2.4.2 Update
It was brought to my attention that there was a pretty bad bug, where the game wasn't "forgetting" the blessings you've seen during a run, when restarting a run. Which meant that at some point you'd run out of blessings.
This was bad enough to require an update.
Together with that, I have been fixing other issues for the game release.
For the few people who may care, I have finally managed to finalize how I handle localization (for now I have Japanese, French and Polish, and Italian should come soon). Now special characters will properly display, and the original English version should appear in case a localized entry is missing.
I also introduced two new portal modifiers: one will make enemies weaker (and smaller), and one that will steal some monster blood.
Thank you to whoever is still playing the demo, I can't wait to finally release!
[h3]KICKSTARTER[/h3]
We will be running a Kickstarter campaign for Novus Orbis later this year. Please be sure to give that a Follow so you don't miss out on your chance to support the game and earn cool rewards!

[h3]STAY UPDATED[/h3]

This was bad enough to require an update.
Together with that, I have been fixing other issues for the game release.
For the few people who may care, I have finally managed to finalize how I handle localization (for now I have Japanese, French and Polish, and Italian should come soon). Now special characters will properly display, and the original English version should appear in case a localized entry is missing.
I also introduced two new portal modifiers: one will make enemies weaker (and smaller), and one that will steal some monster blood.
Thank you to whoever is still playing the demo, I can't wait to finally release!
[h3]KICKSTARTER[/h3]
We will be running a Kickstarter campaign for Novus Orbis later this year. Please be sure to give that a Follow so you don't miss out on your chance to support the game and earn cool rewards!

[h3]STAY UPDATED[/h3]

