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Sephiria News

Update 0.0.15

Hello, this is Team Horay.

This patch includes bug fixes as well as numerical adjustments and other changes. As a result, you may experience a slightly different feel after receiving this version compared to the previous one. We apologize for any confusion. In future patches, we plan to stabilize these improvements and continue to introduce small content additions. Thank you for playing.


Major Changes
  • A 'hold to attack' function has been added to basic weapons.
  • The temporary enhancement feature implemented for greatswords has been removed, and new enhancement options have been implemented.
  • The damage of swords and shields has been slightly increased.
  • UX related to enchanting has been improved.
  • Several items have been adjusted.
  • To more effectively control the efficiency of the damage stat, the player's base damage stat has been increased from 8 to 20, and monster health has been proportionally increased. (Other combat elements such as artifacts have also been adjusted)
  • Boss health has been slightly decreased.
  • Experience gained from experience boxes has been increased and no longer provides a random amount of experience.
  • A "Spare HP (tentative name)" system has been introduced to prevent situations where current HP is reduced to match maximum HP when maximum HP decreases during inventory arrangement. HP will be preserved as a reserve until the next battle. (Related guide UI is not yet available and will be added in the future)
  • The BGM for the Mole Boss has been changed.
  • One new item has been added.
  • Some items/spells now deal elemental damage.
  • MP now recovers faster when low during non-combat situations.
  • Fixed a bug where players could acquire discarded gold rings after obtaining the One Ring.
  • Fixed an issue where the player's inventory appeared jumbled in the shop UI.
  • Fixed an issue where enchant and dark cloud loop sound volumes were not affected by the sound settings in options.
  • Fixed an issue where merchant Kiki's barter skill was abnormally low.

Steam Next Fest : Play sephiria on next fest!

Sephiria is a roguelite that combines inventory management and action gameplay.

We are excited to participate in Steam Next Fest and showcase our game to you all.

If you enjoy the demo, please consider adding Sephiria to your wishlist.

If you have any feedback about the game, feel free to leave us a message anytime through our Discord, email, or Steam Community page. Your input is greatly appreciated.

0.0.11 Update

Bug Fixes
- Fixed an issue where controller inputs were not working properly in the Destiny Engraving window.
- Mole Boss: Fixed an issue where certain patterns would not end.
- Fixed an issue where other tabs could not be pressed in the Options window.

Improvements
- Increased MP recovery speed in non-combat situations.
- Primeval Groves: Some monster placements have been adjusted.
- hanged to allow selecting the starting language when starting the game.
- Fixed other minor errors.

Known Issues
- Due to changes in how the current language is saved, the language setting UI may appear when connecting to the game.

0.0.10 Update

Bug fixes
- Fixed an issue where the last attack of the 'Rapier' artifact was not applied to the 'Crown of Pride' artifact
- Fixed an issue where the version check between the client and host was not working properly during multiplayer
- Fixed an issue where the game connection was intermittently terminated when attacking NPCs

Improvements
- Grassland Boss: Decreased the maximum HP and adjusted some patterns
- Grassland Mini-Boss: Adjusted some patterns
- Adjusted the warning display time for attacks of some monsters
- Modified some Japanese text

Known Issue
- The check code that verifies if the versions of Sephiria are the same during multiplayer has been reactivated. Multiplayer between the previous version and the current version of Sephiria will not function properly.
- When playing multiplayer, please make sure that all participants are using the latest version (Library -> Right-click on Sephiria -> Properties -> Local Files -> Verify integrity of game files).

0.0.9 Update

Bug Fixes
  • Fixed a bug where the birth selection UI could not be used with joystick controllers.
  • Fixed some controller UI manipulation bugs.
  • Fixed a bug where the tooltip UI would not display properly if the level of an artifact was negative.
  • Fixed a bug where the HP UI would not drop below 1 even if the player died.


Improvements
  • During multiplayer, the timer bar will be displayed when moving together.
  • When UI such as inventory is activated, the visibility of the cursor image is improved.


Known Issues

Currently, there is an issue with multiplayer not working properly due to a bug related to client version matching. As it will take some time to fundamentally resolve the problem, we have temporarily removed the version check code. When playing multiplayer, please make sure that all clients maintain the latest version of Sephiria. We kindly ask for your attention to this matter.
(How to update to the latest version: Library -> Right-click on Sephiria -> Properties -> Local Files -> Verify integrity of game files)