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SMITE 2 News

Announcing the New Official SMITE 2 Wiki!

[p]Hey Deities![/p][p][/p][p]We’re super excited to announce the launch of the all new SMITE 2 Wiki![/p][p][/p][p]This is an all new wiki, dedicated to SMITE 2, and built from the ground up to serve as your new one-stop-shop for all the info on Gods, Items, Modes, and more in SMITE 2. [/p][p][/p][p]And that’s not even the best part! This all new Wiki is AD FREE and fully functional on mobile to make sure nothing gets in the way while you’re browsing or looking for info on the game.[/p][p][/p][p]This new Wiki is officially hosted by Titan Forge, but will still be community driven with players driving the creation of new pages and updating info. We encourage you to head over to wiki.smite2.com and check it out! Be sure to bookmark the page so you have this new resource handy if you ever need it![/p][p][/p][p]If you want to get involved in helping support this new wiki, head to The official SMITE 2 Discord server and join the #wiki channel to connect with other community editors![/p][p][/p][p]A HUGE THANK YOU to our community wiki admins, Malvodion and naruto345de, as well as our partners at Weird Gloop for all their help putting this together. We’re so excited to launch this new resource for the community.[/p][p]
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OB12 June 25 Hotfix

[p]Hey Deities! A patch has been released to SMITE 2 with the following bug fixes and balance changes.[/p][p][/p][h3]Bug Fixes[/h3]
  • [p]Fixed an issue where Blink's cooldown could be lower than intended after use[/p]
  • [p]Fixed an issue where players could sometimes use Blink while in combat[/p]
[p][/p][h3]Balance Changes[/h3][p][/p][p]Ganesha[/p]
  • [p]Aspect of the Triumphant[/p]
    • [p]Ohm (2)[/p]
      • [p]REMOVED: Protections buff for Allies and Self[/p]
      • [p]Decreased Movement Speed from 25% to 20%[/p]
      • [p]Decreased Damage from 35/45/55/65/75 to 30/40/50/60/70[/p]
      • [p]Decreased Intelligence Scaling per tick from 30% to 25%[/p]

OB12 June 20 Hotfix

[p]Ganesha's Aspect is LIVE NOW in SMITE 2 along with a patch that includes balance and bug fixes![/p][p]Get all the details below![/p][p][/p][p]Bug Fixes[/p]
  • [p]Attempted a fix for the issue where Ganesha was not progressing the Daily Quest to Knock-Up enemy Gods[/p]
  • [p]Fixed an issue in Assault where there were no checks for healer gods on the bench when re-rolling characters. This led to sometimes being able to get multiple healers on a team.[/p]
[p][/p][p]Conquest[/p]
  • [p]Decreased Scorpion base XP Reward from 240 to 146[/p]
[p][/p][p]Items[/p]
  • [p]Circe’s Hexstone[/p]
    • [p]Increased Cost from 2600 to 2750[/p]
    • [p]Cooldown is now 120s but if you hit an enemy god it stays as 80s[/p]
  • [p]Heartseeker[/p]
    • [p]Revert [/p]
      • [p]Decreased Max % Health Damage Scaling from 3% to 2.5% Strength[/p]
  • [p]Spirit Robe[/p]
    • [p]Fixed an issue where the healing from this item can proc and stack multiple times[/p]
      • [p]Note this is already fixed and working in the Live patch[/p]
[p][/p][p]Gods[/p]
  • [p]Princess Bari[/p]
    • [p]Spirit’s Cadence (4)[/p]
      • [p]REMOVED: Slow debuff[/p]
  • [p]Hun Batz[/p]
    • [p]Somersault (1)[/p]
      • [p]This ability now always does 25% damage on the start of the leap and the full damage on landing[/p]
  • [p]Kali[/p]
    • [p]Incense (3)[/p]
      • [p]Decreased Strength buff from 10/17/24/31/38 to 10/15/20/25/30[/p]
      • [p]Decreased Intelligence buff from 15/25/35/45/55 to 14/21/28/35/42[/p]

OB12 June 19 Hotfix Recap

[p]Hey Deities! A couple of patches have been released in SMITE 2 over the past 24 hours. Here's a recap of the issues that have been fixed.[/p]
  • [p] Fixed an issue with rejoining matches[/p]
  • [p] Fixed an issue where number summing was not working correctly for slower ticking abilities[/p]
  • [p] Fixed an issue with Ganesha's Remove Obstacles Ability (3) where he would continue to dash while CC'd[/p]
  • [p] Fixed an issue where Ganesha's Ohm Ability (2) was not casting as quickly as intended[/p]
  • [p] Fixed an issue where Spirit Robe's heal effect could stack unintentionally[/p]

OB12 Hotfix June 17

[h3]Bug Fixes[/h3][p][/p][p]UI[/p]
  • [p]Fixed an issue where Bot names were displaying as "..." in-game.[/p]
  • [p]Resolved a bug where third bans were getting cut off in the Draft Lobby screen.[/p]
  • [p]Adjusted player name scaling to prevent extremely small name displays in certain resolutions or camera settings.[/p]
  • [p]Fixed Action Cam defaulting on for all players.[/p]
  • [p]Fixed an issue where melee gods displayed a long-range line indicator in their first match.[/p]
[p]Gameplay[/p]
  • [p]Fixed an issue where Ganesha's ultimate had invisible collision in the center of the area.[/p]
  • [p]Awilix can now cancel Suku while crippled, restoring consistency with other movement abilities.[/p]
[p]MISC[/p]
  • [p]Addressed a logic issue with the Ganesha special god kills tracker.[/p]