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SMITE 2 News

Titan Talk! Hosted by Isiah and Killgoon // October 14th feat. BenKnapp3D

[h2]Full Show[/h2]

[previewyoutube][/previewyoutube]

[h2]Highlights[/h2]

  • A preview of model updates for Hercules, Ra, Sobek, and Thor!
  • A preview of two different versions of base Poseidon in SMITE 2. Do you prefer the long beard or the short one?
  • Duel is planned to release alongside Joust in January!
  • A discussion on how the team approaches skin themes.
  • Erlang Shen will use the Regal Warrior SMITE 1 skin as his base model in SMITE 2.
  • Join us on Wednesday at 1pm ET where we'll have Clumzy from the Design team join to talk about the God porting process and spill some sake on Danzaburou's changes in SMITE 2!


Be sure to join us on our official Twitch channel Monday, Wednesday, and Friday at 1pm ET for Titan Talk!

Closed Alpha 3 - 10/14/24 Patch

[h2]Bug Fixes[/h2]

  • Fixed an issue where Amaterasu's A02 was dealing more damage than intended. She has been re-enabled for play!
  • Fixed an issue with The Reaper where item stacks were not working
  • Made a change so you can no longer "waste" using Actives (like Aegis) while airborne during Mordred Ultimate
  • Fixed an issue where Neith's Distance of the World Tracker was not working

Closed Alpha 3 - 10/12/24 Patch

[h2]Bug Fixes[/h2]

  • Fixed an issue where Mordred's Shoulder Charge would be stuck on cooldown after a single use. NOTE - this issue will persist in Jungle Practice but has been resolved in PvP matches

Closed Alpha 3 - 10/11/24 Patch

[h2]Bug Fixes[/h2]

  • Fixed a client crash case
  • Fixed an issue where the Titan was regenerating more health than intended. Reduced Titan healing from 4% to 1.5% per second
  • Fixed an issue where chat was showing None on VGS prompts at times
  • Fixed an issue where Nu Wa during Ultimate did not go through deployable walls
  • Fixed an issue where Nu Wa fog did not reveal enemies on the mini map.
  • Fixed and issue where the Funky Grooves Bacchus Skin was using the Default Bacchus voice pack
  • Added new input lock mode for VGS to allow Keyboard input VGS while playing with a controller


[h2]God Changes[/h2]

[h3]Anubis Nerf[/h3]

The Scales

  • Decreased Protections per level from 1 to 0.5
  • Decreased Lifesteal per stack from 2.25% to 1.5%


[h3]Neith Nerf[/h3]

Broken Weave

  • Decreased Base Damage from 50 to 25
  • Decreased Damage Scaling from 5 per level + 20% STR + 30% INT to 5 per level + 15% STR + 25% INT


World Weaver

  • Increased Cooldown from 90s to 100s


[h3]Hades Buff[/h3]

Devour Souls

  • Increased Damage Scaling from 65% INT to 75% INT
  • Increased Explosion Damage from 10/20/30/40/50 to 10/25/40/55/70


Pillar of Agony

  • Increased Damage per tick from 38/51/64/77/90 to 40/55/70/85/100


[h3]Bellona Buff[/h3]

Master of War

  • Increased Scourge Attack Speed per stack from 3% to 5%


Bludgeon

  • Increased Slam multi-hit bonus damage from 25% per god to 35% per god
  • Fixed Slam Damage Scaling to properly match the description


[h3]Mordred Buff[/h3]

Shoulder Charge

  • Increased Damage per level scaling from 5 to 8


Pursue The Weak

  • Increased Turn Control by 20%


[h3]Cernunnos Buff[/h3]

Heavy Glaive

  • Increased Damage Scaling from 25% STR + 5% INT to 30% STR + 5% INT


Bramble Blast

  • Initial Damage Scaling shifted from 55% STR + 80% INT to 75% STR + 50% INT


Horn Charge

  • Decreased Cooldown from 17/16/15/14/13s to 15/14.5/14/13.5/13s


[h2]Item Changes[/h2]

[h3]Phantom Shell Nerf[/h3]

  • Decreased Shield from 100 + 20 per level to 80 + 15 per level


[h3]Demonic Grip Buff[/h3]

  • Increased INT from 45 to 55
  • Increased Attack Speed from 20% to 25%


[h3]Bracer of the Abyss Buff[/h3]

  • Increased INT from 50 to 60
  • Increased Attack Speed from 18% to 20%
  • Increased Buff Duration from 8s to 10s


[h3]Death Metal Buff[/h3]

  • Increased INT from 25 to 45

Closed Alpha 3 - 10/10/24 Patch

[h2]Bug Fixes[/h2]

  • Fixed several crash cases
  • Fixed an issue where Baron's Brew would show in item store even if Baron Samedi wasn't in the match
  • Fixed an issue where Baron Samedi could not Crit
  • Fixed Leviathan's Hide still having 50 protections instead of 30
  • Fixed an issue with Mordred Ult where the first aerial launch would permanently leave the camera zoomed in.
  • Fixed an issue with Mordred Ult where he would slide along Odin's Ring of Spears
  • Included a potential Fix for Athena's Ascension Pass not being able to be purchased (we'll be monitoring this issue to see if this fix was successful or not)