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World War Armies News

WWA 1.40 Update

Greetings, Commanders!

We've started rolling out update 1.40 so here's a brief description of what you can expect inside.

[previewyoutube][/previewyoutube]

UK is getting two new units!

Fast and agile Rare light Valentine tank,
Much slower Legendary heavy Churchill Crocodile,

Crocodile comes with a fuel trailer that turns it into a flamethrower and can be blown up to deal devastating damage in a small area!

Several USSR units like Guntruck, Sledgehammer and Katysha were rebalanced as well as some of Natalya's officer abilities.



Some important bugfixes (ZUND no longer applies smoke screen)

For the full list of balance notes check out the news section of the WWA Game Hub

WWA Update 1.39

1.39 is all about the new nation
Meet UK with 10 new units under the command of Major Henry Whitmore

[previewyoutube][/previewyoutube]

Wishlist UK unlock DLC on Steam: https://store.steampowered.com/app/3687220/World_War_Armies__Unlock_Pack_UK_Nation/

WWA at Steam Wargames Fest

Greetings, Commanders!

WWA is a part of the Steam Wargames Fest, which means MASSIVE discounts on all the WWA Steam DLCs!

But wait, there's more!
Starting today you may wishlist the UK Unlock DLC!

Not only you will get an alert once the new nation is available, you'd be among the first players to lead the British forces into the battle!

https://store.steampowered.com/app/3687220/World_War_Armies__Unlock_Pack_UK_Nation/

Treasure Hunt Begins!

Greetings, Commanders!

As you might know we're celebrating a new nation launch with a Treasure Hunt!

If you're not sure how to take part and where the letters are hidden, just watch this handy guide video below!

[previewyoutube][/previewyoutube]

1.37 Update - Season 6 and Germany Rebalance!

Greetings, Commanders! @everyone

Welcome to 1.37 update!

We've got a lot of content inside so buckle up!

General Changes

Ricochets


Removed the broken ricochet system - the "ghost shell" issue should now be resolved or significantly reduced

Buildings

Neutral buildings no longer take excessive damage from bullets

We've made investing in towers and pillboxes less risky:

Starting Health 1% → 20%

Additionally the HQ pillboxes have been buffed:

Critical Chance 0 → 5%
Critical Damage 0 → 200%

Germany

VK 30.02

New Ability: Ammo Switch
Switch between AP and HE shells and adapt to your opponent's strats

JGER

Cooldown 40 → 30
Damage 28 → 35
Horizontal Spread 2 → 1
Vertical Spread 1,5 → 0,75

MGUN

Cooldown 93 → 75
2x less spread after 30 shots
Clip Ammo Max 50 → 80

FLMTH

Damage 10 → 12
Armor Pierce 30 → 50

ZUND

Clip Ammo Max 50 → 80
Max Health 700 → 750
Evasion 0 → 33
Turret Turn Rate 30 → 60
Backwards movement enabled

KUBEL

Damage 10 → 12
Max Health 500 → 600
Backward movement enabled

MARDR

Armor Pierce 160 → 140
Damage 420 → 400
Vertical Spread 1 → 4

FLAK

Armor Pierce 250 → 180
Critical Chance 0 → 5%
Critical Damage 0 → 200%

JGDPZ

Reload Time Max 5 → 4,5
Fire Range Max 130 → 120
Supply cost 900 → 850

STURM

Damage 1000 → 1200
Reload Time Max 14 → 10
Armor Pierce 150 → 160
Supply cost 1150 → 1100

STUG

Aiming Delay 4 → 3
Armor Back 80 → 90
Armor Top 145 → 90

WESPE

Damage 90 → 120

PWAG

Cooldown 137 → 100
Damage 65 → 80
Armor Pierce 50 → 80
Damage Radius 15 → 6

PUMA

Cooldown 64 → 90
Damage Radius 6 → 3

PZ II

Cooldown 64 → 90
Damage Radius 6 → 3

PANTR

Armor Front 180 → 185

TIGER

Armor Front 210 → 215

MAUS

Armor Front 230 → 235


USA

HEAVY


Armor Front 140 → 145

PERSH

Armor Front 210 → 215

TUBBY

Armor Front 200 → 205

BZOKA

Supply cost 100 → 125
Damage 190 → 160

CHAFF

Reload Time Max 1,5 → 1,6
Armor Pierce 160 → 155

Japan

TORA


Armor Front 210 → 215

ROGO

Armor Front 160 → 165
Supply cost 850 → 900

MORTR

Max Health 500 → 450

HAGO

Armor Back 110 → 95
Armor Top 110 → 95
Damage 150 → 120
Horizontal Spread 3 → 6
Vertical Spread 2 → 4
Supply cost 200 → 250

USSR

KLIM


Armor Front 190 → 195

MAMNT

Armor Front 185 → 190

KATY

Fire Range Max 65 → 75

ISU122

Armor Pierce 250 → 180