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Sephiria News

0.1.1 Update

Game
- Adjusted physical movement.
- Collisions between characters and monsters are now disabled.
- Improved issue where players could get stuck in various map locations.
- Artifact Rapier: Changed option from attack speed -> increased basic attack damage, decreased special attack damage.
- Artifact Giant Telescope: Added damage increase ratio display.
- Anvil Delicate Corrosion: Changed mana reduction (30% -> 33%).
- Modified the number of Sephirites selected upon defeating a mid-boss (4 -> 5).
- Made some adjustments so that projectiles thrown by monsters are more visible.

Bug Fixes
- Artifact Ignition Oil: Text corrected from Greatsword Sweep -> Greatsword Whirlwind.
- Artifact Artificial Spirit Ifiel: Fixed an issue where movement speed was reduced in certain situations.
- Artifact Ancient Telescope: Fixed an issue where it was active even when disabled.
- Artifact Balisong: Fixed an issue where the cursor remained when disabled.

- Fixed an issue where BGM was not heard in the Village of Verdant Area.

- Monster Oink Shaman: Fixed an issue where it couldn't be attacked when the player was very close.
- Monster Hedgehog: Changed so that attack alerts disappear when hit.

- Miracle Warlock: Fixed an issue where current HP decreased upon acquisition.
- Miracle Astronomer: Text correction.

- Fixed untranslated parts: weapon action translation keys, negotiation tooltip, etc.

- Corrected mistranslations of sword and shield.


If you encounter any bugs or issues, or have any feedback, please let us know via Discord or comments.
Thank you.



0.1.2 Hotfix


While changing the physical movements, a bug was found where objects in woodlands would cause crashes. We have fixed this issue and released version 0.1.2. We apologize for any inconvenience caused during your gameplay.

0.1.0 Update

Content Changes


  1. Item Combo System Implementation: The item combo system grants bonus stats when collecting items with the same tag. Although the current content is subject to change, we included it in this update to share with you first. Please feel free to leave feedback on this system at any time.
  2. Changes to Various Existing Artifacts (Ohia Lehua, Thunderclap Tablet, Robe of Yearning, etc.)
  3. Addition of New Unlockable Artifacts (Available in Destiny Inscription menu)
  4. Immediate Access to Destiny Inscription upon Game Over
  5. Saphirite Reroll Improvement: Previously rerolled items will not appear again.
  6. Costume Selection Persistence for Players (Weapons will be addressed in future updates)
  7. Quick Weapon Info: Press the 'C' key to briefly view current weapon info.
  8. Shop Enhancement: The effect of barter stat differences is now displayed.
  9. Gamepad: Tab navigation in options and shop changed to trigger keys.
  10. Woodlands BGM Change


Bug Fixes


  1. Fixed Charge FX Persisting when Changing Greatsword Weapon
  2. Resolved Issue where Some Props Couldn't be Destroyed by Magic Projectiles
  3. Fixed Bug Causing Increased Attack Speed when Attacking and Guarding Simultaneously
  4. Fixed Bug where Utility Belt UI Remained after Game Restart
  5. Fixed Bug where Rapier Appeared through Trees
  6. Various Other Bug Fixes

Update 0.0.15

Hello, this is Team Horay.

This patch includes bug fixes as well as numerical adjustments and other changes. As a result, you may experience a slightly different feel after receiving this version compared to the previous one. We apologize for any confusion. In future patches, we plan to stabilize these improvements and continue to introduce small content additions. Thank you for playing.


Major Changes
  • A 'hold to attack' function has been added to basic weapons.
  • The temporary enhancement feature implemented for greatswords has been removed, and new enhancement options have been implemented.
  • The damage of swords and shields has been slightly increased.
  • UX related to enchanting has been improved.
  • Several items have been adjusted.
  • To more effectively control the efficiency of the damage stat, the player's base damage stat has been increased from 8 to 20, and monster health has been proportionally increased. (Other combat elements such as artifacts have also been adjusted)
  • Boss health has been slightly decreased.
  • Experience gained from experience boxes has been increased and no longer provides a random amount of experience.
  • A "Spare HP (tentative name)" system has been introduced to prevent situations where current HP is reduced to match maximum HP when maximum HP decreases during inventory arrangement. HP will be preserved as a reserve until the next battle. (Related guide UI is not yet available and will be added in the future)
  • The BGM for the Mole Boss has been changed.
  • One new item has been added.
  • Some items/spells now deal elemental damage.
  • MP now recovers faster when low during non-combat situations.
  • Fixed a bug where players could acquire discarded gold rings after obtaining the One Ring.
  • Fixed an issue where the player's inventory appeared jumbled in the shop UI.
  • Fixed an issue where enchant and dark cloud loop sound volumes were not affected by the sound settings in options.
  • Fixed an issue where merchant Kiki's barter skill was abnormally low.

Steam Next Fest : Play sephiria on next fest!

Sephiria is a roguelite that combines inventory management and action gameplay.

We are excited to participate in Steam Next Fest and showcase our game to you all.

If you enjoy the demo, please consider adding Sephiria to your wishlist.

If you have any feedback about the game, feel free to leave us a message anytime through our Discord, email, or Steam Community page. Your input is greatly appreciated.

0.0.11 Update

Bug Fixes
- Fixed an issue where controller inputs were not working properly in the Destiny Engraving window.
- Mole Boss: Fixed an issue where certain patterns would not end.
- Fixed an issue where other tabs could not be pressed in the Options window.

Improvements
- Increased MP recovery speed in non-combat situations.
- Primeval Groves: Some monster placements have been adjusted.
- hanged to allow selecting the starting language when starting the game.
- Fixed other minor errors.

Known Issues
- Due to changes in how the current language is saved, the language setting UI may appear when connecting to the game.