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SMITE 2 News

Titan Talk! Hosted by Isiah and Killgoon // October 9th feat. LermyWermy

[h2]Full Show[/h2]

[previewyoutube][/previewyoutube]

[h2]Highlights[/h2]

  • Mysterious Warrior Mulan won the community vote and will be the base version in SMITE 2! The team is also looking into updating her name to be Hua Mulan.
  • A new Patch went live today with balance mostly focused on bringing down various sources of Cooldown Rate on Items. Check out the full notes here.
  • Anubis and Ymir are on the team's radar for additional nerfs in the near future. Be on the lookout for a new patch later this week!
  • God Reworks - The crew talked about our approach to reworks in SMITE 2. We're looking at Gods on a case by case basis and evaluating them. Some characters notorious for their balance (IE: Nox, Persephone, etc) may get heavier changes, but we want to make sure we try to stay true to the character identity players have come to know
  • The team is continuing to work on Spectator improvements to make sure the Founder's Series LAN in January has the best possible viewing experience!
  • Hercules is CONFIRMED as the second god coming in the next Update alongside Danzaburou! He's getting a slight model update. Be sure to tune into Titan Talk on Friday at 1pm ET where we'll have our Art Director, Ben, show him (and more Gods) off!


Be sure to join us on our official Twitch channel Monday, Wednesday, and Friday at 1pm ET for Titan Talk!

Closed Alpha 3 - 10/9/24 Patch

[h2]God Changes[/h2]

Nu Wa Nerf

Clay Soldiers

  • Decreased Soldier Health from 200 + 20% of Nu Wa’s Max Health to 100 + 25% of Nu Wa’s Max Health


[h2]Item Changes[/h2]

Helm of Darkness Shift

  • Decreased Cost from 2900 to 2800
  • Decreased INT from 80 to 50
  • Increased Physical Protection from 15 to 25
  • Increased Magical Protection from 20 to 30


Chronos Pendant Nerf

  • Increased Cost from 2300 to 2400
  • Decreased INT from 60 to 50
  • Decreased Cooldown Rate from 30 to 25


Breastplate of Valor Nerf

  • Increased Cost from 2550 to 2600
  • Decreased Physical Protection from 45 to 40
  • Decreased Cooldown Rate from 30 to 25


Jotunn’s Revenge Nerf

  • Decreased STR from 40 to 35
  • Decreased Cooldown Rate from 30 to 25


Totem of Death Nerf

  • Decreased Cooldown Rate from 30 to 20


Sands of Time Nerf

  • Decreased Cooldown Rate from 20 to 15


Leviathan’s Hide Shift

  • Adjusted Recipe from Captain’s Ring + Legionnaire Armor to Veve Charm + Legionnaire Armor
  • Removed Cooldown Reduction
  • Decreased Physical Protection from 50 to 30
  • Added 300 Health


Lifebinder Shift

  • Adjusted Recipe from Flaming Pearl + Ring of Dispel to Flaming Pearl + Olmec Blue
  • Removed Cooldown Reduction
  • Increased INT from 30 to 35
  • Increased Health from 300 to 350
  • Added 3 Health Regen


Scepter of Dominion Shift

  • Adjusted Recipe from Ring of Dispel + Mana Tome to Flaming Pearl + Mana Tome
  • Removed Cooldown Reduction
  • Increased INT from 15 to 30
  • Increased Mana from 150 to 300
  • Increased Mana Regen from 2 to 3
  • Added 200 Health


Soul Gem Shift

  • Adjusted Recipe from Flaming Pearl + Cursed Sickle to Ring of Dispel + Cursed Sickle
  • Removed Health
  • Added 15 Cooldown Rate


Blood-Bound Book Shift

  • Adjusted Recipe from Ring of Dispel + Cursed Sickle to Flaming Pearl + Cursed Sickle
  • Removed Cooldown Rate
  • Added 150 Health


Shogun’s Ofuda Shift

  • Adjusted Recipe from Sage’s Ring + Hunter’s Bow to Medal of Disruption + Hunter’s Bow
  • Removed Cooldown Rate
  • Increased Attack Speed from 15% to 20%
  • Added 200 Health


Circe’s Hexstone Shift

  • Removed Movement Speed
  • Decreased Cooldown Rate from 20 to 10
  • Increased Health from 200 to 400
  • Increased Health Regen from 2 to 4
  • Decreased the pre-fire time of the active by 75%


Necronomicon Shift

  • Adjusted Recipe from Ring of Dispel + Void Shard to Killing Stone + Void Shard
  • Removed Cooldown Reduction
  • Decreased Cost from 2900 to 2700
  • Decreased Passive Protection Reduction from 20 to 10 per stack


Spectral Armor Shift

  • Adjusted Recipe from Captain’s Ring to Legionnaire Armor + Medal of Defense
  • Removed Cooldown Rate
  • Added 200 Health


Pharaoh’s Curse Shift

  • Adjusted Recipe from Captain’s Ring + Hunter’s Bow to Engraved Guard + Hunter’s Bow
  • Removed Cooldown Reduction
  • Added 40 Magical Protection

Closed Alpha 3 - 10/8/24 Patch #2

[h2]Bug Fixes[/h2]
  • Fixed a crash case
  • Fix an issue with deserter not applying to players correctly
  • Fixed an issue with the Pause and Surrender vote windows overlapping.

Closed Alpha 3 - 10/8/24 Patch

[h2]Bug Fixes[/h2]

  • Fixed a client crash case
  • Fixed an issue where the Queen Naga would become immune to damage if leashed when a god dies
  • Adjusted lane minion spread to more closely match SMITE 1
  • Fixed an issue where players would not get party invites if they were playing on Epic, Xbox, or PlayStation using an account linked to Steam
  • Fixed an issue with PlayStation and Xbox Parties of 5 being unable to invite a 5th player to their party in-game


[h2]God Changes[/h2]

Odin

Ring of Spears

  • Increased Cooldown from 110/105/100/95/90s to 110s at all ranks

Closed Alpha 3 - 10/7/24 Patch #2

[h2]General Fixes[/h2]

  • Fixed an issue where Spain Spanish and Canadian French were showing as English on PS5.
  • Fixed an issue in Conquest Tutorial where the Bellona bot was floating in mid-air until she used an ability or was hit by CC.
  • Updated pause configuration to allow pausing at the beginning of matches.
  • Fixed lighting in Arena vs. AI to match normal Arena lighting.
  • Fixed an issue in lobbies that did not get the god vendor to ensure Baron Samedi and Yemoja are visible.


[h2]God Changes[/h2]

[h3]Mordred - Fix[/h3]

Severing Slice
  • Addressed an issue where distance-based damage was inconsistent with leaps, particularly when fired just as the A03 ability landed.


[h3]Baron Samedi - Nerf[/h3]

Vivid Gaze
  • Updated ability descriptions to include % Reduction Scaling and Duration.
  • Fixed an issue where debuffs were stacking incorrectly, resulting in excessive reduction on targets.
  • Fixed an issue where Power/Attack Speed Reduction was being calculated from Item Physical Protections twice.

Wrap it Up
  • Adjusted Baron's projectile to be more accurate and feel faster.

Baron’s Brew
  • Decreased Healing per second from 22 to 18
  • Decreased Damage from 50 + 15 per level to 40 + 13 per level


[h3]Yemoja - Fix[/h3]

River's Rebuke
  • Fixed an issue where Phantom Shell wasn't allowing players to pass through her wall.

Moonstrike
  • Fixed an issue where the range increase was not being applied correctly.


[h3]Thanatos - Buff[/h3]

Death Scythe
  • Increased Damage Scaling from 60% STR to 70% STR

Soul Reap
  • Increased Damage Scaling from 65% STR to 75% STR



[h3]Odin - Nerf[/h3]

Raven Shout
  • Decreased Shield Health Scaling from 50% STR + 55% INT to 40% STR + 50% INT
  • Fixed an issue where this ability would hit enemy gods while they were mid-leap.


[h3]Susano - Nerf[/h3]

Storm Kata
  • Decreased Strike Damage from 40/60/80/100/120 + 50% STR to 35/55/75/95/115 + 45% STR
  • Decreased Spin Damage from 35/55/75/95/115 + 40% STR to 30/50/70/90/110 + 35% STR
  • Decreased Dash Damage from 30/50/70/90/110 + 30% STR to 25/45/65/85/105 + 25% STR


[h3]Zeus - Fix[/h3]

Overcharge
  • Fixed an issue where charges weren't applied on shielded targets.


[h2]Item Changes[/h2]

[h3]Ruinous Poison - Buff[/h3]
  • Decreased Cost from 500 to 300


[h3]Ruinous Venom - Buff[/h3]
  • Decreased Cost from 800 to 600


[h3]Ruinous Ankh - Buff[/h3]
  • Decreased Cost from 2300 to 2100


[h3]Brawler’s Beat Stick - Shift/Buff[/h3]
  • Adjusted Recipe from Skeggox + Ruinous Venom to Lucerne Hammer + Ruinous Venom
  • Decreased Cost from 2350 to 2150
  • Decreased STR from 60 to 45
  • Added 5% Penetration


[h3]Divine Ruin - Buff[/h3]
  • Decreased Cost from 2500 to 2300


[h3]Sun-Beam Bow - Buff[/h3]
  • Decreased Cost from 2650 to 2400
  • Increased Mana Regen from 2 to 3


[h3]Avenging Blade - Nerf[/h3]
  • Decreased STR from 50 to 40