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SMITE 2 News

Closed Alpha 3 - 10/14/24 Patch

[h2]Bug Fixes[/h2]

  • Fixed an issue where Amaterasu's A02 was dealing more damage than intended. She has been re-enabled for play!
  • Fixed an issue with The Reaper where item stacks were not working
  • Made a change so you can no longer "waste" using Actives (like Aegis) while airborne during Mordred Ultimate
  • Fixed an issue where Neith's Distance of the World Tracker was not working

Closed Alpha 3 - 10/12/24 Patch

[h2]Bug Fixes[/h2]

  • Fixed an issue where Mordred's Shoulder Charge would be stuck on cooldown after a single use. NOTE - this issue will persist in Jungle Practice but has been resolved in PvP matches

Closed Alpha 3 - 10/11/24 Patch

[h2]Bug Fixes[/h2]

  • Fixed a client crash case
  • Fixed an issue where the Titan was regenerating more health than intended. Reduced Titan healing from 4% to 1.5% per second
  • Fixed an issue where chat was showing None on VGS prompts at times
  • Fixed an issue where Nu Wa during Ultimate did not go through deployable walls
  • Fixed an issue where Nu Wa fog did not reveal enemies on the mini map.
  • Fixed and issue where the Funky Grooves Bacchus Skin was using the Default Bacchus voice pack
  • Added new input lock mode for VGS to allow Keyboard input VGS while playing with a controller


[h2]God Changes[/h2]

[h3]Anubis Nerf[/h3]

The Scales

  • Decreased Protections per level from 1 to 0.5
  • Decreased Lifesteal per stack from 2.25% to 1.5%


[h3]Neith Nerf[/h3]

Broken Weave

  • Decreased Base Damage from 50 to 25
  • Decreased Damage Scaling from 5 per level + 20% STR + 30% INT to 5 per level + 15% STR + 25% INT


World Weaver

  • Increased Cooldown from 90s to 100s


[h3]Hades Buff[/h3]

Devour Souls

  • Increased Damage Scaling from 65% INT to 75% INT
  • Increased Explosion Damage from 10/20/30/40/50 to 10/25/40/55/70


Pillar of Agony

  • Increased Damage per tick from 38/51/64/77/90 to 40/55/70/85/100


[h3]Bellona Buff[/h3]

Master of War

  • Increased Scourge Attack Speed per stack from 3% to 5%


Bludgeon

  • Increased Slam multi-hit bonus damage from 25% per god to 35% per god
  • Fixed Slam Damage Scaling to properly match the description


[h3]Mordred Buff[/h3]

Shoulder Charge

  • Increased Damage per level scaling from 5 to 8


Pursue The Weak

  • Increased Turn Control by 20%


[h3]Cernunnos Buff[/h3]

Heavy Glaive

  • Increased Damage Scaling from 25% STR + 5% INT to 30% STR + 5% INT


Bramble Blast

  • Initial Damage Scaling shifted from 55% STR + 80% INT to 75% STR + 50% INT


Horn Charge

  • Decreased Cooldown from 17/16/15/14/13s to 15/14.5/14/13.5/13s


[h2]Item Changes[/h2]

[h3]Phantom Shell Nerf[/h3]

  • Decreased Shield from 100 + 20 per level to 80 + 15 per level


[h3]Demonic Grip Buff[/h3]

  • Increased INT from 45 to 55
  • Increased Attack Speed from 20% to 25%


[h3]Bracer of the Abyss Buff[/h3]

  • Increased INT from 50 to 60
  • Increased Attack Speed from 18% to 20%
  • Increased Buff Duration from 8s to 10s


[h3]Death Metal Buff[/h3]

  • Increased INT from 25 to 45

Closed Alpha 3 - 10/10/24 Patch

[h2]Bug Fixes[/h2]

  • Fixed several crash cases
  • Fixed an issue where Baron's Brew would show in item store even if Baron Samedi wasn't in the match
  • Fixed an issue where Baron Samedi could not Crit
  • Fixed Leviathan's Hide still having 50 protections instead of 30
  • Fixed an issue with Mordred Ult where the first aerial launch would permanently leave the camera zoomed in.
  • Fixed an issue with Mordred Ult where he would slide along Odin's Ring of Spears
  • Included a potential Fix for Athena's Ascension Pass not being able to be purchased (we'll be monitoring this issue to see if this fix was successful or not)

Titan Talk! Hosted by Isiah and Killgoon // October 9th feat. LermyWermy

[h2]Full Show[/h2]

[previewyoutube][/previewyoutube]

[h2]Highlights[/h2]

  • Mysterious Warrior Mulan won the community vote and will be the base version in SMITE 2! The team is also looking into updating her name to be Hua Mulan.
  • A new Patch went live today with balance mostly focused on bringing down various sources of Cooldown Rate on Items. Check out the full notes here.
  • Anubis and Ymir are on the team's radar for additional nerfs in the near future. Be on the lookout for a new patch later this week!
  • God Reworks - The crew talked about our approach to reworks in SMITE 2. We're looking at Gods on a case by case basis and evaluating them. Some characters notorious for their balance (IE: Nox, Persephone, etc) may get heavier changes, but we want to make sure we try to stay true to the character identity players have come to know
  • The team is continuing to work on Spectator improvements to make sure the Founder's Series LAN in January has the best possible viewing experience!
  • Hercules is CONFIRMED as the second god coming in the next Update alongside Danzaburou! He's getting a slight model update. Be sure to tune into Titan Talk on Friday at 1pm ET where we'll have our Art Director, Ben, show him (and more Gods) off!


Be sure to join us on our official Twitch channel Monday, Wednesday, and Friday at 1pm ET for Titan Talk!