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SMITE 2 News

OB17 - August26th/27th Hotfixes

[p]
[/p]
  • [p]Fixed Neith Ult targeter appearing stuck overhead on targets[/p]
  • [p]Fixed bots filling casual queues[/p]
  • [p]Addressed Jing Wei Ult vfx lingering and triggering in Aladdin’s lamp[/p]
  • [p]Fixed Ancile not going on cooldown if a passive ability triggers the effect (Jorm stacks burst bonus damage[/p]
  • [p]Fixed Jorm and Izanami short descriptions[/p]
  • [p]Fixed Jorm minimap icon showing temp angry face[/p]
  • [p]Fixed Mordred Ult from being able to knockup Jorm[/p]
  • [p]Fixed Khepri Ult not tweening Jorm since he is hard displacement immune[/p]
  • [p]Fixed Daybreak Gavel providing a 64s buff instead of 8s[/p]

play as big snek.

[p]The World Serpent has arrived! Jormungandr, a colossal classic SMITE god, bursts into the SMITE 2 battlefield with devastating clouds of poison, ground-shaking knockups, and the ability to dive across the map with his ultimate, The World Serpent. His unique Immovable passive makes him resistant to displacement, but at a cost. Play him now and feel the battlefield tremble.[/p][p]Also releasing as part of the Open Beta 17 update:[/p]
  • [p]New Aspect – Aspect of the Unyielding (Releases August 29): A more supportive take on Jormungandr, with toxic clouds providing powerful defensive buffs for allies.[/p]
  • [p]Wandering Market Travelers return with Infinite Duality Agni and Infinite Overseer Cerberus skins, loaded with premium rewards.[/p]
  • [p]Balance Updates: Major adjustments across gods (Agni, Athena, Hou Yi, Hades, Neith, etc.) and items (Soul Gem, Daybreak Gavel, Divine Ruin, Runeforged Hammer, and more).[/p]
  • [p]Game Mode & QoL Changes: Jungle timings adjusted for more interesting Conquest starts, clearer item descriptions with new color coding, and more.[/p]
  • [p]Bug Fixes & Audio Polish to smooth out combat flow and improve immersion.[/p]
[p]SMITE 2 just got bigger. Jormungandr is out now—face the Serpent![/p][p][/p][p]Full patch notes are available here: https://www.smite2.com/news/open-beta-17-update-notes/[/p]

OB16 - August 14th Hotfix

[p]General[/p]
  • [p]Agility Relic should now respect things that block Relics. (This notably fixes being able to dash out of Hecate's A04 tween)[/p]
[p]GODS

Achilles[/p]
  • [p]Fixed his short ability descriptions for his 1 and Ult[/p]
[p]Janus[/p]
  • [p]General[/p]
    • [p]Thinking With Portals description updated with distance tracker[/p]
  • [p]Portal[/p]
    • [p]Fixed an issue where wall portals would appear at origin when creating ground portals[/p]
    • [p]Now respects cripple[/p]
    • [p]Should not let stacked allies through all at once/staggered[/p]
  • [p]Unstable Vortex[/p]
    • [p]Made it more difficult for Janus to double hit targets (Investigating a more long term answer)[/p]
[p]Danzaborou[/p]
  • [p]Dishonest Duplication[/p]
    • [p]Clones should stop and attack when in range[/p]

OB16 August 13th Hotfix 2

[p]Bug Fixes[/p]
  • [p]Hou Yi[/p]
    • [p]Fixed Aspect basic attacks not hit some deployables (Wards, GF pots, Odin Wall, etc[/p]
    • [p]Fixed and issue with auto skill not working correctly[/p]
    [p][/p]
  • [p]Janus[/p]
    • [p]Portal (1): Fixed an issue where portals could appear at origin[/p]
    • [p]Unstable Vortex (2): Fixed an issue where it can be 'aimed' while tweening in a portal[/p]
    • [p]Through Space and Time (4):Fixed an issue where it can be 'aimed' while tweening in a portal[/p]
    • [p]Fixed an issue where the “Attack the Minions” VGS line was not playing[/p]
    [p][/p]
  • [p]Jing Wei[/p]
    • [p]Agility (3) Can no longer be used while banished (Janus Portal)[/p]
    [p][/p]
  • [p]Kali[/p]
    • [p]Passive / Talent Proc should now be considered healing for effects like Vital Amplifier[/p]
    [p][/p]
  • [p]Mercury[/p]
    • [p]Fixed an issue with auto skill not working correctly. [/p]
    [p][/p]
  • [p]Neith[/p]
    • [p]Fixed an issue where even though Neith's A02 was tagged as a healing ability, it would not trigger effects like Vital Amplifier[/p]
    [p][/p]
  • [p]Ymir[/p]
    • [p]Shards of Ice (4) Finally fixed a bug where spamming to cancel Ymir's Ultimate would sometimes fail to cancel the ability early![/p]

OB16 August Hotfix

[p]Bug Fixes[/p]
  • [p]Janus portals appearing on enemy minimaps[/p]
  • [p]Frowny Face Aspects[/p]
  • [p]Pesky lingering SWK clone healthbars[/p]
  • [p]Weird timer bars on Travelers[/p]
  • [p]Assault once again available[/p]
[p]
Balance[/p]
  • [p]Janus[/p]
    • [p]A01 - Int Scaling: 60% -> 70%[/p]
    • [p]A02 - Int Scaling: 85%->95%, 2nd hit int scaling: 17->20%[/p]
    • [p]A03 -Int Scaling: 15/25/35/45/55 -> 25/30/35/40/45%, Mag Prot Ignore: 25% -> 15%[/p]
    • [p]Ult - Now applies "Phased" on hit. Mag Prot ignore applies to damage dealt[/p]