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World War Armies News

WWA Season 6: Heroes and Legends are back!

Greetings, Commanders!

Let's take a sneak peek at the upcoming WWA Season

[previewyoutube][/previewyoutube]

Friday Night WWA

1.36.1 Update is live!

Greetings, Commanders!

1.36.1 is live on all platforms (yes, Steam too!)

That means Natalya, USSR rebalance and Custom battles are now available to everyone!

[previewyoutube][/previewyoutube]

1.36 Update - USSR rebalance!

Greetings, Commanders!

1.36 update will start rolling out soon so let's take a look at what's inside:

  • New USSR Officer and major balance update
  • Improved 2v2 invites (mobile only for now)
  • Infantry HP rework: squad units no longer have individual HP and share a total pool of HP now leading to a more predictable battle performance




**Officers**


- Natalya → New Officer

HURRAH! (12)

Friendly units deal more damage and move faster.

Smoke Screen (30)

After a short delay, launches a series of shells and creates a smoke screen.

Sabotage (90)

Neutralizes the target point, damages defensive structures and dealing damage in a fire zone. Reduces unit deployment time.

- Boris

Scorched Earth tactics

Damage 150 → 300
Armor Pierce 150 → 250
Radius 12 → 15
Number of explosions 5 → 6


- Miles

Steel Rain

Damage Armor Pierce 150 → 250
Damage 200 → 65
Cooldown 45 → 50

Defensive Aura

Cost 20 → 30

Onslaught

Cost 20 → 30


- Hilda

Fire Bombs

Delay 5 → 4
Void Zone duration 3 → 9
Number of bombs 7 → 11
Armor Pierce 100 → 250
Radius 11 → 12

Supply Sabotage

Reduces unit deployment time now

**UNITS**

**USSR**

- MAXIM

Max Health 325 → 600
Armor Back & Top 10 → 20
Damage 9 → 10
Reload Time 9 → 7

- THUNT

Aiming Delay 2 → 1
Damage 80 → 100

- ARMRD

Move Max Speed 4 → 5
Damage 8 → 9
Cooldown 150 → 60

- SNIPE

Headshot now deals damage equal to one unit's full HP or SNIPE damage depending on which value is higher

Max HP 150 → 200
Damage 75 → 150
Armor Pierce 25 → 15
Aiming Delay 0,1 → 0,3

- REDS

Max Health 200 → 175

- GNTRCK

Damage 150 → 165
Armor Pierce 150 → 100
Fire Rate 0,7 → 0,5
Reload Time 4 → 10
Aiming Delay 0,2 → 0,3
Fire Range 45 → 35
Clip Ammo 2 → 4
Supply 190 → 250
Cooldown 50 → 60
Improved deceleration

- SKIER

Damage 14 → 16
Clip Ammo 31 → 32
Cooldown 150 → 60
Improved acceleration, deceleration and cornering.

- MINI

Armor Front 130 → 115
Armor Back 130 → 115
Armor Top 130 → 115
Explosion Armor Pierce 50 → 100
Explosion Damage 450 → 500
Max HP 600 → 650

- GRAVE

Damage 180 → 190

- PTSU

Damage 200 → 210

- KATY

Fire Range 60 → 75
Projectile Max Speed 25 → 30
Move Max Speed 6,5 → 7
Armor Pierce 80 → 30
Damage 140 → 150
Improved cornering behaviour

- BETKA

Damage 70 → 80
Max HP 800 → 1000

- GHOST

Damage 390 → 420
Cooldown 200 → 150

- TRAIN

Main Turret Damage 250 → 280
Max HP 2400 → 2700
Main Turret rotation improved
Slightly improved cornering behaviour

- T44

Reload Time 5 → 6
Armor Pierce 150 → 170
Projectile Damage Radius 8 → 4


**USA**

- HLCAT

Hellcat can move and shoot at the same time again

- CHAFF

Damage 130 → 120
Armor Pierce 170 → 160
Aiming Delay 0,1 → 0,3
Price 330 → 350

- BZOKA

Reload Time 6,5 → 8
Damage 200 → 190

- STURT

Max HP 2300 → 2100

- RECON

Fire Range 50 → 40
Max Health 450 → 425

Friday Night WWA