Ghoul Smash v10
Changes
[h2]Keystones[/h2]
[h3]Windrunner[/h3]
- You gain damage equal to 100% (previously 50%) of your Speed.
[h3]Astral Battery[/h3]
- You gain damage equal to 100% (previously 25%) of your Spirit.
[h2]Interslice[/h2]
[h3]Essence Forge[/h3]
- Added a help button to the window.
- Added some Quality of Life to the Essence Forge
- Added the ability to multiply the amount of rolls per action.
- Reduced the Chance to get items to 3% (previously 5%).
[h2]Crafting[/h2]
- A tooltip will now appear for the item inside the crafting slot for 3 seconds after a craft is attempted.
[h2]Items & Equipment[/h2]
You can get the new variants of the items by using the Confluence or similar crafting options.
- All Charms have been buffed.
- Tier 3 Amulets have been buffed.
- Healthstone has been buffed.
- Skull Ring has been buffed.
- Vitality Ring has been buffed.
- True Axe has been buffed.
- True Bow has been buffed.
- True Wand has been buffed.
- Dragon Med Helmet has been buffed.
- Royal Armor has been buffed.
- Arclight Armor has been buffed.
- Obsidian Armor has been buffed.
[h2]Skills[/h2]
[h3]Fury[/h3]
- Now has B (Previously A) Scaling.
- The Speed Boost applied at the end of the combo is now 0.25 (Previously 0.5).
[h3]Crush[/h3]
- Now has A (Previously B) Scaling.
[h3]Divine Crush[/h3]
- Now has A(Previously B) Scaling.
- The Smite now has A (Previously C) Scaling.
[h2]Enemies[/h2]
- Enemy Constitution per tier in the Eternal Battleground is higher.
- Magical Enemies are now much stronger:
- Magic (Blue Outline) - 2x Increased Damage and Health
- Rare (Yellow Outline) - 3x Increased Damage and Health
- Astral (Purple Outline) - 5x Increased Damage and Health
[h2]Loot[/h2]
- Origin Orbs are much more rare.
[h2]Fixes[/h2]
- Fixed a bug not letting you refund Critical Chance in the Aetherflux.
- Fixed a bug not letting some nodes refund in the Aetherflux
- Fixed a bug where right-clicking to unequip equipment would add amounts.