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SMITE 2 News

Smite 2 unveils its next 19 gods with an exquisite PowerPoint

Smite is one of the all time great tactical multiplayer games, but its successor hasn't gotten off to the smoothest of starts. Sure, Smite 2 is currently in an early access alpha state, but with mixed Steam reviews and Valve's own new MOBA project Deadlock stealing a lot of attention in the genre right now, things could be going better. However, Titan Forge is hard at work trying to turn things around, and what better way to generate some excitement than to reveal the next 19 gods that will be added to the game over the course of the next three months or so.


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Titan Talk! Hosted by Isiah and Killgoon // November 8th

[h2]Full Show[/h2]
[previewyoutube][/previewyoutube]

[h2]Highlights[/h2]

On today's show the crew went over the release roadmap for the First 50 Gods coming to SMITE 2! Check out the list below!

Closed Alpha 5 - 11/6/24 Patch

[h2]Bug Fixes[/h2]
[h3]Surrender rules are now at parity with Smite 1[/h3]
In a 5 player team:
  • 4-1 surrenders:
  • 3-0 surrenders: on vote timeout if 2 players don’t vote
  • 3-1 surrenders on vote timeout if the last person doesn’t vote.

If theres a single DC:
  • 3-1 surrenders
  • 2-2: Surrender doesn’t go through

If there is 2 DC’s:
  • 2 votes surrender.
  • Addressing "Waiting on Players" from getting stuck forever
  • Added visual feedback when waiting on player connections from queue
  • Fixed Baron's Brew projectile hit radius from going outside it's intended area
  • Fixed players aiming in a wall being unable to drink Baron's Brew
  • Corrected Aegis self silence to 1.5s
  • Fixed Mint Choco Ymir swapped VGS lines for VA2/3
  • Fixed Cacodemon Ymir VGS not working (still need to fix jokes, laughs and taunts)
  • Fixed a noise playing whenever spectator swaps between players.

Closed Alpha 5 - 11/5/24 Patch

[h2]Bug Fixes[/h2]
  • Fixed issue where Baron's Brew couldn't be sold
  • Fixed Danzaburou being invisible when polymorphed immediately after going into leaf form
  • Fixed Fenrir Brutalize following Neith through her Backflip
  • Fixed inaccuracies with Fenrir Ultimate targeting
  • Fixed Ra unable to use Ultimate in some parts of Conquest map
  • Added stability improvements
  • Fixed all broken Achievements and Trophies
  • Addressed Fenrir Ultimate issue where he was be unable to bite if he missed the first time.

Closed Alpha 5 - 11/4/24 Patch #2

[h2]Bug Fixes[/h2]

[h3]General[/h3]
  • Fixed an issue with all gods being locked in the Match Lobby


[h3]Amaterasu[/h3]

General
  • Fixed an issue where Amaterasu's Basic Attack chain did not do proper damage on all hits


[h3]Anhur[/h3]

Desert Fury
  • Fixed issue where ability misses smaller gods at point blank range


[h3]Danzaburou[/h3]

Dishonest Duplication
  • Fixed an issue where the description did not properly indicate how much bonus damage the clones were taking.


[h3]The Morrigan[/h3]

Changeling
  • Fixed Cast Mode Ability 4 setting in Gampeplay being overriden from Global


[h3]Sol[/h3]

Disapparate
  • Fixed ability from destroying Danzaburou’s money bags


[h3]Death’s Toll & Death’s Embrace[/h3]
  • Fixed an issue where these items were proccing the Passive effects on Structures


[h2]Gods Balance[/h2]

[h3]Hecate Buff[/h3]

Triplicate Form
  • Decreased Cooldown from 9s at all ranks to 9/8.5/8/7.5/7s


[h3]Loki Nerf[/h3]

Vanish
  • Decreased Damage from 35/50/65/80/95 + 20% STR to 30/45/60/75/90 + 15% STR


Agonizing Visions
  • Increased Cooldown from 12s to 13s


[h3]Ra Buff[/h3]

Divine Light
  • Increased Damage from 60/110/140/190/240 + 60% INT to 70/120/150/200/250 + 70% INT


Solar Blessing
  • Increased Damage Scaling per tick from 20% INT to 25% INT


[h3]Sobek Nerf[/h3]

Sickening Strike
  • Cooldown Reduction now only granted when hitting gods


Lurking In The Waters
  • Increased Cooldown from 90s to 100s


[h3]Zeus Nerf[/h3]

Chain Lightning
  • Decreased Damage from 80/130/180/230/280 + 80% INT to 80/125/170/215/260 + 70% INT


[h2]Item Balance[/h2]

[h3]Avatar’s Parashu[/h3]
  • Decreased Active Cooldown from 180s to 120s


[h3]Dreamer’s Idol[/h3]
  • Decreased Active Cooldown from 180s to 120s


[h3]Berserker’s Shield[/h3]
  • Increased Buff Duration from 5s to 8s
  • Decreased Passive Cooldown from 15s to 8s


[h3]Amanita Charm[/h3]
  • Increased Health from 200 to 300


[h3]Prophetic Cloak[/h3]
  • Adjusted Recipe from Engraved Guard to Sage’s Ring + Captain’s Ring
  • Removed Health
  • Added 20 Cooldown Rate
  • Reduced Physical Protection from 30 to 25
  • Reduced Magical Protection from 30 to 25
  • Increased Max Stacks from 15 to 20