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0.7.55 Update

Hello. This is TEAM HORAY.
🥕 indicates improvements made based on community feedback. Thank you!


[h2]0.7.55[/h2]

[h2]Boss[/h2]
  • The stun cooldown increase for all bosses will be changed.
    • Previous: When a boss gets stunned, the stun cooldown time increases by 7 seconds from the existing stun cooldown time (maximum 60 seconds)
    • Changed: When a boss gets stunned, the stun cooldown time increases by 12 seconds from the existing stun cooldown time (maximum 60 seconds)


[h2]Artifacts[/h2]
Image
Changes
White Crust Bread Dash invincibility time will be adjusted.
  • Changed: 0.4~1.2 seconds
  • Previous: 0.5~1.8 seconds
Frostium Ring A minimum cooldown will now be applied to freezing. (0.33 seconds)
Fluffy Fur Gloves Ice attribute additional damage will be adjusted.
  • Previous: 14% ~ 30%
  • Changed: 5% ~ 25%
Meditation Book 🥕Fixed the issue where the maximum level was incorrectly specified.


[h2]Weapons[/h2]
Image
Changes
Magic Wand Magic Wand type options will be adjusted.
  • Previous: Special attack projectile count 6, projectile damage 66%
  • Changed: Special attack projectile count 6, projectile damage 60%
Colossal Crossbow: Gunpowder Synthesis Critical hit chance on direct attacks will be changed. (25% -> 30%)
Colossal Crossbow: Unstable Lightning Mark Lightning arrow firing probability will be changed. (30%->35%)
The Inquisitor Wound explosion charge time will be changed. (1.2 seconds -> 0.33 seconds)
Loving Gaze Whirlwind critical hit chance will be changed. (33%->50%)
Mini Cannon One weapon enhancement tree will be added.


[h2]Costumes[/h2]
Image
Changes
Brown Rabbit Stats will be changed.
  • Previous: Dodge +6, Critical hit chance -6%
  • Changed: Dodge +12, Critical hit -4%
Pink Bunny 'Experience gain 3%' stat will be added to the basic costume.
White Rabbit Stats will be changed.
  • Previous: Negotiation +10, Dodge -5
  • Changed: Normal attack damage +8%, Special attack damage -5%


[h2]Bug Fixes[/h2]
  • 🥕Improved the issue where occasionally crash errors occurred when using "Take All" after killing a merchant in multiplayer and interacting with the stall.
  • 🥕Fixed the issue where you could drink the previously consumed potion again after moving to the next location after drinking a potion from the potion pouch -> reconnecting to the game.
  • 🥕 Fixed an issue where unused items were displayed as question marks in the Journal.


[h2]Other[/h2]
  • 🥕The way to unlock hard mode will be changed.
    • Previous: Unlock through fate engraving after clearing Chapter 2
    • Changed: Talk to the tree after clearing Chapter 2 and have a conversation with the 'Hard Mode' keyword



If you have bugs or suggestions, please let us know through the Discord channel.
If bugs or crashes occur, reporting via email through the path below will be very helpful.
Thank you.
Log file path
C:\Users{Your_PC_Name}\AppData\LocalLow\TEAMHORAY\Sephiria
Player.log file is the current session log.
Player-prev.log file is the previous session log.
[email protected]

0.7.50 Update

[h2]0.7.54 hotfix[/h2]
- Fixed an issue where the 'Atrocious Deed' debuff would not be applied when killing non-hostile NPCs and an error would occur.
- Fixed a bug where intermediate save files with the existing 'Atrocious Deed' debuff would not load properly.

[h2]0.7.53 Hotfix[/h2]
- Blue Claw: Changed to unique effect.

0.7.52 Hotfix
  • [p]Fixed a bug where the game would not progress due to failure to load the mid-game save file.[/p]
  • [p]Added missing items to the patch notes (Icicle Sword).[/p]
[p][/p][p]Hello. This is TEAM HORAY. [/p][p]🥕 indicates improvements made based on community feedback. Thank you! [/p][p][/p][h2]0.7.50[/h2][h2]Boss[/h2]
  • [p]A new Library boss has been added. [/p]
  • [p]The way bosses receive the stun debuff has been changed. [/p]
    • [p]Before: Bosses became immune to stun debuffs for 14 seconds. [/p]
    • [p]After: Bosses become immune to stun debuffs for 7 seconds, and the immunity duration increases by 7 seconds each time a stun is applied (up to 30 seconds). [/p]
[h2]Items[/h2]
  • [p]Three new items have been added. [/p]
  • [p]The companion combo effect stat has been adjusted. [/p]
    • [p]Before: Companion revive speed + [/p]
    • [p]After: Companion damage dealt + [/p]
  • [p]The Frostbite debuff has been changed as follows.[/p]
    • [p]Before: Reduces target's movement speed [/p]
    • [p]After: Reduces target's movement speed (up to -66%), and at 5 stacks, changes to 'Freeze' abnormal status [/p]
      • [p]Freeze: Instantly applies a stun debuff to the enemy and deals 500% ice damage[/p]
[h2]Artifacts[/h2]
[p]Image[/p]
[p]Changes[/p]
[p][/p]
[p]Ice Wings[/p]
  • [p]Damage per additional activation of Frost Relic is now reduced by 10%.[/p]
[p][/p]
[p]Snowflake Necklace[/p]
  • [p]An option to increase ice attribute damage has been added.[/p]
[p][/p]
[p]Blizzard Hammer[/p]
  • [p]The maximum artifact level has been adjusted. (6->5)[/p]
[p][/p]
[p]Toxic Spore Pouch [/p]
  • [p]This item will no longer appear.[/p]
  • [p]This item will be improved in another way and will reappear in the future.[/p]
[p][/p]
[p]Ice Bug [/p]
  • [p]Artifact stats have been changed.[/p]
    • [p]Before: Frostbite stack +[/p]
    • [p]After: Freeze damage +[/p]
[p][/p]
[p]Ice Vine[/p]
  • [p]Now can be used with all weapons.[/p]
[p][/p]
[p]Hiring Crest “Collin”[/p]
  • [p]🥕Fixed an issue where this item was being sold in the shop.[/p]
[p][/p]
[p]Arrow Rain[/p]
  • [p]Added an ability: 66% chance to inflict Frostbite on hit.[/p]
[p][/p]
[p]Slim Cushion [/p]
  • [p]Added companion revive speed up effect.[/p]
[p][/p]
[p]Ice Star[/p]
  • [p]Damage per additional activation of Frost Relic is now reduced by 10%.[/p]
[p][/p]
[p]Absolute Ring[/p]
  • [p]🥕Fixed an issue where this item was being sold in the shop.[/p]
[p][/p]
[p]Blue Claw[/p]
  • [p]Item effect has been changed.[/p]
    • [p](0.7.53 Added) Changed to unique effect.[/p]
    • [p]Before: When dealing ice damage, has a chance to inflict Frostbite on the enemy [/p]
    • [p]After: Changed to Legendary grade, 60% chance to inflict 1 additional stack of Frostbite when dealing Frostbite damage, increased ice damage, increased max MP[/p]
[p]

[/p][h2]Weapon[/h2]
[p]Image[/p]
[p]Changes[/p]
[p][/p]
[p]Lazarion[/p]
  • [p]🥕Fixed a bug where companions' HP was not fully restored to max HP outside of combat.[/p]
[p][/p]
[p]Icicle Sword[/p]
  • [p]The probability of freezing has been changed from 50% to 75%.[/p]
  • [p]A freezing damage option has been added.[/p]
[p]

[/p][h2]Dungeon[/h2]
  • [p]Adjusted the placement of some props at the exit of the Library boss area. [/p]
[h2]UI[/h2]
  • [p]Added 'Total Damage' to the damage statistics section. [/p]
  • [p]Fixed an issue where the Wishing Fountain selection UI did not work properly with controllers at certain resolutions. [/p]
[h2]Miscellaneous[/h2]
  • [p]Fixed a bug where the previously selected skin was not loaded after restarting the game following a skin selection. [/p]
  • [p]Fixed a bug where changing costumes in the lobby did not adjust max HP. [/p]
  • [p]Rabbittown NPC 'Moro': Added new dialogue for each equipped weapon. [/p]
  • [p]Adjusted the placement of some props in the Library and Grassland. [/p][p]

    If you have any bug reports or suggestions, please let us know through our Discord channel.
    If you encounter bugs or crashes, reporting via email using the path below would be very helpful.
    Thank you. [/p]
[p]Log file path C:Users{Your_PC_Name}/AppData/LocalLow/TEAMHORAY/Sephiria/
Player.log is the current session log.
Player-prev.log is the previous session log.[/p][p][email protected][/p]

0.7.47 Update

[p]Hello! This is TEAM HORAY.
🥕 indicates improvements made based on community feedback. Thank you!

[/p][h2]0.7.48[/h2]
  • [p]Fixed a bug that prevented the Destiny Alteration 'Magic Workshop' quest from progressing.[/p]
[p][/p][h2]0.7.47[/h2][p]
[/p][h2]Items[/h2]
  • [p]🥕Dice Potion: Fixed an issue where only one die was obtained even when multiple dice were supposed to be acquired.[/p]
  • [p]🥕Potion of Awakening: Fixed an issue in multiplayer where the potion was not consumed when non-host users used the enchant potion. [/p]
[h2]Artifacts[/h2][p] [/p]
  • [p]🥕Fire Circus: #Ember tag has been added.

    [/p]
[h2]Weapons[/h2][h2][/h2][p]Lazarion[/p]
  • [p]🥕Fixed an issue where players were taking damage from lasers fired when amethysts disappeared.[/p]
  • [p]🥕Fixed an issue where the chaos damage from amethysts was displaying in white color.[/p]
  • [p]🥕Fixed an issue where amethysts could be summoned beyond the maximum summon count in certain situations.[/p]
  • [p]🥕Fixed an issue where amethysts would continuously regenerate health in certain situations. [/p]
[h2]Costumes[/h2]
  • [p]🥕Wingless Bat: The alternative costume image has been naturally improved. [/p]
[h2]UI[/h2][p][/p]
  • [p]🥕UI has been improved to allow viewing chat while using other UI elements.[/p]
  • [p]🥕Fixed an issue in multiplayer where the number of sapphires carried was not visible in certain situations.[/p]
  • [p]🥕Improved parts where gamepad controls were not smooth in the Wishing Fountain and Journal.[/p]
  • [p]🥕Naturally modified some item texts following changes to the Pocket Dimension system. [/p]
  • [p]🥕Fixed an issue where mouse cursor images were displayed reversed in general/UI operation situations. [/p]
[p][/p][h2]Multiplayer[/h2]
  • [p]🥕Traffic Optimization: Network traffic transmission has been reduced for physics processing systems and grimoire artifacts for more effective network transmission. [/p]
  • [p]🥕Team Inventory Exploration: A feature to check other players' inventories has been added. You can check by clicking on another player's thumbnail or through the multiplayer UI in the ESC menu. This feature is not yet perfectly implemented, but the patch was released first for convenience. We will continue to improve the feature.

    [/p]
[h2]Miscellaneous[/h2]
  • [p]🥕My companions or party members' companions now also become transparent according to the 'Effect Transparency' option.

    [/p]
  • [p]🥕Wisdom Level 10: Fixed an issue where artifact levels were not combined when acquiring enchanted artifacts.[/p]
  • [p]🥕Rabbittown 'Finn': Improved to be naturally visible when hidden behind objects.[/p]
  • [p]🥕Fixed spelling errors in some texts and improved missing tag parts. [/p]
[p]For bug reports or suggestions, please let us know through our Discord channel. For bugs or crashes, reporting via email through the path below would be very helpful. Thank you. Log File Path C:Users{Your_PC_Name}AppDataLocalLowTEAMHORAYSephiria Player.log file is the current session log. Player-prev.log file is the previous session log. [email protected] [/p]

0.7.45 업데이트

Hello! This is TEAM HORAY.
🥕 indicates improvements made based on community feedback. Thank you!

[h2]Version 0.7.46[/h2]
  • Crossbow "Twin": Fixed a bug where it only fired one bolt at a time.
  • Wishing Fountain: To avoid confusion, artifacts for other weapons can no longer be selected.
  • The item "Bronze Mirror Fragment (Crossbow)" has been renamed to "Brass Mirror Fragment."


[h2]0.7.45[/h2]

[h2]Content Additions[/h2]
  • Double Door
    • Added 1 type of random object to the library.
  • Potion of Awakening
    • A potion that enables 1 enchantment has been added to the potion shop.


[h2]Items[/h2]
  • Companions
    • Your companions now benefit from the player's 'All Damage Increase' stat, increasing their damage.
  • Grimoires
    • Fixed issues where certain spells like Meteor Shower would occasionally cause errors during casting.


[h2]Artifacts[/h2]
Image
Changes
Discarded Golden Ring
🥕Boss defeats are now included in the count.
Six-leaf Clover
Stats have been partially increased.
Chakram
🥕Fixed the issue where it wouldn't attack airborne enemies.


[h2]Weapons[/h2]
Image
Changes
Lazarion
1 type of greatsword has been added.
Magic Wand
🥕Fixed the issue where the two projectile positions overlapped during wand-type weapon sweeps.
The Indomitable
🥕Fixed the issue where attack speed was only increasing by 10% instead of 15%.


[h2]UI[/h2]
  • Weapon Damage
    • The 'Weapon Damage' icon has been updated.
  • Frost Barrier
    • Improved visibility during use.
  • 🥕 Crossbow UI
    • Fixed the issue where the crossbow ammunition UI would obscure speech bubbles.
  • Item Favorites
    • Added a 'favorites' marking feature for items. Favorited items can be identified in item reward UI and other interfaces.
  • Key Remapping Menu
    • 🥕Fixed the issue where key conflicts weren't properly detected.
    • Added keyboard options to change 'Ping' and 'Level Preview' keys.



[h2]Miscellaneous[/h2]
  • Statistical Analysis
    • The underlying system has been changed for smoother game statistics analysis. (UGC→Supabase)
  • 🥕 Language Loading Error Fix:
    • Fixed some causes of errors that occasionally occurred during the language file loading stage after game startup.



For bug reports or suggestions, please let us know through our Discord channel.
For bugs or crashes, reporting via email through the path below would be very helpful.
Thank you.
Log File Path
C:\Users{Your_PC_Name}\AppData\LocalLow\TEAMHORAY\Sephiria
Player.log file is the current session log.
Player-prev.log file is the previous session log.
[email protected]

0.7.43 Update

[h2]0.7.44 Hotfix[/h2]
Fixed an issue where the player would not move correctly during cutscenes.

Hello, this is TEAM HORAY.
🥕 indicates improvements made based on community feedback. Thank you!

Known Issue

We are currently experiencing an issue where the player does not move properly during cutscenes.
We are working to resolve this as quickly as possible. We apologize for any inconvenience this may cause.


[h2]0.7.43[/h2]

[h2]Content Additions[/h2]
  • 🥕 Wishing Fountain: Added 1 new Destiny Engraving type. The talent 'Will' level 20 will be changed to match the function of the Wishing Fountain.
  • Experience vending machines will occasionally appear from merchants.
  • Added 1 new traveler.


[h2]Units[/h2]
  • 🥕 Mole Doctor: Doctors no longer heal each other, and when there are no allies to heal, they will flee toward the player.


[h2]Bosses[/h2]
  • 🥕 Goat Skeleton: If unable to perform melee attacks for a certain period, it will use other patterns.
  • 🥕 Cult Leader Askard: Reduced the number of projectiles in the slam pattern and slightly increased damage.



[h2]Artifacts[/h2]
Image
Changes
Lightning Boomerang
Added 1 new artifact type.
Fire Circus
  • Damage and cooldown have been adjusted.
  • 🥕Fixed issue where transparency options were not applied.
Fire Arrow
🥕Fixed issue where transparency options were not applied.
Echo of the Glacier
🥕Fixed issue where the item's effects were not clearly visible.
White Cape
Effect has been changed (changed to duration of buffs you apply)
This change was made so that the costume 'Wing-Eared Rabbit' can provide increased duration buff effects when applying buffs to allies.



[h2]Weapons[/h2]
Image
Changes
Crossbow: Twin
🥕Fixed an issue where the effect that increases attack speed based on movement speed bonus was not displayed.
Default Sword and Shield
🥕Improved to become temporarily invincible when guard is broken (0.5 seconds).
🥕 Improved to defend against all non-directional attacks (slimes, spike traps, etc.)
Troubling Delight
🥕Fixed issue where FX was not becoming transparent in multiplayer.
Dagger
🥕When acquiring the Immersion buff, UI to check remaining buff time has been added.


[h2]Costumes[/h2]
  • 🥕 Wizard Bunny: Fixed issue where animation was displayed incorrectly.


[h2]UI[/h2]
  • 🥕 Boss Scene Auto Skip: Added feature to automatically skip boss scenes without pressing the ESC button.
  • Japanese Translation Fixes: Fixed unnatural parts in Japanese translation to make them more natural.
  • 🥕 vSync Option: Added feature to turn vertical synchronization option on and off (includes Radeon-related content), and added feature to limit maximum frame rate.
  • 🥕 Added feature to change your own effect transparency.
  • Added a button to choose random names when naming the player in the prologue.


  • 🥕 Sub Key Feature: Added secondary key binding feature that allows using the same functions as existing keys.


  • 🥕 Journal: Added feature to search by tags and grades.



  • 🥕 Added feature to preview artifacts that can be unlocked in Destiny Engravings.



  • Magic quick slots can now be expanded up to 8 slots.


  • 🥕 You can now check dropped items on the minimap.





[h2]Bug Fixes[/h2]
  • 🥕 Fixed issue where the miracle list changed every time you interacted with a miracle.
  • 🥕 Fixed issue where text was not displayed properly during Ark quest progression.
  • 🥕 Fixed issue where costume names were not visible in certain situations.
  • 🥕 Fixed issue where attacks were canceled when cursor hovered over dummy's damage text.


[h2]Other[/h2]
  • BGM for home and training ground has been changed.
    [previewyoutube][/previewyoutube]


[h2]Known Issues (vSync)[/h2]
Some graphics cards (e.g., Radeon graphics cards) are experiencing issues where vSync does not turn on properly.
We are investigating this issue but have not yet found a clear cause.
On PCs experiencing related symptoms, please turn off the vSync option and use the frame rate limit option.

If you have bugs or suggestions, please let us know through the Discord channel.
When bugs or crashes occur, reporting via email through the path below would be very helpful.
Thank you.
Log file path
C:\Users{Your_PC_Name}\AppData\LocalLow\TEAMHORAY\Sephiria
Player.log file is the current session log.
Player-prev.log file is the previous session log.
[email protected]