[/p]
  • [p]Urstella Fields: Adjusted mob density in some areas.[/p]
  • [p]Dungeons: 3 and 4-Star Dungeon reward chests may now be opened two times per run.[/p]
  • [p]Nebula Island: The corruption debuff from Exodus will now be removed upon moving to a safe zone.[/p]
  • [p]Contracts: Fixed an issue where interactable bottles in Talandre for the 'Collect Letters in a Bottle' contracts were only visible while within 5m of range.[/p]
  • [p]Food: The buff granted by Enticing Cream Pudding now matches its description.[/p]
  • [p]War Games: Players on different teams can no longer form a party together.[/p]
  • [p]Crafting: Fixed an issue where the quantity button was inactive when supplementing materials from a selection chest during crafting.[/p]
  • [p]Adventure Codex: Chapter 4: Fixed a case where the Rescue Operation codex could sometimes not be progressed.[/p]
  • [p]Siege: Fixed a case where players could swap weapon types without incurring an intended ability cooldown.[/p]
[h3]Longbow[/h3]
  • [p]Flash Arrow: Increased area of effect by 2 meters. Now always attempts to hit, but the effect can be resisted by the target. On hit, applies a ranged evasion debuff to the target. Cooldown reduced from 60 seconds to 36 seconds, damage increased from 150% to 250%.[/p]
  • [p]Brutal Arrow: Now increases damage by 40% against stunned or bound targets.[/p]
  • [p]Weapon Mastery: Rhythmical Shooting: General weapon damage increases by 3~12 for 3 seconds each time you use different skills in sequence. Stacks up to 5 times.[/p]
  • [p]Healing Touch: Added a fourth specialization that changes Healing Touch to a self-buff, adds a damage bonus when using longbow skills, but also reduces your movement speed for 4 seconds while active.[/p]
[h3]Spear[/h3]
  • [p]Phoenix Barrage: Reduced base damage. At Epic Lv 5, damage reduced from 91% of Base Damage +23, to 73% of Base Damage +19. Damage boost against monsters increased from 125% to 180%.[/p]
  • [p]Explosive Fury: Reduced base damage. At Epic Lv 5, damage reduced from 360% of Base Damage +100, to 288% of Base Damage +80. Damage boost against monsters increased from 40% to 75%.[/p]
[h3]Dagger[/h3]
  • [p]Thundering Bomb: Reduced base damage. Reduced damage bonuses applied when striking from the back or when target is under Weaken effects. Damage boost against monsters increased from 15% to 40%.[/p]
  • [p]Shadowy Escape: Fixed an issue where players would rarely teleport back to their casting point upon teleporting with Shadowy Escape.[/p]
[h3]Greatsword[/h3]
  • [p]Fixed an issue causing Death Blow and Guillotine Blade to be canceled if used a 2nd time while it's being charged.[/p]
[h3]Staff[/h3]
  • [p]Burning Smokescreen: Added a short cooldown before a 2nd Burning Smokescreen can be used to prevent it from accidentally being cast twice.[/p]
[h3]UI[/h3]
  • [p]Amitoi and Morphs: Tooltips on Amitoi and Morph icons now tell you if you've acquired that Amitoi or Morph.[/p]
  • [p]Controller: Added the ability for controller shortcuts to be assigned to main menus such as Inventory.[/p]
  • [p]Matchmaking: Changing zones or closing a menu no longer closes the 'Matchmaking Successful' popup resulting in it being declined.[/p]
  • [p]Trials: Fixed an issue causing Trial-specific Dungeon UI elements to rarely not be displayed.[/p]
  • [p]Codex: Fixed an issue causing the camera to occasionally get stuck when attempting to teleport to the Amitoi house while the camera pans during a cinematic scene.[/p]
  • [p]PlayStation 5: The sun now appears without a black object in front of it.[/p]
[p]Thanks for your support! We'll see you in Solisium.[/p]

Raid: Altar of Calanthia

Vanquish Calanthia before her dream becomes a nightmare for all of Solisium. The Altar of Calanthia, our first 12-player Raid, launches on June 26. Catch up with Tico, godspeed, and the team at NCSOFT for an in-depth look at everything you need to know about this new PvE activity.

Our Raid deep dive video covers design, character, narrative decisions, and more. After the video, read on for insight into future Calanthia appearances, plus details on difficulty. We’ve also shared concept art featuring Altar of Calanthia environments.

[previewyoutube][/previewyoutube]
[h2]The Command Marshal General of the Arkeum Legion[/h2]
Fearsome bosses will attempt to stop you on your way to the altar. Upon your arrival, you’ll face the Command Marshal General of the Arkeum Legion.

[h3]Will players encounter Calanthia more in the future?[/h3]
NCSOFT: In the existing Adventure Codex, the player grows alongside the Resistance after coming from Whisp Island. Throughout their journey, they meet various characters and solve incidents, becoming a central figure in that organization.


Naturally, they also learn about key members, such as DaVinci and Janice Cartair, as well as important figures in Arkeum, like Reville Lupius, Calanthia, and Kazar. As part of the Adventure Codex and Bonus Codex updates releasing alongside the Raid, you will discover more not only about Calanthia but also about the stories of major Resistance figures, including Clay and Roen.

Experience the stories surrounding the Altar of Calanthia to find out whether you’ll encounter her more in the future.

[h2]Raid Difficulty[/h2]
Find out what kind of experiences players can look forward to when challenging more difficult modes.

[h3]How will the difficulty of future raids be expanded?[/h3]
NCSOFT: We are designing the difficulty to require both 'harmony' and 'growth'. It's not just about placing stronger enemies, but requiring organic party composition and individual role performance abilities.


Additionally, progressing to higher difficulty levels will require learnings gained from lower-level raid experiences. Each raid is designed to provide players with meaningful triumphant moments.

Given that THRONE AND LIBERTY has many skilled PvE players, we have high expectations for their abilities. The hard difficulty mode of the Calanthia Raid is extremely challenging. Even top players will barely be able to clear it. However, as players regularly play it and acquire unique gear, the difficulty will gradually become more manageable.

For the future expert difficulty mode, players can expect an even more intense challenge. We can't wait to see players try it.

[h2]Altar of Calanthia Concept Art[/h2]
See how the Raid went from concept to execution through the following images.

[h3]Fire and Ice Arena[/h3]


[h3]Calanthia[/h3]


[h3]Exterior[/h3]


[h3]Altar[/h3]


[h3]Corridor[/h3]


Thanks for your support and good luck against Calanthia!