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World War Armies News

WWA Update 1.35.1

Greetings, Commanders @everyone

1.35.1 update has started rolling out and will become available to everyone shortly!

There are 2 major new things:

- Mastery Jokers

Mastery will no longer get wasted when you reach the limit for a unit, allowing you to apply it to another unit (just like the card jokers)

- Friend list purge

Remember those annoying profiles that can't be deleted from your friends list? Well, they are gone for good!
Your friend list will remove deleted accounts every time you launch the game

WWA on RTS Fest: Huge DLC Discounts!

Greetings, Commanders!

Let's celebrate Steam RTS Fest together
We are launching the biggest DLC sale ever with 30% discounts!

Kickstart your Japanese deck or treat yourself with a selection of Legendary units!

Friday Night WWA

Release 1.34.2

  • 2 brand new Officers with their own set of abilities: Miles for USA and Hilda for Germany
  • Major USA rebalance + Rebalance Event Pass
  • 2 new USA units: Recon and Sherman Calliope!
  • Germany, USSR and Japan balance tweaks
  • Winter event preparations

1.34 Update - USA Rebalance, New Units, New Officers and more!

1.34 balance notes



**USA**

- M3 Stuart

Reload Time: 3 → 2 seconds
Damage: +10%
Range: 30 → 45

- M24 Chaffee

Reload Time: 3 → 1.5 seconds
Health: 1200 → 2000
Top Armor: 120 → 140
Supply cost: 380 → 330

- Willys MB

Armor Penetration: 10 → 20
Damage: 8 → 10
Health: 700 → 1000

- T34 (Buffed)

Supply cost: 1500 → 1300
Damage: 400 → 450

- Bazooka M9

Damage: 120 → 200
Cooldown: 87 → 60 seconds
All squad members now have the same stats

- M7 Priest

Armor Penetration: 50 → 80

- M1 Tamer

Health: 750 → 1000
Move Acceleration: 1 → 3
Aiming Delay: 1 → 0.5 seconds

- M3A2

Health: 1125 → 1300

- M4 Sherman

Armor: 130 → 160

- M8 Greyhound

Health: 900 → 1100

- M3 Scout

Healing Rate: 1% → 3%
Repairing Rate: 0% → 3%

- M2 Light

Damage: 60 → 80

- M1918 Machine Gun

Sighting Shoots: 70 → 50

Flamethrower

Damage: 1 → 6
Armor Penetration: 0 → 30
Fire Zone Armor Penetration: 0 → 10
Fire Rate Max: 10 → 0.5
Fire Time Max: 1.5 → 2.5
Damage Ticks: 4 (was 1)

M20 Anvil

Critical Damage: x2.2 → x1.2
Critical Chance: 20% → 10%
Supply Cost: 150 → 200
Cooldown: 87 → 110 seconds
Reload Time: 3 → 4 seconds

- M41 Gorilla

Fire Zone Armor Penetration: 150 → 120
Fire Zone Damage: 20 → 12
Fire Zone Duration: 3 → 5

- M12 Kong

Attack Range: 140 → 130

**Germany**

- Panzer II

Front Armor: 135 → 130
Back Armor: 135 → 110
Top Armor: 130 → 110
Max Health: 1500 → 1400

- Zündapp KS 750

Damage: 16 → 18
Max Health: 600 → 700
Front Armor: 40 → 50
Back Armor: 30 → 40

- RPzB Panzerschreck

All units have the same stats now

- Flamethrower

Armor Penetration: 10 → 30
Fire Rate Max: 0.6 → 0.5
Fire Time Max: 2 → 2.5
Damage Ticks: 5 (was 2)

**USSR**

Flamethrower ROX

Armor Penetration: 10 → 30

**Japan**

Type 10 Mortar Squad

Armor Penetration: 150 → 100
Max Health: 600 → 500

- Recruit

Damage: 20 → 15

- Type 95 Ha-Go Tank

Vertical Spread: 0.75 → 2
Main Cannon Damage Radius: 6 → 3
Main Cannon Damage: 550 → 450