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0.2.3 Update

I have to admit—when I get a sudden good idea, I can’t help but drop everything and chase it. This update is one of those moments.

It introduces a brand new event—the biggest and most complex one yet.

Up to now, events were self-contained: something happened in the room, and that was it. The recently added Blood Bank was the first event to carry effects across levels and even runs.

Now, meet the Sanctuary event.

[h3]Here's how it works:[/h3]

  • First, you’ll need to win the game once to unlock the possibility of encountering it.
  • After that, you may find a small spirit in an event room. The first one is a Heart spirit.
  • Interacting with it will unlock the Sanctuary event (and earn you an achievement).
  • From then on, there’s a chance an extra portal appears on the first floor of levels 2, 3, and 4.
  • Entering this portal takes you to a secret sanctuary, where you’ll see all the spirits you've collected so far.
  • There are five spirits in total, each with unique conditions for joining you—and a special reward when interacted with inside the Sanctuary.
  • You can only interact with one spirit per visit, and once you do, that spirit leaves the Sanctuary. You'll need to find it again for it to return.
  • The spirit event can appear multiple times in a single run.
  • The Sanctuary portal can only be accessed once per run.


[h3]And there’s more:[/h3]

  • Added 6 new cards (4 Warrior, 2 Mage).
  • Added 1 new Blessing.
  • And yes... you can now PET YOUR PETS.


[h3]Additions[/h3]
  • (Pets) All pets can now be clicked on to "pet" them. This is a purely visual/sound effect, with no gameplay function.
  • (Event) Sanctuary
  • (Achievement) Sanctuary
  • (Card) Whispering Stone
  • (Card) Railgun
  • (Card) Dark Guard
  • (Card) Grudge
  • (Card) Fuel Hate
  • (Card) Wipeout
  • (Blessing) Risk Of Ruin


[h3]Changes:[/h3]
  • (Card) Storm is now Legendary, and doesn't require elements anymore (but still removes 1 wind, thunder and water). Also, removed its "Advance" ability. Combo value set to 3 (from 1) and cost is now 6-3 (from 4-2)
  • (Card) Lava Flow combo value changed to 1 from 0.
  • (General) Dialogue text that automatically disappears now lasts a little longer.


[h3]Bug Fixes:[/h3]
  • Fortress Smash card was incorrectly flagged as Legendary instead of Rare inside the code. Fixed.
  • Relax card was wrongly flagged to not work when having Time Freeze or Stasis statuses. Fixed.
  • The new Archive for cards would not show cards' stats until hovered once. Fixed.



Thank you as always for the support!

[h3]Remember, if you like the game,
each single positive review helps me a lot![/h3]

If you have any feedback or want to discuss about the game, join my Discord server.