Demo Updated!
[p]Hello ShantyTown fans![/p][p][/p][p]A new version of the ShantyTown Demo is now available, and there are a LOT of changes that were made to enhance the experience bringing quite a few QoL features as well as updates to the game's base mechanics.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][h2]What's Changed?[/h2][p]The main changes include:[/p]
[/p][p][/p][h2]Any New Maps to Play?[/h2][p]At this time, I haven't yet added any NEW maps to the demo, and I think I'll keep it that way, as I like the selection of maps available. Currently, the demo is about 1-2 hours of gameplay, depending how fast you play.[/p][p][/p][p]If you really want to play more or help the development of the game, please sign up for the Playtest which I've re-activated. To jump the random queue, fill out this form and we'll get you involved.
Join the Playtest[/p][p][/p][p]Playtesters will get access to different later stage areas of the game and give feedback on balance and design to help shape the overall experience of the game. If this sounds like something you'd like to do, please come join!
That's all for now, until the next update![/p]
- [p]A new, smoother camera[/p]
- [p]A deck on the left side of the screen that shows all remaining objects[/p]
- [p]You can now swap items in a group[/p]
- [p]New settings and keybinds[/p]
- [p]Your progress will save visually when you exit and re-enter[/p]
- [p]Saving and loading maps improved[/p]
- [p]Optimizations made to reduce GPU bottleneck[/p]
Join the Playtest[/p][p][/p][p]Playtesters will get access to different later stage areas of the game and give feedback on balance and design to help shape the overall experience of the game. If this sounds like something you'd like to do, please come join!
That's all for now, until the next update![/p]