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Patch 7.02

[h2]Update Notes[/h2][p]Unfortunately, Steam's cloud save system and the in-game save system weren't linking properly and your save files may have been wiped![/p][p]This was not intentional and I really believe this is the last time this will happen as I believe it's been fixed.[/p][p][/p][p]If you have not opened the game in about a week, you can still save your progress, but you have to move your SaveGames and Screenshots folders from the game's local Saved folder into C:\\Users\\\[your username]\\AppData\\Local\\ShantyTown\\Saved[/p][p][/p][p]If you're happy to start the demo again, try it out with the new Chinese New Year's items![/p][p][/p][h2]Patch Notes:[/h2][p]0.07.02[/p][p]Changes[/p]
  • [p]Updated introduction letter localizations[/p]
  • [p]Removed the duplicate ambient sounds[/p]
  • [p]Fixed a UI bug on the goals at the end screen[/p]
  • [p]Fixed a focus bug on the map when completing a game[/p]
  • [p]Cloud save should work as intended (fingers crossed)[/p]
  • [p]Finally removed the paper sound on game open[/p]
  • [p]Loading a game from a startup-loaded map won’t regenerate items[/p]
  • [p]Fixed a UI bug when loading games from photos[/p]
  • [p]Fixed a bug where volume would start at 60x normal[/p]
  • [p]Upgraded to Unreal Engine 5.6[/p]
  • [p]Fixed a camera lock issue on new games[/p]
  • [p]Number buttons won’t spawn items while in menus[/p]
  • [p]Dossier and Creative buttons properly become active upon completing certain maps[/p]
  • [p]Fixed some focus issues on the introduction objects[/p]
  • [p]Reorganized the lantern wall object to be in the lights creative category[/p]
[p]Enjoy![/p][p]-Erik[/p]