MENACE Patch #7 - New Barks, Fixes, and Tweaks
[p]Hey all,[/p][p]While bigger things are cooking, we have a minor patch for you today with a dev diary on the way for tomorrow.[/p][p]Besides lots of smaller fixes and tweaks, Field General Zama will now occasionally comment on the mission outcomes, but as most of you are winning anyway, his comments will be of course friendly and supportive.[/p][p][/p][p]Note: This update is save game compatible with your ongoing campaigns.[/p][p] [/p][h3]Changelog[/h3][hr][/hr][p]v0.6.10 -- Patch #7[/p][p][/p][h3]New[/h3]
[/p][h3]Community Guides and Resources[/h3][hr][/hr][p]Be sure to check out the latest community resources and official guides.[/p]
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- [p]New FM Zama barks during missions[/p]
- [p]Added rare barks for some SLs[/p]
- [p]Early game items aren't excluded from the late game black market anymore. (The black market is restocked after each operation.)[/p]
- [p]New monospace font, since the old one caused trouble for multiple languages.[/p]
- [p]Optimized Black Market since it was causing FPS drops and sometimes even caused crashes when moving many items quickly.[/p]
- [p]Increased the chance for operations against enemy factions against which there isn't an operation available yet.[/p]
- [p]Discouraged enemy AI units to seek cover right next to player vehicles.[/p]
- [p]Added subtle depth of field effect, which blurs objects close to camera. It can be disabled in the graphics settings.[/p]
- [p]Civilians can no longer pick up the 'Lost Data Recorder'.[/p]
- [p]FIXED The game processed input events from gamepads, joysticks and other peripherals, which somtimes caused unintended scrollbar and slider behaviour[/p]
- [p]FIXED The achievement "Friendly Neighbour" was sometimes not tracked correctly[/p]
- [p]FIXED Units without the 'Vanguard' perk can no longer swap places with units having the perk during mission preparation[/p]
- [p]FIXED Jean Sy was sometimes not selectable during the "WHAT'RE'YA'BUYIN'?" event[/p]
- [p]FIXED Using the perk 'Rally' on civilians, caused civilian not being able to move[/p]
- [p]FIXED Defect 'Weapon Systems destroyed' now persists when swapping pilots[/p]
- [p]FIXED Mines didn't deal damage to enemies inside the fog of war[/p]
- [p]FIXED AP mines should no longer damage units inside enclosed vehicles[/p]
- [p]FIXED Flashbang did't affect targets inside towers[/p]
- [p]FIXED Hovering over empty tiles without a skill selected didn't show the movement costs[/p]
- [p]FIXED Hovering over tiles with a selected skill showed the movement costs[/p]
- [p]FIXED Movement overlay didn't appear after canceling AoE Skills[/p]
- [p]FIXED Movement overlay appeared after selecting the second tile for AoE Skills[/p]
- [p]FIXED Pirate captains got stuck in animation glitch after using pirate drugs[/p]
- [p]FIXED Alien warriors sometimes got stuck in walk animation[/p]
- [p]FIXED Weapon names weren't updating instantly when switching the in-game language[/p]
- [p]FIXED Multiple barks showed the wrong speaker[/p]
- [p]FIXED Muzzle flashes of the 'Tripod Griffin Minigun' were too bright[/p]
- [p]FIXED Vehicle plasma weapon used wrong muzzle effect[/p]
- [p]Reduced IFV hitpoints from 400 to 350 and armor durabiliy from 800 to 700 to be more in line with other vehicles[/p]
- [p]Some antivirus programs incorrectly classify the "GameAssembly.dll" file as malware and delete it, making the game unplayable. If that happens, please whitelist the "GameAssembly.dll" and "Menace.exe".[/p]
- [p]If the game is installed on HDD drives, loading times are bad and barks are delayed.[/p]
- [p]Display mode "Fullscreen" sometimes behaves not as expected, after minimizing the game. Until this is fixed please consider using "Fullscreen Window" instead.[/p]
- [p]Setting the 'Grass Quality' setting to high/ultra can cause FPS drops and crashes.[/p]
- [p]The promotion tax mechanic is frustrating.[/p]
- [p]For new content the French translation is missing.[/p][p][/p]
[/p][h3]Community Guides and Resources[/h3][hr][/hr][p]Be sure to check out the latest community resources and official guides.[/p]
- [p]The Gate Rippers’ War Manual: This is a mega-compilation of guides that covers the basics of MENACE, how to use stealth, what accessories to pick, how to engage in close-quarters combat, and much more. A must-read for any prospective commander looking to excel in the Wayback.[/p]
- [p]Squad Leaders, a Brief(ish) Overview: A fantastic overview of all the game's current Squad Leaders and what their strengths are. [/p]
- [p]Enemy Almanac: Rogue Army: Knowing your enemy is half the battle. This guide covers the Rogue Army, what their strengths are, and how to fight them effectively. [/p]
- [p]Official Beginner's Guide: If you're brand new to MENACE then check out our official beginner's guide that'll cover all the essentials to prepare you for the frontlines.[/p]
- [p]Official MENACE Wiki: Do you have more questions about MENACE? We have a community-run wiki that has details and information to help you along.
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