Ghoul Smash Patch Notes v0.7.8.8
[h2]Changes[/h2]
[h2]Fixes[/h2]
[h2]Skills[/h2]
[h3]Thrust[/h3]
[h3]Bash[/h3]
[h3]Flail[/h3]
- The Amount of Speedboosts you can gain outside of Boost Pads per turn is now limited to 10. (Some items such as the Spear allow 20 Speedboosts.)
- Changed the text color of skill damage.
Normal Hit = White
2x Critical Hit = Yellow
3x Critical Hit = Orange
4x Critical Hit = Red
[h2]Fixes[/h2]
- Fixed a bug where Burning Men would keep burning the player on collision. (The burn is supposed to only trigger once per round).
[h2]Skills[/h2]
[h3]Thrust[/h3]
- Speedboost on attack has been reduced to 0.15 (Previously 0.25)
[h3]Bash[/h3]
- Bash has been reworked to make it all about the Bash Projectile Target. Its' new mechanics are as follows:
Turns the first enemy you collide with into a Bash Target and yourself into a bounce pad. The bash target gains damage each time it collides with another object. Damage is dealt to the Bash Target at the end of your turn.
[h3]Flail[/h3]
- Speedboost on kill is now 0.25 (Previously 0.15)