Blood Rush Early Access - First patch
[p]Hey !
Thanks for playing the first version of Blood Rush, some issues have been escalated so here is the first patch, I'll probably do a second one soon since I did not have the time to adress every single report here and it is getting really late.[/p][p][/p][p]I'm so glad you are all enjoying the game, here is the changelog.[/p][p][/p][p]
The ✨ emoji indicates that the feature was requested by the community.[/p][p]Changes :[/p]
Thanks for playing the first version of Blood Rush, some issues have been escalated so here is the first patch, I'll probably do a second one soon since I did not have the time to adress every single report here and it is getting really late.[/p][p][/p][p]I'm so glad you are all enjoying the game, here is the changelog.[/p][p][/p][p]
The ✨ emoji indicates that the feature was requested by the community.[/p][p]Changes :[/p]
- [p]Updated relic prices in the shop.[/p]
- [p]✨ The blood blade upgrade now displays penetration bonuses.[/p]
- [p]Mobs will now get a bit of knockback when killed.[/p]
- [p]Added new corridors visuals for Stygos.[/p]
- [p]Updated the parry ability icon.[/p]
- [p]Added a new room for Stygos.[/p]
- [p]Epimetheus now stops his animation if you cut his dialogue short.[/p]
- [p]✨ Weapon specific upgrade won't be suggested unless you have the specific weapon on you.[/p]
- [p]Some effects loading while a mob was killed are no longer applied and persistant.[/p]
- [p]Abel's divine strike should no longer damage Cain.[/p]
- [p]The Skullstriker could shoot negative ammo.[/p]
- [p]You can no longer stand on the door frames in Vires.[/p]
- [p]The antichrist won't dance anymore when killing a spouse.[/p]
- [p]Fixed the shop in Pleonexia killing every single NPC.[/p]
- [p]Optimized memory management.[/p]
- [p]Pandoras box can appear now.[/p]
- [p]Fixed some typos.[/p]