🚀 Weekly Dev Update#14 : Guild Towns and World Energy🚀
Hey everyone We've got some beefy updates this week.
[h2]🏙️ Guild Towns:[/h2]
- Guild members can now create a portal to a new guild town on any chosen tile in a zone.
- Multiple guild towns can be established by a single guild.
- Each guild town features one portal, exclusively accessible to guild members.
-The portal construction requires resource contributions.
- Guild leaders have the authority to demolish the portal.
- Guild towns function like regular towns with unique marketplaces, land plots, crafting stations, vaults, and other buildings.
-They provide a dedicated, guild-exclusive space for collaborative gameplay and resource management.
- Guild towns consume nutrition daily, with a maximum cap.
- Nutrition maintenance is the responsibility of guild members.
- A zero nutrition level restricts access to the town, except for the guild leader.
[h2]⚡ World Energy:[/h2]
- A new resource, World Energy, is introduced.
- Guild members contribute World Energy to their guild town.
- The cumulative World Energy in a town determines its maximum nutrition cap.
- This energy is also consumed daily, influencing the town's operational capacity.
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