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Sephiria News

0.0.11 Update

Bug Fixes
- Fixed an issue where controller inputs were not working properly in the Destiny Engraving window.
- Mole Boss: Fixed an issue where certain patterns would not end.
- Fixed an issue where other tabs could not be pressed in the Options window.

Improvements
- Increased MP recovery speed in non-combat situations.
- Primeval Groves: Some monster placements have been adjusted.
- hanged to allow selecting the starting language when starting the game.
- Fixed other minor errors.

Known Issues
- Due to changes in how the current language is saved, the language setting UI may appear when connecting to the game.

0.0.10 Update

Bug fixes
- Fixed an issue where the last attack of the 'Rapier' artifact was not applied to the 'Crown of Pride' artifact
- Fixed an issue where the version check between the client and host was not working properly during multiplayer
- Fixed an issue where the game connection was intermittently terminated when attacking NPCs

Improvements
- Grassland Boss: Decreased the maximum HP and adjusted some patterns
- Grassland Mini-Boss: Adjusted some patterns
- Adjusted the warning display time for attacks of some monsters
- Modified some Japanese text

Known Issue
- The check code that verifies if the versions of Sephiria are the same during multiplayer has been reactivated. Multiplayer between the previous version and the current version of Sephiria will not function properly.
- When playing multiplayer, please make sure that all participants are using the latest version (Library -> Right-click on Sephiria -> Properties -> Local Files -> Verify integrity of game files).

0.0.9 Update

Bug Fixes
  • Fixed a bug where the birth selection UI could not be used with joystick controllers.
  • Fixed some controller UI manipulation bugs.
  • Fixed a bug where the tooltip UI would not display properly if the level of an artifact was negative.
  • Fixed a bug where the HP UI would not drop below 1 even if the player died.


Improvements
  • During multiplayer, the timer bar will be displayed when moving together.
  • When UI such as inventory is activated, the visibility of the cursor image is improved.


Known Issues

Currently, there is an issue with multiplayer not working properly due to a bug related to client version matching. As it will take some time to fundamentally resolve the problem, we have temporarily removed the version check code. When playing multiplayer, please make sure that all clients maintain the latest version of Sephiria. We kindly ask for your attention to this matter.
(How to update to the latest version: Library -> Right-click on Sephiria -> Properties -> Local Files -> Verify integrity of game files)

0.0.8 Update

Bug Fixes
  • Fixed a bug where artifact effects exceeding the maximum level were not displayed correctly.
  • Fixed a bug where the shop's vault did not function properly during multiplayer.
  • Fixed a bug where the greatsword would not unlock if the game was forcibly closed after clearing the greatsword quest. (Players who have already encountered this bug should re-enter the greatsword training ground to unlock it.)


Improvements
  • Enemies are now displayed on the HUD.

0.0.7 Update

Bug Fixes
  • Fixed a bug where the item "Cold Lock" occasionally did not function properly.
  • Fixed an issue where pressing the ESC key during loading would pause the game.
  • Fixed a bug preventing progress in the "Rylie’s Gift" quest.
  • Fixed a bug where the potion image would not disappear when becoming incapacitated while drinking a potion.
  • Improved visibility of EXP orb.


Dash Control Improvement
  • Reduced the occurrence of accidentally falling into pits due to misusing the dash.