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SMITE 2 Developer Deep Dive: Localizing SMITE 2


Divine deities!


My name is Gaëtan—also known as GG. I’m the Localization Producer for SMITE 2 and part of the team translating the game. For those interested, here is a little tour backstage regarding game translation, both in general and for SMITE 2 in particular.


Even now during the Alpha Weekend phase, SMITE 2 is available to a global community. Titan Forge Games has fully translated the game in 10 languages for the benefit of the many players whose primary language isn’t English.


So you can play SMITE 2 in:
  • Turkish
  • Polish
  • French
  • German
  • Russian
  • Chinese – simplified
  • Japanese
  • Spanish from Latin America
  • Portuguese from Brazil
  • Ukrainian – our latest addition

 


Athena in SMITE 2 and in Polish


Just like everything else in SMITE 2, we aim for translations to be strictly better than in SMITE 1. They are a work-in-progress and we'd love your feedback on non-English content to help us make it better. So please, keep an eye out for our player survey during Alpha Weekends. That’s the main way for us to collect and analyze your feedback. Not just regarding translations, but also on all the other things that make SMITE 2 great! You can also tag us on social media with your comments.


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How we work

Over the years, a lot has changed with how Titan Forge Games translates games. Right now, SMITE 2 translations are provided by both internal linguists and external ones – all of them long-time SMITE enjoyers!


Selecting your autobuild – with a Chinese twist

It’s easy to translate “Please nerf Loki” or “Kukulkan deals 15,000 damage”, but harder for sentences like “+10% reduced basic attack movement penalty on fall-off range scaling with protections from items”. Especially because I just made that up and it doesn’t mean anything. But you get the idea.


Translators everywhere work out of context: they don’t write directly inside game clients. At Titan Forge, internal linguists have access to all sorts of tools, like development game clients. That allows us to know the exact context of each text string and try to come up with relevant translations. We take screenshots, gather details, test things, etc. then we share it with external linguists. Before each update goes live, testers from each language check translated clients – just like regular QA.


The process of translating software, including games such as SMITE 2, is called ‘localization’. That’s because it implies going beyond translation and adapting some things to each target culture. And some of those can be really fun to work with.


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Puns and cultural references

From time immemorial, SMITE has been renowned for the fantastic quality of its skins – and SMITE 2 is now the rightful heir. Skin names themselves are not lacking, ranging from high-fantasy epic to gloriously silly puns and cultural references. Their translated names need to be just as inspired and creative. So we need to brainstorm and iterate around ridiculous word plays!

For instance, take Ah Muzen Cob – that’s Ah Muzen Cab as a corn on the cob! Cob is Épi in French. No worthy pun in sight between that and Ah Muzen Cab. But corn is Maïs, so we named this yummy little guy Ah Maïzen Cab.


Ah Muzen Cob – "Ah Maïzen Cab" in French
 

Some puns can be hard to reproduce, and for others it’s simply not possible. How could you ever convey the sheer radiance of “Hot Diggity Odin” through a translation? Thankfully, you can always come up with an entirely different pun or let it go altogether and focus on the skin theme instead.


Hot Diggity Odin – Just “Odin Hot Dog” in French

 

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Memes

SMITE sometimes refers to memes and memes are all about readers being familiar with it and knowing that everyone else is too. Only in such conditions can you bask in that soothing feeling of meme acknowledgement and community belonging.



An illustration of the damage bad memeing can do


And how should you translate a meme—if at all? If you’re the first person to do so, readers may not recognize the original meme. That poor translated meme risks losing its entire purpose in life. There are various, preferential ways to work around that.


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Other loc things

Other aspects of game localization—aka l10n or loc—may not be as entertaining as puns and memes. I won’t go into detail but here are just a few examples:

  • Dates and times – they need special treatment.
    For instance, 4/5/2024 may be April 5th if you’re Americans, but for many others it refers to May 4th. The MM/DD/YY format is unique to the US but most other countries use DD/MM/YY instead.
     
  • Structural programming sometimes conflicts with non-English linguistic requirements, for instance when strings are “concatenated”.
     
  • Technical stuff involves font compatibility and support of special characters. For instance, French includes curious double letters like œ and Æ, 。is a Japanese period, and in Turkish I-ıİ-i, and L-l can get mixed up due to automatic capitalization.


That’s it for this post! I hope you found that overview interesting. You’ll get to see more of our team’s work in the next Alpha Weekends. Make sure you’re following SMITE 2 on X, TikTok, YouTube, Instagram and Facebook to find out those dates.

And please allow me this final reminder: use our player survey to send your feedback on non-English text, and on everything else that makes SMITE 2.

Whatever language you play in, we’ll see you on the Battleground of the Gods during the next Alpha Weekend!

SMITE 2 Deep Dive - Hecate Rework

In case you missed it!

We revealed some of our planned updates to Hecate in SMITE 2 during #IGNLive over the weekend!

Join the team for an overview of how she's changed based on community feedback!

[previewyoutube][/previewyoutube]

LIVE NOW: Alpha Weekend 2

[h2]HOW DO I DOWNLOAD THE CLIENT?[/h2]

If you want to play in SMITE 2’s Closed Alpha, the best way to guarantee access is to buy a Founder’s Edition. To do this, you can navigate to the SMITE 2 store page on your favorite platform (Steam, Epic, Xbox, PSN) and purchase your favorite Founder’s Edition. You can also request a Key for SMITE 2, for a chance to be granted free access to the game.

After that, the game will be added to your library! On Steam, it will be listed as "SMITE 2 Public Test"

[h2]HOW DO I LINK MY ACCOUNT & GET MY FOUNDER'S EDITION CROSS-GEN SKINS?[/h2]

During the Alpha period we are using the Founder’s Edition as a way to test our Cross-Gen content system.

To use the Nightstalker Neith or The Fallen Zeus in SMITE 2 Alpha, you must:

  • Purchase a SMITE 2 Founder’s Edition containing the skin
  • Log in to SMITE 1 after making your purchase
  • Link your SMITE 1 account to your SMITE 2 account in-game in SMITE 1, on the Divine Legacy page (Linking via the Divine Legacy Page ensures all your owned Cross-Gen Skins in SMITE 1 will be available in SMITE 2)
  • Log in to SMITE 2 on the same platform
  • Once SMITE 2 enters Beta, players will be able to access the Founder’s Edition content in SMITE 2 immediately after purchasing without the need to first log into SMITE 1.

All players will be able to use Cacodemon 2 Ymir during the Alpha period, but it will be restricted to Founder’s Edition purchasers once SMITE 2 enters Beta. Badges, Titles, and Ascension Passes are expected to become available in SMITE 2 when the title reaches Beta.

If you have SMITE 2 game access on multiple platforms, you can also link your accounts to take advantage of Cross-Progression! Check out our Linking FAQ for full details, or check out this video for a step-by-step guide.

[h2]WHERE CAN I SHARE BUG REPORTS & FEEDBACK?[/h2]

SMITE 2 Alpha Weekends are SO important for helping us figure out what you loved, and what wasn’t perfect about SMITE 2, so we encourage you to share as much feedback as you can! So please let us know if you find any bugs, what feels amazing to play, what doesn’t feel great, and what you liked / disliked during your time playing. We will be looking at all of this feedback so that we can make SMITE 2 the best it can be.

The best ways to provide feedback are the dedicated SMITE 2 Feedback channels in our Official Discord Server or to provide information through our Official Alpha Survey! The Survey will be available via a link in-game and posted to our official social media channels, so keep an eye out!

SMITE 2 CLOSED ALPHA WEEKEND 2 TOURNAMENTS!

[h2]ANNOUNCING THE CLOSED ALPHA WEEKEND #2 TOURNAMENT FOR EMEA AND NORTH AMERICA[/h2]
Months after the long awaited announcement of SMITE 2 - we're ready to hold competitions!


[h2]Format:[/h2] [h3]OPEN BRACKET[/h3]
  • 5v5 (up to 2 substitute players)
  • All matches are Best of One (Bo1) except the Grand Finals which will be a Best of Three (Bo3)
  • All matches are played on Conquest Custom queue
  • Draft - One (1) ban per team
  • Note - there is currently no in-game drafting or banning system in SMITE 2. All picks and bans will occur outside of the in-game client via the SMITE 2 Esports Discord.
[h3]SCHEDULE: [/h3] EMEA - Saturday, June 1st
  • Check-Ins Open - 8:00AM ET // 2:00PM CT
  • Check-Ins Close - 9:00AM ET // 3:00PM CT
  • Tournament Starts - 3:15PM CT
North America - Saturday, June 1st
  • Check-Ins Open - 1:00PM ET
  • Check-Ins Close - 2:00PM ET
  • Tournament Starts - 2:15PM ET

Tune in to Twitch.tv/smitegame for our first live SMITE 2 esports broadcast of the year!

Join our new SMITE 2 Esports Discord to stay up to date on all SMITE 2 Esports competitions throughout the year!

Make sure that you leave a follow on our social to stay tuned with updates as they come through, and as always, we’ll see you on the battlegrounds.

SMITE 2: Alpha Weekend 2 begins May 30!

Mark your calendars, SMITE 2's Alpha Weekend 2 is on the way!

Servers will open on May 30, so get ready to play and join our Official Discord for info and updates!