Ghoul Smash - v16
This update primarily focuses on quality of life improvements, with content taking a backseat. I am currently working on the Christmas Update, as well as continuing development for Act 3 and Atlas Invasions.
[h2]Steam Leaderboard[/h2]
[h2]Mini-Bosses[/h2]
[h2]Interface[/h2]
[h2]Campaign[/h2]
[h2]Treasures Menu[/h2]
[h3]Item Filter[/h3]
[h2]Speedboosts[/h2]
[h2]Astral Equipment[/h2]
[h2]Balance[/h2]
[h3]Sharktooth Necklace[/h3]
[h2]Skills[/h2]
[h3]Chain Ball (Normal Flails)[/h3]
[h3]Cleave (Normal Axes)[/h3]
[h3]Vortex (Legion)[/h3]
[h3]Bash (Normal Hammers)[/h3]
[h3]
Explosive Bash (Boom Hammer)[/h3]
[h3]Poison Slap (Ghoul Smasher)[/h3]
[h3]Avarice (Pharaoh's Crown)[/h3]
[h2]Statuses[/h2]
[h3]Poison[/h3]
Additions
[h2]Steam Leaderboard[/h2]
- Added the ability to upload your statistics to a leaderboard. This can be done within the Statistics menu and will upload your stats alongside your Steam name.
[h2]Mini-Bosses[/h2]
- Added 1 new Mini-Boss to the Tangle Area in the Eternal Battleground.
- The boss drops 1 new versatile weapon.
[h2]Interface[/h2]
- Added rarity outlines to items and equipment.
- Redesigned a majority of the interface.
- Updated several descriptions within the in-game Guide.
Changes
[h2]Campaign[/h2]
- Added Buff Plates to the Tomb Encounter to make it less punishing.
[h2]Treasures Menu[/h2]
[h3]Item Filter[/h3]
- Removed Auto-Salvage from this menu and replaced it with an Item Filter. The Item Filter will automatically salvage items below the selected Rarity. Rare Drop Table items and Unique items are whitelisted and will always drop, regardless of the filter setting.
[h2]Speedboosts[/h2]
- Added a visual indicator showing the amount of Speedboosts remaining. Previously, this was hidden, causing some confusion.
- Slightly adjusted the Speedboosts granted by Skills to better fit the binary bar.
Items & Equipment
[h2]Astral Equipment[/h2]
- All items found with Astral Rarity will now have affixes of the highest tier possible.
[h2]Balance[/h2]
[h3]Sharktooth Necklace[/h3]
- Changed the Rarity (Cosmetic).
- Now Unmodifiable.
[h2]Skills[/h2]
[h3]Chain Ball (Normal Flails)[/h3]
- Now has 'magnetism' towards enemies. Every 0.6–1.2 seconds, a Chain Ball within range of an enemy will launch itself towards that enemy. This makes the skill more consistent at dealing damage.
- Now lasts until the start of your next turn. The knockback effect only triggers during your turn.
- Added new visuals.
[h3]Cleave (Normal Axes)[/h3]
- Removed the blood gibs to improve clarity.
- Increased the pull strength of the vortex.
- Massively increased the attack rate. It triggers the same number of attacks, but at a much faster rate.
- Old: 4 attacks over 1 second.
- New: 4 attacks over 0.4 seconds.
[h3]Vortex (Legion)[/h3]
- Removed the blood gibs to improve clarity.
- Increased the pull strength of the vortex.
- Massively increased the attack rate. It triggers the same number of attacks, but at a much faster rate.
- Old: 4 attacks over 1 second.
- New: 4 attacks over 0.4 seconds.
- Now spawns the additional axes at the location of the vortex, not the player's location.
[h3]Bash (Normal Hammers)[/h3]
- You can now use Jump Boosts to launch a Bash Projectile towards your cursor's location.
- You can now right-click to brake a Bash Projectile.
[h3]
Explosive Bash (Boom Hammer)[/h3]
- You can now use Jump Boosts to launch a Bash Projectile towards your cursor's location.
- You can now right-click to brake a Bash Projectile.
[h3]Poison Slap (Ghoul Smasher)[/h3]
- Now works as follows: When you collide with an enemy, you strike them 4 additional times, each strike having a 100% chance to poison and knock the enemy in a random direction.
[h3]Avarice (Pharaoh's Crown)[/h3]
- Now works as follows: Whenever you loot an item that is salvaged by the Item Filter, you gain +25 Bonus Fortune and a small Speedboost. Additionally, items salvaged by the Item Filter are salvaged at 10x their value.
[h2]Statuses[/h2]
[h3]Poison[/h3]
- Poison has been bugged for some time. It is supposed to deal percentile damage when another poison proc is applied. This has now been fixed, alongside a slight buff.
- The first initial poison proc will now deal damage equal to 8–12% of the target's Constitution. Every additional poison application will deal damage equal to 1–3% of the target's Constitution. Poison is still applied at the start of an enemy's turn.
Bug Fixes
- Fixed a bug where Cleave would trigger multiple Speedboosts on kill.
- Fixed a bug where bosses in the T4 Colosseum Atlas Core area would drop T6 items.
Known Issues
- When launching the game in Fullscreen mode, it sometimes creates a smaller window that is difficult to interact with.