š Weekly Dev Update #15š
[h2]New Zone:[/h2]
š“ Black Zone: PVP full loot, with or without flag. Try to find its access ;)
[h2]Aesthetics Enhancements:
[/h2]
[h2]New Gear and Tools:
[/h2]āļø Exciting Equipment and Builds
[h2]Numbers and Balancing:
[/h2]š Updated XP Rewards: For crafting, resources, refining.
[h2]Community-Reported Fixes
[/h2]š Your Feedback in Action:
[h2]Other Bug Fixes:
[/h2]
š“ Black Zone: PVP full loot, with or without flag. Try to find its access ;)
[h2]Aesthetics Enhancements:
[/h2]
- š Bags with Art: Begone Placeholder, now your bags have art!
- š© Animated Repair Station Flags: See the life at your outposts!
[h2]New Gear and Tools:
[/h2]āļø Exciting Equipment and Builds
- Dagger, Earthstaff, Scythe, Spear
- Introducing new roles: Knight, Assassin, Druid, Cultist
[h2]Numbers and Balancing:
[/h2]š Updated XP Rewards: For crafting, resources, refining.
- š§ Ability Balancing: Fine-tuning Curse, Skullcrusher, and Cripple.
- š¹ Monsters Difficulty: Now more balanced for an engaging challenge.
[h2]Community-Reported Fixes
[/h2]š Your Feedback in Action:
- Chat message duplication post-reconnection.
- Fixed invisible building assets in Mount Mithrus.
- Resolved Vault Resource Duplication bug.
- Fixed disappearing items in vault.
- Fixed the issue where resources were invisible on the World Map.
- Adjusted NPC dialogue speed for better readability.
[h2]Other Bug Fixes:
[/h2]
- Staff disappearing post-idle.
- Missing shield visuals in PvP.
- 'Natural Protection' ability causing lock-ups.
- Updated in-game text for clarity ("User Runes" to "Collection", "General" Mastery to "Overall").