1. Dagger Directive
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  3. Small Patch

Small Patch

[p]Hi Everyone! [/p][p][/p][p]We have another small update today. This includes a fix for anyone that was not able to continue their saved character profile after yesterdays patch along with a few other issues. Apologies to all who were unable to continue their character profile.[/p][p][/p][p]Next week we'll be focused on improving general performance and multiplayer stability along with fixing bugs. [/p][p][/p][p]Build: 669[/p][p][/p][p]Known issues:[/p]
  • [p]Only the first 100 lobbies will appear in the server browser[/p]
  • [p]Javelin menu becomes unusable in multiplayer if killed when actively holding it and revived
    [/p]
[p]Notes:[/p]
  • [p]Added "Optional" text to the server password and placeholder text to clear up confusion that it is not mandatory.[/p]
  • [p]Changed Private Server text to say Local Server instead to have a more clearly defined distinction between passworded and local servers.[/p]
[p]
[/p][p]Bug Fixes:[/p]
  • [p]Fix for players whose characters are not loading properly after the last update.  You should now either load into the hub or to the start of the last mission you played when clicking continue.[/p]
  • [p]Fix for clients crashing when completing objectives throughout the game. Most noticeable on the first objective of Chemical Crossfire but could affect all missions.[/p]
  • [p]Fixed the Javelin target lock beeping continuing after death and through loads[/p]
  • [p]Fixed a crash that can be caused by a corrupted global data save file.[/p]
  • [p]Fixed Manufacturing Meltdown not loading in multiplayer.[/p]
  • [p]Fixed OICW airburst range finder key binding.[/p]
  • [p]Controller localization for Xbox and PlayStation controllers[/p]
  • [p]Fix for inverted settings on mouse and controllers.[/p]
  • [p]Fix for sensitivity on menu not applying to controllers.[/p]
[p][/p][p][/p][p]Thanks![/p][p]- Dan[/p]