2.9.0 Update
This will hopefully be the last content update to the demo until the release.
The score screen when you win or die has always been relatively underwhelming both in presentation and contents.
Also, I was taking into account the game time to calculate the score, which in a game like this doesn't make much sense (and also created issues with the speed multiplier).
So, I introduce a new score screen!
The score still has no purpose other than "here's how you did", but there is more information in it, and most importantly, now it keeps track of your stats between runs, giving you a high score value for each of the categories that are used to calculate the score.
There is also a "difficulty multiplier" that has no use in the demo, but in the final release will take into account the number of set challenges, or if you've set easy mode.
Moreover, it now includes a victories and losses counter.
Overall this was a needed inclusion to make a more complete game, and I hope it's satisfying enough.
There's a chance I may add more variables if players feel they need them, but I think I've covered basically everything of interest.

Finally, with the last update I had introduced a few issues, like the tutorial being forced every time you open the game, and the tutorial having some input problems.
Everything should be solved now!
The score screen when you win or die has always been relatively underwhelming both in presentation and contents.
Also, I was taking into account the game time to calculate the score, which in a game like this doesn't make much sense (and also created issues with the speed multiplier).
So, I introduce a new score screen!
The score still has no purpose other than "here's how you did", but there is more information in it, and most importantly, now it keeps track of your stats between runs, giving you a high score value for each of the categories that are used to calculate the score.
There is also a "difficulty multiplier" that has no use in the demo, but in the final release will take into account the number of set challenges, or if you've set easy mode.
Moreover, it now includes a victories and losses counter.
Overall this was a needed inclusion to make a more complete game, and I hope it's satisfying enough.
There's a chance I may add more variables if players feel they need them, but I think I've covered basically everything of interest.

Finally, with the last update I had introduced a few issues, like the tutorial being forced every time you open the game, and the tutorial having some input problems.
Everything should be solved now!