Demo 1.4.0 Update
For the last few months amazing new features, gameplay changes and other improvements have been added. Pale Coins has now reached a state which I am excited about.
[previewyoutube][/previewyoutube]
For me, exploration is one of the things that keep me coming back to games. With the release of the new demo, many new possibilities to find items and gold were added. While adding more to uncover, the map sizes were reduced to allow for denser maps.
Thanks to great feedback in the recent months, the combat in Pale Coins was made faster and more engaging. The stamina consumption for basic attacks was removed and changed for the special attacks and dodge mechanics.
Itemization is a huge aspect of ARPGs. Therefore, I wanted to improve on the itemization as much as possible, to really give you the option to build your character that you want to play.
Besides new armor types - such as gloves and boots - sockets and gems were introduced. They can be socketed in any gear with open sockets to improve your damage, defense or resistances, or grant bonuses to help you on your journey.
A new dungeon and boss was added to the demo to give you a taste of the end-game possibilities. This dungeon is hidden in the wasteland and may be activated with a special item, which can be farmed.
A change which I am very excited about is the NPC portraits. This really has a huge impact on the dialogues.
Also, the design of some areas were improved by adding new FX, adding new objects or by re-designing the region.
To provide even more content a very basic mod support was added. You can create your own worlds, items, NPCs and enemies with only a few configurations.
I am working on a documentation on how to create your own content and will release it as soon as possible.

Make sure to download and test the demo yourself and have fun.
Come visit the Discord server and let's talk about Pale Coins and other games: Discord
Thank you so much and have a great day,
Lukas
[previewyoutube][/previewyoutube]
Exploration
For me, exploration is one of the things that keep me coming back to games. With the release of the new demo, many new possibilities to find items and gold were added. While adding more to uncover, the map sizes were reduced to allow for denser maps.
Combat
Thanks to great feedback in the recent months, the combat in Pale Coins was made faster and more engaging. The stamina consumption for basic attacks was removed and changed for the special attacks and dodge mechanics.
Items
Itemization is a huge aspect of ARPGs. Therefore, I wanted to improve on the itemization as much as possible, to really give you the option to build your character that you want to play.
Besides new armor types - such as gloves and boots - sockets and gems were introduced. They can be socketed in any gear with open sockets to improve your damage, defense or resistances, or grant bonuses to help you on your journey.
New Demo Boss
A new dungeon and boss was added to the demo to give you a taste of the end-game possibilities. This dungeon is hidden in the wasteland and may be activated with a special item, which can be farmed.
Graphics
A change which I am very excited about is the NPC portraits. This really has a huge impact on the dialogues.
Also, the design of some areas were improved by adding new FX, adding new objects or by re-designing the region.
Mods
To provide even more content a very basic mod support was added. You can create your own worlds, items, NPCs and enemies with only a few configurations.
I am working on a documentation on how to create your own content and will release it as soon as possible.

Make sure to download and test the demo yourself and have fun.
Come visit the Discord server and let's talk about Pale Coins and other games: Discord
Thank you so much and have a great day,
Lukas