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  3. Ghoul Smash Patch Notes v0.7.8.8

Ghoul Smash Patch Notes v0.7.8.8

[h2]Changes[/h2]
  • The Amount of Speedboosts you can gain outside of Boost Pads per turn is now limited to 10. (Some items such as the Spear allow 20 Speedboosts.)
  • Changed the text color of skill damage.

    Normal Hit = White
    2x Critical Hit = Yellow
    3x Critical Hit = Orange
    4x Critical Hit = Red


[h2]Fixes[/h2]
  • Fixed a bug where Burning Men would keep burning the player on collision. (The burn is supposed to only trigger once per round).


[h2]Skills[/h2]
[h3]Thrust[/h3]
  • Speedboost on attack has been reduced to 0.15 (Previously 0.25)


[h3]Bash[/h3]
  • Bash has been reworked to make it all about the Bash Projectile Target. Its' new mechanics are as follows:
    Turns the first enemy you collide with into a Bash Target and yourself into a bounce pad. The bash target gains damage each time it collides with another object. Damage is dealt to the Bash Target at the end of your turn.


[h3]Flail[/h3]
  • Speedboost on kill is now 0.25 (Previously 0.15)